SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
01-28-06, 09:56 AM | #61 |
Engineer
Join Date: Apr 2005
Location: Southwestern Ohio
Posts: 213
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THANKS A BUNCH!!!!!!!!
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03-13-20, 07:47 PM | #62 |
Swabbie
Join Date: Jan 2020
Posts: 7
Downloads: 56
Uploads: 0
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I have a problem with alot of stuff just help
So i guess i forgot to pay alot of attention to the User guide that comes with she cmdr and i guess i get to pay the price.. so i installed some mods and enabled them (while in port dont worry) but forgot to rollback sh3 comander. now despite have the gwx cfg files AND having GWX of course, it appears i can only start a career at or after sept 39 and not august. and i cant start a career after 1943.. it all seems like the stock sh3 game!!! is there a way to fix these things or should i just say goodbye to my sh3 career and reninstall everything. please help me i should have known better than to not read the user guide carefully.
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03-18-20, 05:28 PM | #63 |
Soundman
Join Date: Mar 2017
Posts: 142
Downloads: 107
Uploads: 1
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I need to know how to compare file offset value in Randomised events.cfg to AI_sensors.dat to make sure they are correctly matched.
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03-25-20, 04:01 PM | #64 |
Seaman
Join Date: Apr 2019
Posts: 39
Downloads: 10
Uploads: 0
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Quick question regarding Commander:
When trying to launch a new career, the Flotilla selections are not displaying with the updated names, 'Weddigen' etc. Instead, they are just shown as Flotilla 1, 2, 3. Upon initial installation and some playtime, they were displaying properly. Then they suddenly changed. To my understanding, Commander should rename those Flotillas. As a side note, this happened suddenly without any mod changes or updates. Has anyone else experienced this? Any ideas? |
03-26-20, 01:15 PM | #65 | |
Village Idiot
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Quote:
I suggest 010 by SweetScape. It costs a few bucks but well worth it if you work in hex as much as I do. One CAN write a script that would read the files involved, verify the offsets, and then correct them as needed at the click of a button. |
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03-26-20, 07:28 PM | #66 | |
Soundman
Join Date: Mar 2017
Posts: 142
Downloads: 107
Uploads: 1
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Quote:
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08-02-20, 02:56 AM | #67 |
Seaman
Join Date: Jul 2020
Location: Bikini Bottom
Posts: 31
Downloads: 72
Uploads: 0
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hello, when I open my SH3 commander, then i press new career, I saw an error on flotilla,and no uboat type & number, when i launch it,it says "no uboat or flotilla selected please try again later" PLS HELP ME: k_confused:
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08-02-20, 04:47 AM | #68 |
LSH-2022 Liaison Officer
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Hi leinar 06 A Warm Wecome to Subsim sorry to hear your having trouble with the Commander mod now i need to ask you some questions hopefully this post may help you figure how to fix the problem.
1. when you first installed SH3 did you run a single mission when you do that it makes a SH3 Folder in your documents for all your SH3 Campaign Carrer saves. 2. are you using the 4Gig patch for SH3/GWX SH3 is a old game and with the new super mods it needs more addressable memory. download link https://www.subsim.com/radioroom/dow...o=file&id=2888 3. did you install the Commander Mod Config File and also if you have more than one SH3 install did you tell the Commander Mod the right location of the SH3/GWX install you want to use make a folder on drive C:/Games and put your SH3 install there so its outside windows 10 security protection of Program Files x86. 4. are you using SH3 DVD version or Steam download Commander Mod Config Download link from official GWX Grey Wolfs Site http://www.thegreywolves.com/downloads/ if you need any more just add to this post the Pride Runs Deep at Subsim We Look After Our Own Salute Sir
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Last edited by blackswan40; 08-02-20 at 08:54 AM. |
08-04-20, 01:03 PM | #69 |
Gefallen Engel U-666
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Welcome aboard!
leinar_06!
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
08-04-20, 10:37 PM | #70 | |
Seaman
Join Date: Jul 2020
Location: Bikini Bottom
Posts: 31
Downloads: 72
Uploads: 0
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Quote:
Last edited by leinar_06; 08-07-20 at 06:48 AM. |
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08-24-20, 08:48 AM | #71 |
Swabbie
Join Date: Aug 2020
Posts: 9
Downloads: 18
Uploads: 0
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SH3 Cmdr issues with H.sie's fixes.
Hello, I hope this is still a thing,
Quickly to the question, It seems that SH3 Commander overwrites the 'en_menu.txt' that exists in data\menu. The issue is that H.sie's fixes which include a JSGME mod named 'Supplement to V16B1 (JSGME)' also edits the 'en_menu.txt' file. In the Supplement mod, the en_menu.txt includes more radio messages and responses from BDU. It also includes messages and notifications from officers in the U-Boat. Because SH3 Cmdr and Supplement to V16B1 (JSGME) are conflicted in en_menu.txt file, I get empty responses and notifications from both BDU and officers, It only occurs with texts that the H.sie's mod adds or modifies. For example: Radio message: From: BDU To: U-48 BDU. In short: Since both H.sie's mod and SH3 Commander modify en_menu.txt (I assume they also modify de_menu.txt), I don't get the messages and texts that the 'Supplement to V16B1 (JSGME)' mod provides. But when I rollback and launch sh3.exe I don't get this problem, but I also can't get to enjoy SH3 Commander features such as realistic crew transfers and such. I didn't notice any other compatibility issues. Thanks. Edit: Edited 'JGSME' to 'JSGME'. Last edited by credkd; 08-25-20 at 11:51 AM. |
08-25-20, 04:28 AM | #72 | |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,353
Downloads: 849
Uploads: 0
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Quote:
SH3 Commander\Cfg\Static settings.cfg
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08-25-20, 11:52 AM | #73 |
Swabbie
Join Date: Aug 2020
Posts: 9
Downloads: 18
Uploads: 0
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