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#1 |
Soaring
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I took note of the release, but the demo was a sobering experience, and early feedback at Steam was not stellar either. It gets released way too early. Somebody, so I think, mistakes "Early Access" with "unlimited developement of a still early Alpha". I hate such Early Access projects if they do not go by a strict timetable not lasting longer than 1 year until relesase of the finished full-feature product.
My exmaple for a top class Early Access process is Assetto Corsa Competizione: less than one year, 6-phases timetable, all timestamps were met. My worst example is Wreckfest. Admitted, in the end something good was the result, but it took them 6 years or so and the journey was a terrible desaster. Early Access label gets abused way too often and too easily theses days. I am extremely hesitent to support it anymore, therefore. After the demo I am certain that this tank sim/game will take way longer than one year. I will check it again once it is out in full, if I am still interested then. But i do not hold my breath til then.
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#2 |
Weps
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Yes, I agree that Early Access is more harmful to the reputation of the game than it can gain by selling even 1K units fast. At some point, it will have to stop.
My other worry is that I think Radian Simulations LLC is a one-man show, but I might be wrong here. About the gameplay from the beginning I have seen that WOT element strongly there, a rambo-style slugfest on rather small maps. All skin deep. I guess we will see although I wish this game best of luck and hope that he/they make it highly modable. By comparison SBProPE is great, but so guarded as far as access to the content +steep learning curve + steep price. |
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#3 |
Ace of the Deep
![]() Join Date: Jun 2004
Location: Paris/France
Posts: 1,135
Downloads: 255
Uploads: 0
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