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Old 07-30-22, 11:30 AM   #1
Davidtman
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Join Date: Mar 2022
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Quote:
Originally Posted by Firebar View Post
DotMod v0.4a-2 provides a number of bug fixes and improvements upon 0.4a-1. These include more player surface ships, new sound effects kindly provided by the community, multiple helicopter deck spots useable, and significantly more.

https://github.com/DotModGroup/ColdW...es/tag/v0.4a-2
The smoke effects are off on some more ships. I made my own corrections.

Spruance:

//Forward Stack
FunnelSmokeParticle=ships/particles/wp_em_sovremenny_smokeemitter
FunnelSmokeParticlePosition=0.050,0.08531,-0.131
FunnelSmokeParticle=ships/particles/wp_em_sovremenny_smokeemitter
FunnelSmokeParticlePosition=0.050,0.08531,-0.181
//Aft Stack
FunnelSmokeParticle=ships/particles/wp_em_sovremenny_smokeemitter
FunnelSmokeParticlePosition=-0.050,0.08531,0.306
FunnelSmokeParticle=ships/particles/wp_em_sovremenny_smokeemitter
FunnelSmokeParticlePosition=-0.050,0.08531,0.356

Iowa Class:

FunnelSmokeParticle=ships/particles/wp_skr_riga_smokeemitter
FunnelSmokeParticlePosition=0,0.277,-0.371
FunnelSmokeParticle=ships/particles/wp_skr_riga_smokeemitter
FunnelSmokeParticlePosition=0,0.277,0.0015

Poti Class:

FunnelSmokeParticle=ships/particles/wp_em_sovremenny_smokeemitter
FunnelSmokeParticlePosition=0,-0.159,-0.165
FunnelSmokeParticle=ships/particles/wp_em_sovremenny_smokeemitter
FunnelSmokeParticlePosition=0,-0.159,-0.235

Last edited by Davidtman; 07-30-22 at 03:29 PM.
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Old 08-07-22, 04:26 AM   #2
Firebar
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Quote:
Originally Posted by Davidtman View Post
The smoke effects are off on some more ships. I made my own corrections.
Thanks for those, I have incorporated them.
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Old 08-07-22, 08:56 AM   #3
ht-57
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Join Date: May 2010
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Default New release v0.4a-2b

New release v0.4a-2b

https://github.com/DotModGroup/ColdW...otMod/releases


TYVM to the modders, This has been a whole lotta fun! keep it comming!
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Old 08-08-22, 07:29 AM   #4
TORDO222
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Quote:
Originally Posted by ht-57 View Post
New release v0.4a-2b

https://github.com/DotModGroup/ColdW...otMod/releases


TYVM to the modders, This has been a whole lotta fun! keep it comming!
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"Fire!!! that the People look at us! " - Admiral Guillermo Brown.
Order prior to the "Battle of Los Pozos" that took place on June 11,1826 in the Rio de La Plata,in front of the city of Buenos Aires, in an area of relative greater depth and to the view from the population. Was a combat between a flimsy Argentine Squadron and the powerfull Brazilian Empire Fleet.It was a victorious day for the Argentine navy.William Brown was the first Admiral of the newly formed Argentine Navy.Born in Ireland and argentine by adoption.A great patriot.
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Old 08-09-22, 08:01 PM   #5
Davidtman
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Join Date: Mar 2022
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Quote:
Originally Posted by Firebar View Post
Thanks for those, I have incorporated them.
The smoke effects are still off in the new update:

Spruance:

//Forward Stack
FunnelSmokeParticle=ships/particles/wp_em_sovremenny_smokeemitter
FunnelSmokeParticlePosition=0.050,0.08531,-0.131
FunnelSmokeParticle=ships/particles/wp_em_sovremenny_smokeemitter
FunnelSmokeParticlePosition=0.050,0.08531,-0.181
//Aft Stack
FunnelSmokeParticle=ships/particles/wp_em_sovremenny_smokeemitter
FunnelSmokeParticlePosition=-0.050,0.08531,0.306
FunnelSmokeParticle=ships/particles/wp_em_sovremenny_smokeemitter
FunnelSmokeParticlePosition=-0.050,0.08531,0.356

Iowa Class:

FunnelSmokeParticle=ships/particles/wp_skr_riga_smokeemitter
FunnelSmokeParticlePosition=0,0.277,-0.371
FunnelSmokeParticle=ships/particles/wp_skr_riga_smokeemitter
FunnelSmokeParticlePosition=0,0.277,0.0015

Poti Class:

FunnelSmokeParticle=ships/particles/wp_em_sovremenny_smokeemitter
FunnelSmokeParticlePosition=0,-0.159,-0.165
FunnelSmokeParticle=ships/particles/wp_em_sovremenny_smokeemitter
FunnelSmokeParticlePosition=0,-0.159,-0.235
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Old 08-16-22, 07:19 PM   #6
Davidtman
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Quote:
Originally Posted by Firebar View Post
Thanks for those, I have incorporated them.
It appears that the ASROC's are not working. I have played single missions against the Knox, Spurance, Gearing, and Belknap. And none of these ships will fire an ASROC at me. I run shallow while cavitating with active sonar on so they definitely know I am there. I have even surfaced several time. The ships will fire Harpoons but when I dive they will not fire ASROC's.
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Old 08-16-22, 08:05 PM   #7
Davidtman
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Quote:
Originally Posted by Davidtman View Post
It appears that the ASROC's are not working. I have played single missions against the Knox, Spurance, Gearing, and Belknap. And none of these ships will fire an ASROC at me. I run shallow while cavitating with active sonar on so they definitely know I am there. I have even surfaced several time. The ships will fire Harpoons but when I dive they will not fire ASROC's.
I tried a clean version of Dot Mod and the ASROC's appear to be working fine. The copy of Dot Mod I was tinkering with somehow disabled the ASROC's.. Back to the drawing board for me.
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