SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
09-12-18, 06:20 AM | #31 |
Shore leave
Join Date: Jul 2009
Location: Australia
Posts: 70
Downloads: 668
Uploads: 0
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Looks like MekStark's done a runner, shame
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01-03-19, 05:22 PM | #32 |
Bilge Rat
Join Date: Oct 2014
Posts: 1
Downloads: 14
Uploads: 0
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changes to the mod
hi all just started playing cold water love the look and feel of it use to play sh3 and make mods and camo for the subs. And i came across this little jem so iv started to up date the the layer that's if MekStark doesn't mine...?
I started by sorting out the weapon control panel if you like how its looking plz say so. one thing i would like to know how did you edit the core zoom placing what file was it |
01-04-19, 01:45 AM | #33 |
Gefallen Engel U-666
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Welcome aboard!
commander Marv's!
__________________
"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
01-04-19, 08:33 AM | #34 |
Helmsman
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It's difficult to see much difference from a photo. When it's ready, upload the work you have done and some of us will install it and let you know.
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01-07-19, 10:00 PM | #35 |
Shore leave
Join Date: Jul 2009
Location: Australia
Posts: 70
Downloads: 668
Uploads: 0
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Please do as I would like to see your work in-game.
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08-03-20, 06:50 PM | #36 |
Torpedoman
Join Date: Sep 2009
Location: Bay Area, California
Posts: 114
Downloads: 229
Uploads: 0
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I'm guessing this mod is for earlier versions of CW.
Mod is broken on my installation. Vanilla install, 1920x1080 with 1x UI scaling, all as suggested in the readme. But still have a broken and useless weapon panel and missing icons with a lot of large white spaces where UI detail and icons/buttons should be. What does show properly, however, looks amazing. Fantastic look and feel. It's just too bad I can't actually use this mod. Looks great. Thanks. |
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