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#1 |
Mate
![]() Join Date: Sep 2021
Posts: 54
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#1. - I am playing the game without the update. At some point I intend to install the update and see what the differences are. CITV - I designate a target for the gunner and he does not engage it. I get the voice command for the gunner to acquire the target, but nothing happens.
#2. - One probably could do Bounding over watch with two platoons by setting waypoints and having them timed. It seems that would be incredibly hard and useless once contact is made, but I’d like to actually try what’s described in the manual. #3. - Once enemy contact is made, slow your tanks down. If you rush in, you’ll all get killed. #4. - if your down to your last tank, END IT! Shift + Q. If your platoon dies, you can’t continue. This was just like the original 1989 game. I’ve beaten both training campaigns and three of the other 5 campaigns. The Moldavia campaign is difficult because of the terrain, and I’ve lost that one. This title has not been fully explored yet! Keep at it!!! |
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#2 | ||
Weps
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#3 | |
Weps
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#4 | |
Mate
![]() Join Date: Sep 2021
Posts: 54
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I’ll experiment with that and look at the manual again. Maybe holding the joystick trigger down would also work. I’ll check it out, thanks. |
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#5 | |
Weps
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It also may have to do with the changes patch M1TPv1.2 introduced .1st paragraph
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#6 |
Weps
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What has been said about designating the target from CITV in Search or Hunter Killer mode appears to be indeed not working. Patch 1.2 despite the claim that it was corrected did not really help. That part is buggy and requires some further study. Page 34 in the manual to go by the book.
Note: it works sometimes but I cannot pinpoint really when. |
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#7 | |
Mate
![]() Join Date: Sep 2021
Posts: 54
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In Mechwarrior 2, for example, you could beat the game with the smallest mech by circling your enemy as fast as possible while shooting at them. It got to the point where I could take down any enemy mech while they couldn’t hit me. In Armored Fist, 1994, as another example, there are procedures that if followed, will allow you to win every mission. Pause at the beginning of every mission and set platoons to Experienced, Wedge formation, Slow, and Road March. If any enemy armor is encountered, lock on it, call for arty, face toward it, pop smoke, then back up to cover. The game is not realistic so arty kills all tanks. I haven’t quite figured out M1TP2 yet. I will be successful when I’ve beaten every campaign and every single mission on hard mode. Right now, I’m still learning the game. This may take a while. I’m sure you’ve seen these articles: https://web.archive.org/web/20020301...1tp2strat.html https://web.archive.org/web/20020825.../m1clhard.html If not, they’re good reading. I seriously cannot believe it’s been 20 years! I do remember these discussions - especially the hate for Hasbro for canceling the Tank Platoon and Gunship sequels. Seems like yesterday to me. No matter - this software was great in 1999 and still is in 2021!!! If there’s a way to record gameplay within Win98, I’ll give it a try for uploading to YouTube. Maybe An early version of Fraps would work. Worst case, I’ll just record the monitor. I’ll keep you guys posted on the progress! |
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