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Old 11-06-18, 03:56 PM   #271
propbeanie
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I'd be tempted then mark bonamer, when mixing the soup ingedients, to put MaxOptics in prior to putting in OTC... ?? You are liable to end up with a spoiled soup though... Maybe post in CapnScurvy's OTC thread and ask him the similarities / differences between the two mods??
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Old 11-06-18, 04:13 PM   #272
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I haven't looked at my MaxOptics mod in years, so I'm only guessing at what I said in my README, or in any of the threads that describe it.....BUT, I'm pretty sure the overall message from me was...…."MaxOptics is only meant to be for fun!!" It's not in any way realistic/authentic/or anything that resembles accurate....it was done just for fun.
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Old 11-06-18, 05:39 PM   #273
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Quote:
Originally Posted by propbeanie View Post
I'd be tempted then mark bonamer, when mixing the soup ingedients, to put MaxOptics in prior to putting in OTC... ?? You are liable to end up with a spoiled soup though... Maybe post in CapnScurvy's OTC thread and ask him the similarities / differences between the two mods??
yeah, i did that already. Max Optics was never updated to TMO 2.5, making the use of the 2.0 version very risky.

i guess i am going to have to wear two pairs of glasses when i am playing.
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Old 11-06-18, 06:55 PM   #274
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... yuh old man... - I get my new glasses next week!...
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Old 11-07-18, 02:43 AM   #275
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Quote:
Originally Posted by mark bonamer View Post
yeah, i did that already. Max Optics was never updated to TMO 2.5, making the use of the 2.0 version very risky.
I strongly advise against that - it is not compatible with my mod compilation!

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Originally Posted by mark bonamer View Post
i guess i am going to have to wear two pairs of glasses when i am playing.
I do not understand the problem yet, why or where would you need one (or two) glasses?


Demand:
How did you install Ralles ModPack, as a complete package or individually?

Last edited by Bleiente; 11-07-18 at 04:35 AM.
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Old 11-07-18, 08:18 AM   #276
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Quote:
Originally Posted by Bleiente View Post
... I do not understand the problem yet, why or where would you need one (or two) glasses? ...
I am probably incorrect with the term: Lesebrille, or brillen - magnification for the human eyes. His eyes are "old" like mine, and he sometimes needs to add a second pair of eyeglasses to be able to see detail on the computer screen, and realize that it is not a 'friendly' coming at him, and that the pretty white puffs are actually guns being shot at his boat...
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Old 11-07-18, 01:09 PM   #277
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As always funny, nicely formulated @Beanie.

But I do not think that this is the problem of MB, because warships can shoot in my Soljanka between 5-9 sm far targeted...

So before he could see white smoke, he probably only hears the shells hit the sea and his submarine.

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Old 11-07-18, 01:38 PM   #278
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Quote:
Originally Posted by propbeanie View Post
I am probably incorrect with the term: Lesebrille, or brillen - magnification for the human eyes. His eyes are "old" like mine, and he sometimes needs to add a second pair of eyeglasses to be able to see detail on the computer screen, and realize that it is not a 'friendly' coming at him, and that the pretty white puffs are actually guns being shot at his boat...
exactly!
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Old 11-07-18, 01:47 PM   #279
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Quote:
Originally Posted by Bleiente View Post
I strongly advise against that - it is not compatible with my mod compilation!


I do not understand the problem yet, why or where would you need one (or two) glasses?


Demand:
How did you install Ralles ModPack, as a complete package or individually?
probably a translation issue here.....
no, i have not implemented Max Optics.
yes, i have contacted Capnscruvy to confirm that there is no MaxOptics for TMO 2.5
for those of you who still have their youth and their youthful eyesight, be respectful, because you will not be young forever and you do not have to do anything to begin to lose your youthful eyesight.
one would wear two pairs of glasses because one pair is not strong enough for a player to see the small details of 1920x graphics. so one needs to add a set of reading glasses to the regular set of glasses to see those details.
yes, Ralles was added as a set.

Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\SH4_Ralles\MODS]

1.0 TMO_RSRDC_OTC
2.0 Ralles ModPack for TMO_RSRDC_OTC
2.1 TMO_SubTextures_FooSkin
now, does everybody have it straight, or do you need to be put on report?
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Old 11-07-18, 03:17 PM   #280
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Beanie and myself did not want to look disrespectful.
We are only sometimes special jokers...

I require an avatar as a JOKER.



As I currently see in your Modliste, it lacks the activation of the correct aspect ratio to the resolution (OTC OptionalGoodys).
If the problem is to identify the units, use your XO. I do that as well and then manually make all torpedo data available to the torpedo computer.

I hope you still enjoy the ModPack.


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Old 11-07-18, 10:51 PM   #281
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Quote:
Originally Posted by Bleiente View Post
Beanie and myself did not want to look disrespectful.
We are only sometimes special jokers...

I require an avatar as a JOKER.



As I currently see in your Modliste, it lacks the activation of the correct aspect ratio to the resolution (OTC OptionalGoodys).
If the problem is to identify the units, use your XO. I do that as well and then manually make all torpedo data available to the torpedo computer.

I hope you still enjoy the ModPack.


yeah, well, i missed the OptionalGoodys folder because i was not looking for optional goodies. i should have checked it out and did not.
ok, so i have unzipped appropriate OTC folder and loaded it into the mod set such that it is ready for use when i embark on patrol #6. we will be ready for sea no sooner than sometime after oh 1500 tomorrow.

that's 3 pm to you lubbers.


on a serious note, regarding radio messages of base changes, i have received radio messages for the base move from surabaya to fremantle and for the s-18 boats move to brisbane. i did NOT receive a message for the move from manila to surabaya which should happen approximately christmas 1941.
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Old 11-08-18, 10:56 AM   #282
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Quote:
Originally Posted by mark bonamer View Post
...such that it is ready for use when i embark on patrol #6.
...
When the hell did you drive the 4-5 campaign missions?!?




I need at least 2-3 days for a single mission (campaign).
I'm probably a lame donkey...

Last edited by Bleiente; 11-08-18 at 12:26 PM.
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Old 11-08-18, 01:44 PM   #283
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Quote:
Originally Posted by Bleiente View Post
...
When the hell did you drive the 4-5 campaign missions?!?




I need at least 2-3 days for a single mission (campaign).
I'm probably a lame donkey...
a salmon-class. (i'll have the salmon, sauteed lightly, please. roasted potatoes, no rice. with some asparagus. thank you)


if all goes well on patrol #6, i'll get an upgrade to a sargo-tambor-gar-gato class, if they are available in fremantle.

no base transfers are available as yet.

although the salmon-class is not a bad boat...at least not on SH4. if it was real life, i'd want to get a gato ASAP.


(by the way, just for the sake of asking, is a lame donkey better or worse than a lead duck? no offense, just asking.)
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Old 11-08-18, 02:22 PM   #284
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Quote:
Originally Posted by mark bonamer View Post
a salmon-class. (i'll have the salmon, sauteed lightly, please. roasted potatoes, no rice. with some asparagus. thank you)
I would have ordered this as well, but the waiter should fix a small plate of herb butter.



I'm just asking - but you do not use your "old" scores from TMO + RSRDC classic?
This would cause massive problems.
In the TC you should also be careful, I myself prefer TC 1024.


Quote:
Originally Posted by mark bonamer View Post
...
(by the way, just for the sake of asking, is a lame donkey better or worse than a lead duck? no offense, just asking.)
Beware - the duck is dangerous - it is a "Wehrente"...


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Old 11-08-18, 05:26 PM   #285
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Quote:
Originally Posted by Bleiente View Post
I'm just asking - but you do not use your "old" scores from TMO + RSRDC classic? This would cause massive problems.
In the TC you should also be careful, I myself prefer TC 1024.
negative on the using old scores (save files) from non-Ralles mod play.
i started over from December 1941 with Ralles.
and yes, i limit my TC to maximum of 2048. seems to do just fine, especially on patrol.

early patrols are very quiet. the patrol areas assigned are not near the convoy routes nor the task force routes. the 96 hour patrol objectives are very boring. as soon as they expire i have to hustle to a nearby shipping route to find one-at-a-time targets.
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