SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
10-25-20, 12:01 PM | #22 |
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Join Date: Jul 2004
Posts: 17
Downloads: 4
Uploads: 0
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Hi Boris,
1. I have your "crash to desktop" report: https://ibb.co/T08zqkx This always happens when dropping a contact... When I played on linux never happened to me. 2. I had another issue: When I reload decoys, imaging I marked "active", but the sim reload a passive one. I repeated the process and the same ocurred. Just for you to know. 3. Another isue is the panning hangs sometimes at the start of the game. I have to open another window and play on that one. 4. About the game today: Nice game today. 8 kills hard to get. I was focusing on sub targets. I have been playing with torps speed as well and now I understand them better. Also, I didn't use trackers. Just marking all what I considered interesting in BB and merge acordingly in tactical view. Makes all less cluttered and error proof. I saw you spawning and marked your ping with towed array and bow sonar. Triangulated you. Then you shoot the torpedo and marked the launch. I had the solution and 5 seconds later my torp was in the way to your sub. Was a great game. Thanks again for dsubs. Regards |
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