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08-20-20, 04:56 PM | #616 | |
Admiral
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Nice to see, after all those years, there's someone still interested in SH3's development! I think this simulator can do again a lot of this, so i'll continue to mod it... Best regards, Vd
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Those, others and WIP ships are avaiable in my SHIPYARD here: http://www.subsim.com/radioroom/showthread.php?t=136508 |
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08-21-20, 04:41 AM | #617 |
Grey Wolf
Join Date: Jun 2003
Location: Manchester UK
Posts: 944
Downloads: 260
Uploads: 0
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@VonDos, Ha Ha, I didn't think you would remember me, I left SH a while ago and went Flight Simming but not long ago I decided to install my old disks, now I'm on a learning curve again, but loving it more than before.
Col.
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Silent and Violent |
08-22-20, 01:28 AM | #618 | |
Sea Lord
Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,956
Downloads: 264
Uploads: 51
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Dear VD, are these beauties going to be available any time soon...? CapZap
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08-22-20, 03:01 AM | #619 |
Captain
Join Date: Jun 2005
Location: Near La Rochelle - On board U-205
Posts: 530
Downloads: 671
Uploads: 0
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Salut VonDos, I, also have away for quite a while and it is so nice to see that you are still creating those beautiful artworks ! Thank you and looking forward to see the final!
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Borgneface |
08-22-20, 08:34 AM | #620 |
Admiral
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For everyone interested, i've permission from GWX team to mod\rework their nice Deutschland class "pocket battleships" (Graf Spee, Admiral Scheer, "early" Deutschland, late "Lutzow". Note: Lutzow was renamed and refitted Deutschland).
Graf Spee and Admiral Scheer were similar and, as you can see, models are ready. Major differences were in bridge\command deck, funnel and bow shape. Guns also have been implemented. Deutschland\Lutzowhad had a really different superstructure configuration (in GWX Deutschland was a Graf Spee's clone, while Lutzow had correct late configuration) , so they will require more time. Best regards, Vd
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Those, others and WIP ships are avaiable in my SHIPYARD here: http://www.subsim.com/radioroom/showthread.php?t=136508 |
08-22-20, 09:27 AM | #621 |
Commander
Join Date: Aug 2007
Location: Italia Venezia
Posts: 465
Downloads: 228
Uploads: 0
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Thanks VD
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08-24-20, 04:05 AM | #622 |
Grey Wolf
Join Date: Jun 2003
Location: Manchester UK
Posts: 944
Downloads: 260
Uploads: 0
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Great news, I play GWX, looking forward to these, modified by a master.
Col.
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Silent and Violent |
08-24-20, 05:39 AM | #623 |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,390
Downloads: 856
Uploads: 0
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I don't see the need to make all three Pocket battleships.
Only a great specialist will find the difference.
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08-24-20, 07:17 AM | #624 |
Grey Wolf
Join Date: Jun 2003
Location: Manchester UK
Posts: 944
Downloads: 260
Uploads: 0
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You make a good point Anvar, I too wouldn't know even though VD will do a great job on them.
I personally would like to see more ships being made or if someone could make VD's ships human playable, that's just me being selfish as I like playing as a ship lol. Col.
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Silent and Violent |
08-24-20, 11:28 AM | #625 | |
Admiral
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because is funny for me to do. Literally, for me this is the essence of my modding. The "motivation", the reason if you prefere. I know, this could be seen as a "mediocre" reply. But one day a lot of years ago, i was looking for specific mod, and no one appeared to be interested in this mod. One guy said me "if you want it, why don't you do it by yourself?". At first impression, this could appear as a sign of arrogance. But, honestly, this guy and others were really avaiable with me. They told me a lot of things about modding. They dedicate me a huge amount of time, for a mod they could create in few minutes. They also had their reasons, i guess and i'm gratefull enought. And, after all, you can download the pack and delete 3 ship from roster and sea folder. You'll have a working single ship. You can choose your favorite. Which one will you choose? Graf Spee, Lutzow, Deutschland or Admiral Scheer? Best regards, Vd @Col7777 if someone will be interested in try to make playable my AI ships, i'll give permission to use them, with pleasure
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Those, others and WIP ships are avaiable in my SHIPYARD here: http://www.subsim.com/radioroom/showthread.php?t=136508 |
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08-24-20, 11:38 AM | #626 | |
Admiral
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I just a modder, there are a number of greater modder out here ^__^ If you want a test, in first page of this post you can find a pack with all Hipper class cruisers. They're modded with same idea of rebuild a previous unit (well, less attention to Blucher 3d model differences, but it operative life was really really short, after all), with same detail level, moving parts, trasparent windows ecc.
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Those, others and WIP ships are avaiable in my SHIPYARD here: http://www.subsim.com/radioroom/showthread.php?t=136508 |
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08-25-20, 04:16 AM | #627 | |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,390
Downloads: 856
Uploads: 0
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Quote:
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08-26-20, 11:17 AM | #628 |
Ensign
Join Date: Dec 2008
Location: China,WuHu
Posts: 229
Downloads: 19
Uploads: 0
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It's so glad to see you guys are still working on SH3 mod after so many years (I stopped working on SH3 mod for maybe 6 years already), so glad to see you are still making new ships.
Now I am back, ready to make new SH3 warship mods, and perhaps I will use some of your Italian warships to make player's controlable warships. Though I asked for your permission to use your ships in my mod maybe 10 years before, but I would like to ask you again: may I have your permission to use your ships in my mod ?
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08-26-20, 12:02 PM | #629 | |
Sea Lord
Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,956
Downloads: 264
Uploads: 51
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Quote:
CapZap
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08-26-20, 12:17 PM | #630 |
Chief of the Boat
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Well it certainly isn't me....I'm the one giving the GWX permissions.
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