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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1096 |
Expert Shipsinker
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
Posts: 820
Downloads: 360
Uploads: 0
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I know this has been written somewhere in this thread but I've somehow missed it That being said, I'm trying to get all my ducks lined up for a run at WAC 5,01. is this the correct instructions for enabling the H.sie patches. I found this on the internet. thank you all for the help.
1 -Copy your original (unpatched) sh3.exe into "V16B1-Patch-Kit" 2- now in "V16B1-Patch-Kit", Start Patch_SH3.bat. If your sh3.exe is compatible, it will be patched. 3- Immer in "V16B1-Patch-Kit", start HsieOptionsSelector.exe in order to individually enable/disable the fixes as you like. This tool also allows to apply the 4GB-Patch. 4- Put the patched sh3.exe von "V16B1-Patch-Kit" into "WAC5.0 H.sie Supplement to V16B1_Atlantic_Baltic_Campaign" 5 - active the mod "WAC5.0 H.sie Supplement to V16B1_Atlantic_Baltic_Campaign" with jsgme Last edited by Doolar; 11-10-18 at 08:37 PM. |
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#1097 |
The Old Man
![]() Join Date: Oct 2012
Location: Pleven,BG
Posts: 1,577
Downloads: 901
Uploads: 0
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Exactly
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#1098 |
Expert Shipsinker
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
Posts: 820
Downloads: 360
Uploads: 0
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On my computer I have several GWX installs via S3F. I would like to add a WAC 5.01/ Commander install also. Haven't seen anything written on this on this thread or on the SUBSIM forum. Has anyone tried a Wac 5.01 install via S3F with other installs like GWX present and were you successful ? Thanx
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#1099 | |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,354
Downloads: 850
Uploads: 0
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#1100 |
Sea Lord
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Small black sea teaser: https://war-ace-campaign.webnode.at/...ck-sea-teaser/
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#1101 |
Watch
![]() Join Date: Aug 2018
Posts: 15
Downloads: 17
Uploads: 0
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Hi everybody
![]() I need some tips or suggestions from u. Ive played now GWX 3.0 and LSH 15 with a VII sub. Now i wanna start a new career with an IX sub for the WAC mod. So i need ur help: which parts of the mod do i need to install and in which order so that i got a comfortable and stable game (no CTD). Ive read that both the full interior and the ahnenerbe wont work together. So which one do u prefer ? Walking threw the sub with "low" graphics or the better resolution ? Beforehand a big ![]() ![]() |
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#1102 |
Navy Seal
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It seems i found some game loading stability without SH3 Commander.
So questions ![]() - is the WAC5 campaign different without SH3 Commander? - is there any additional trouble running WAC5 without SH3 Commander? - Running actually WAC5 without Commander, the crew doesn’t get any fatigue. Is it normal with stock WAC5? If yes, that’s perfect as it’s all i wanted...
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#1103 |
The Old Man
![]() Join Date: Oct 2012
Location: Pleven,BG
Posts: 1,577
Downloads: 901
Uploads: 0
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@CO
My mod list with WAC: WarAceCampaign 5.0 WarAceCampaign 5.0 Patch_5.01 WAC5.0 Campaign_Atlantic_Baltic WAC5.01 H.sie Supplement to V16B1_Atlantic_Baltic_Campaign Complete sound for WAC 5.0 TAM2.01+UCS 3.01 Kombi Fix TAM+UCS for Complete sound WAC5.0 WAC 5.0 no dark night fix GUI- in your choice Here is WAC 5.0 with Patch5.01 included http://www.subsim.com/radioroom/show...3&postcount=25 Fifi,sorry,but i never used Commander with WAC |
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#1104 |
Navy Seal
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#1105 | |
Watch
![]() Join Date: Aug 2018
Posts: 15
Downloads: 17
Uploads: 0
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![]() I will try it next week. much obliged ![]() BTW: Wot is these TAM2.01+UCS 3.01 Kombi ? and where can i find those ? |
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#1106 |
The Old Man
![]() Join Date: Oct 2012
Location: Pleven,BG
Posts: 1,577
Downloads: 901
Uploads: 0
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At the spott http://www.subsim.com/radioroom/show...171019&page=26
and here too https://www.designmodproject.de/foru...c-5-0-usermods Its a game -play options,there is a readme file https://www.designmodproject.de/foru...ucs-3-01-kombi Last edited by ivanov.ruslan; 11-15-18 at 08:11 AM. |
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#1107 |
Navy Seal
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Something i really like in WAC that i have never seen in any SH so far, it’s the way convoys ships are sailing.
They are not « on rails », meaning they don’t keep exact same heading inside the convoy! And it seems they are changing slightly speed also...to match leader general spead and heading ![]() Just as i believe they would have behave in RL... Not to say it’s way more difficult to hit ![]() Fantastic job on this Han Solo! ![]()
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#1108 |
Samurai Navy
![]() Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
Uploads: 0
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Right Fifi, without sh3 commander it seems to be more stable. i will continue to test !
And thanks, with your modified scene.dat (only use this folder from MEP6) Ships do not fly any more above the horizon. it is better :-) ![]() The more we play wac5, the more we like it and the more it is difficult to move on ! Thanks Hansolo !! ![]() |
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#1109 |
The Old Man
![]() Join Date: Oct 2012
Location: Pleven,BG
Posts: 1,577
Downloads: 901
Uploads: 0
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I have long been asking to ask, Liberty ships are they unsinkable or I just have to change my hindsight, for cam- ships are not so important to me ?
Last edited by ivanov.ruslan; 11-16-18 at 02:10 AM. |
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#1110 |
Navy Seal
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To our Russian friends who made the Complete Sound for WAC5 mod:
In complete sound for WAC5, there is a file in there called « Copy to your SH3.sdl using S3D »... what is it for? Can we ignore it?
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