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Old 02-28-22, 02:00 PM   #1
steel shark
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Join Date: Oct 2019
Location: Uk
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SHO Unified CWA & DM Gen 4 Huds

I decided to Rework the huds quite a bit using some new idea's

The Torpedo's with wires now have the Guidance Cable Dispensers Attached to them and they show in the new Wire guided Symbol also

this has a few benefits

1.) Easy to see if its wire guided weapon now
2.) More realistic
3.) Wire Guidance Tube Look is now Far More Real

I've also added Backlighted Buttons and panels in two colors + a un lighted one

1.) Standard Yellow back light
2.) A not lighted one
3.) A red one to catch your attention more to systems the can give you away or are important so:


Emergency Blow , Active Sonar , Radar , Active Weapon Sonar ect

I've also added Black Rubber buttons for the Incremental buttons so speed and depth ect

And added the interior tube when looking down in to it also added Tube Doors

which moves in to place and seal the tube when a weapon is loaded
the doors also help with Weapon loading as they Indicators as you see them straight off

Fairly HAPPY now with this Design so will Use it with the Existing CWA Huds and The new DOTMOD Huds I'm making



Steel Shark
Attached Images
File Type: jpg New CWA & DM_Unified Huds.jpg (103.1 KB, 260 views)
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Old 03-01-22, 08:56 AM   #2
steel shark
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SHO Different Wire systems types Finalized Now

Now that the Bulk of the new Huds Ideas Art is made and tested I wanted to expanded the wire guided weapons to be more real


So Basically the two types are :

1.) Wire Only Stored in the weapons so like a mark 37-C-Mod-2

Or

2.) The More modern way of a Guidance Cable Dispenser which Stays in the torpedo Tube & stored wire in the torpedo its self

Made a reference pic to show different looks



Steel Shark
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File Type: jpg Refined the diffrent wire weapon systems.jpg (98.3 KB, 137 views)
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Old 05-22-22, 06:04 AM   #3
steel shark
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bullhorn Progress

these a 2 pics of my work atm though im constantly improving or changing stuff due to me making new stuff & dotmod stuff being Integrated in to my own works also

However as im both a Dotmod Developer & Addon- Developer this is Simplified some what as we both help each others Mods Out With New Content


Steel Shark
Attached Images
File Type: jpg WIP Game testing pic2.jpg (92.5 KB, 107 views)
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Last edited by steel shark; 07-23-22 at 03:00 PM.
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Old 05-25-22, 10:21 AM   #4
steel shark
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SHO Updated progress

New Moss Decoy Torpedo Model added and NEW Mark 37,s models added to CWA & DM so mod 0 mod 1 mod 2 mod 3 also Various hud updates

So now CWA & DotMod have accurate mark 37 torpedo's & moss decoys

Some Example Pictures

Steel Shark
Attached Images
File Type: jpg Mk 37 Mod 2 pic 1.jpg (93.8 KB, 133 views)
File Type: jpg New Moss.jpg (92.8 KB, 110 views)
File Type: jpg Smoke On the horizon CAPTIAN New mk 37 mod 3 Torps.jpg (96.9 KB, 106 views)
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Last edited by steel shark; 08-13-22 at 12:13 PM.
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Old 06-23-22, 01:33 PM   #5
TORDO222
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Default

Quote:
Originally Posted by steel shark View Post
New Moss Decoy Torpedo Model added and NEW Mark 37,s models added to CWA & DM so mod 0 mod 1 mod 2 mod 3 also Various hud updates

So now CWA & DotMod have accurate mark 37 torpedo's & moss decoys

Some Example Pictures

Steel Shark
Excellent job!. Cheers!.
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Old 06-30-22, 02:17 PM   #6
steel shark
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Default thanks

thank you


Steel Shark
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Old 07-05-22, 09:05 AM   #7
jaop99
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Quote:
Originally Posted by steel shark View Post
New Moss Decoy Torpedo Model added and NEW Mark 37,s models added to CWA & DM so mod 0 mod 1 mod 2 mod 3 also Various hud updates

So now CWA & DotMod have accurate mark 37 torpedo's & moss decoys

Some Example Pictures

Steel Shark
WOW! lot of work there! thanks for make more realistic and amazing CW!
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Old 07-06-22, 12:00 AM   #8
rik007
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Great work! Looking forward to it!
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Old 12-30-23, 05:09 PM   #9
Captbubble66
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Will this mod work in vanilla CW?Thanks
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