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04-14-19, 01:23 PM | #1 |
Silent Hunter
Join Date: Dec 2004
Location: AN9771
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@Thecoroner: You can't get a solution from 4 lines (or more) by going constant speed in a straight line. You either need to make a course change or a speed change at some point, or both.
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04-14-19, 03:40 PM | #2 |
Crusty
Join Date: Jun 2005
Location: USA
Posts: 648
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Awesome work
There are so many methods for hydro hunting,, I have discovered a few that are less time consuming and are somewhat accurate. the trick is to train your ear for pounding water propeller sounds and learning distance by the sound. I recommend trying a few that are easy to remember and easy to plot in the map& and less time consuming, and will not expose your boat .. these are the methods I use
Bstankos
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04-15-19, 04:08 AM | #3 |
Swabbie
Join Date: Jul 2016
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Yeah, you can quite quickly tell if the ship is going towards you or else. I guess only by playing with the gain you could get a range estimation (I can't ^^)
I bet the best can even roughly id the ship like that. (telling if it's a merchant or warship for example). But it's really hard to pick a point in a convoy and be sure to follow exactly that one to take bearings marks. I'll check your videos. I watched a lot by stoianm if i recall correctly like 10 years ago. I found some pdf explaining how to 4B running at constant speed (and taking turns) too. I'll try to add that in the tool some day. Thanks for feed back :-) |
04-15-19, 04:19 AM | #4 |
Sailor man
Join Date: Jan 2013
Location: Hong Kong
Posts: 50
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You can open up an audio recorder and watch the waveform. But that's cheating anyways.
I think there may also be a way to estimate the speed by counting propeller turn per minute and then multiply by a constant number (something like TPK in Dangerous Waters). But we got over 160 types of merchants and those sound signatures may all be different. |
04-15-19, 03:49 AM | #5 |
Swabbie
Join Date: Jul 2016
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Yeah, I know. But you can still get infos and estimations but the solution won't be unique unless you take a turn or else. As with 3 bearings at stop, you can get the course but not a unique solution.
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04-15-19, 04:39 AM | #6 | |
Sailor man
Join Date: Jan 2013
Location: Hong Kong
Posts: 50
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Quote:
Code:
time t1 = 0 (sec) ownship heading at t1 (deg): 0 target bearing at t1 (deg): 90 ownship straight direction from last position = 0 (deg) ownship straight distance from last position = 0 (meter) ******************************* time t2 (sec): 120 ownship heading at t2: 0 target bearing at t2 (deg): 85 ownship straight direction from last position (deg): 0 ownship straight distance from last position (meter): 300 ******************************* time t3 (sec): 240 ownship heading at t3: 0 target bearing at t3 (deg): 80 ownship straight direction from last position (deg): 0 ownship straight distance from last position (meter): 300 target course: 358.88deg, speed: 6.26725knots, distance: 999.996m target course: 358.16deg, speed: 7.67643knots, distance: 2000m target course: 358.17deg, speed: 7.66992knots, distance: 1995.38m target course: 357.67deg, speed: 9.08642knots, distance: 2999.99m target course: 357.68deg, speed: 9.07374knots, distance: 2991m target course: 357.31deg, speed: 10.4969knots, distance: 3999.99m target course: 357.04deg, speed: 11.9077knots, distance: 4999.99m probability of target course error within 5deg: 13.6364 % probability of target course error within 10deg: 23.0909 % probability of target course error within 20deg: 49.2727 % probability of target positional error within 75m: 3.81818 % probability of target positional error within 150m: 13.6364 % probability of target positional error within 300m: 27.9091 % ******************************* time t4 (sec): 360 ownship heading at t4: 0 target bearing at t4 (deg): 75 ownship straight direction from last position (deg): 0 ownship straight distance from last position (meter): 300 target course: 358.34deg, speed: 6.26019knots, distance: 1000.58m target course: 358.37deg, speed: 6.23728knots, distance: 984.243m target course: 358.35deg, speed: 6.25775knots, distance: 998.846m target course: 358.36deg, speed: 6.24476knots, distance: 989.58m target course: 358.39deg, speed: 6.21228knots, distance: 966.41m target course: 357.3deg, speed: 7.66408knots, distance: 2001.17m target course: 357.32deg, speed: 7.63115knots, distance: 1977.72m target course: 357.31deg, speed: 7.64557knots, distance: 1987.99m target course: 356.57deg, speed: 9.06974knots, distance: 3001.76m target course: 356.59deg, speed: 9.02861knots, distance: 2972.5m target course: 356.58deg, speed: 9.0449knots, distance: 2984.09m target course: 356.04deg, speed: 10.4765knots, distance: 4002.35m target course: 356.06deg, speed: 10.4307knots, distance: 3969.78m target course: 356.05deg, speed: 10.4356knots, distance: 3973.29m target course: 355.64deg, speed: 11.8839knots, distance: 5002.94m target course: 355.65deg, speed: 11.83knots, distance: 4964.62m target course: 355.63deg, speed: 11.8987knots, distance: 5013.45m probability of target course error within 5deg: 24 % probability of target course error within 10deg: 48 % probability of target course error within 20deg: 81.3333 % probability of target positional error within 75m: 4 % probability of target positional error within 150m: 16 % probability of target positional error within 300m: 34.6667 %
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Automatic TMA calculator (metric system) Automatic TMA line detector and solver for DW/SC/688i Automatic TMA line detector and solver for maneuvering target (new) Last edited by ljqcn101; 04-15-19 at 05:00 AM. |
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