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10-24-18, 06:41 AM | #1 |
Ocean Warrior
Join Date: May 2012
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It is difficult to work with Submarine. Instead of the Objects folder, the program tries to search the Library.
LinkName=data/objects/Turm7b_1_hd;<--ERR: not in [SH3\Library\*.dat]-- |
10-24-18, 10:55 AM | #2 | |
Lieutenant
Join Date: Jun 2010
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Quote:
Works slightly Ok for Air- or Sea-files but not with Submarines (Objects\Turm* now not detected). This means the Search in data\Objects is currently not implemented. I can not garantee it ever will be, since it has ultra low priority. Greetings. |
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11-05-18, 03:14 PM | #3 |
Lieutenant
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[Bump]
Update to v1.7 You may be amused (or angry) what quirks my Tool now can find. There are added checks like BOM Byte Order Marks, Komma instead of Points on some often found Positions, Sequential Ordering quirks, Dates should always be 8 letters ( not 9 or 7 ), and forgotten entries. So you may get an overview, here follows an result of [makeDBs] what the Developers of my old DVD-Install have forgotten: 8<------------------------------ --CHECK-- AirLndOrdSeaSub: "DDHuntII" - "4" (Sea) ==not (or Err) in Roster== "DDSomers" - "4" (Sea) ==not (or Err) in Roster== "DEBuckley" - "3" (Sea) ==not (or Err) in Roster== --CHECK-- Roster: DB_ROSTER.csv Line 22: DDSomers.cfg;E:\SilentHunterIII\data\Roster\Americ an\Sea\DDSomers.cfg;==Line:59 "[Unit 11]" Sequential Order== DB_ROSTER.csv Line 23: DEBuckley.cfg;E:\SilentHunterIII\data\Roster\Ameri can\Sea\DEBuckley.cfg;==Line:327 "196700801" Date-Lenght== DB_ROSTER.csv Line 101: DDHuntII.cfg;E:\SilentHunterIII\data\Roster\Britis h\Sea\DDHuntII.cfg;==Line:154 "[Unit 30]" Sequential Order== DB_ROSTER.csv Line 128: CDAAPlatform.cfg;E:\SilentHunterIII\data\Roster\Ca nadian\Land\CDAAPlatform.cfg;==Entry not found== AppearanceDate DB_ROSTER.csv Line 129: CDBunkerLarge.cfg;E:\SilentHunterIII\data\Roster\C anadian\Land\CDBunkerLarge.cfg;==Entry not found== AppearanceDate DB_ROSTER.csv Line 130: CDBunkerMedium.cfg;E:\SilentHunterIII\data\Roster\ Canadian\Land\CDBunkerMedium.cfg;==Entry not found== AppearanceDate DB_ROSTER.csv Line 131: CDBunkerSmall.cfg;E:\SilentHunterIII\data\Roster\C anadian\Land\CDBunkerSmall.cfg;==Entry not found== AppearanceDate DB_ROSTER.csv Line 132: CDSearchLight.cfg;E:\SilentHunterIII\data\Roster\C anadian\Land\CDSearchLight.cfg;==Entry not found== AppearanceDate DB_ROSTER.csv Line 134: NavalBase.cfg;E:\SilentHunterIII\data\Roster\Canad ian\Land\NavalBase.cfg;==Entry not found== AppearanceDate DB_ROSTER.csv Line 341: CDAAPlatform.cfg;E:\SilentHunterIII\data\Roster\So uthAfrica\Land\CDAAPlatform.cfg;==Entry not found== AppearanceDate DisappearanceDate DisplayName DB_ROSTER.csv Line 342: CDBunkerLarge.cfg;E:\SilentHunterIII\data\Roster\S outhAfrica\Land\CDBunkerLarge.cfg;==Entry not found== AppearanceDate DisappearanceDate DisplayName DB_ROSTER.csv Line 343: CDBunkerMedium.cfg;E:\SilentHunterIII\data\Roster\ SouthAfrica\Land\CDBunkerMedium.cfg;==Entry not found== AppearanceDate DisappearanceDate DisplayName DB_ROSTER.csv Line 344: CDBunkerSmall.cfg;E:\SilentHunterIII\data\Roster\S outhAfrica\Land\CDBunkerSmall.cfg;==Entry not found== AppearanceDate DisappearanceDate DisplayName DB_ROSTER.csv Line 345: CDSearchLight.cfg;E:\SilentHunterIII\data\Roster\S outhAfrica\Land\CDSearchLight.cfg;==Entry not found== AppearanceDate DisappearanceDate DisplayName DB_ROSTER.csv Line 346: NavalBase.cfg;E:\SilentHunterIII\data\Roster\South Africa\Land\NavalBase.cfg;==Entry not found== AppearanceDate DisappearanceDate DisplayName 8<------------------------------ Have Fun! Greetings. |
11-05-18, 05:14 PM | #4 |
Ocean Warrior
Join Date: May 2012
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I did not understand anything of the above. |
11-05-18, 06:17 PM | #5 |
Village Idiot
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I see some of the issues listed in my Vanilla install.
I'll have to download this and see if I get all the same results. |
11-06-18, 12:12 AM | #6 |
Rear Admiral
Join Date: Apr 2006
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It's pretty much the same as Jaesens from back in the day but a useful tool all the same
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11-12-18, 01:03 PM | #7 |
Lieutenant
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Location: Germany
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[Bump]
Update to v1.7a added some more Checks to makeDBs (2DCompartments, AirGroup, Squadron, Loadout) Thank you. Greetings. |
11-12-18, 01:17 PM | #8 | |
Ocean Warrior
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Quote:
http://www.subsim.com/radioroom/down...o=file&id=5022 |
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11-17-18, 04:46 PM | #9 |
Lieutenant
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[Bump]
Update to v1.7b Added Type and Origin only (without Class specified) Check to CampaigneCheck. Needed for almost all in *RND. So my Tool is now at a state that i want it, and this mass Updates comes to an end (hopefully when no more heavy Bugs found). Have fun. Greetings. |
11-24-18, 02:14 PM | #10 |
Lieutenant
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Uhm.
Somewhere on one of the last versions i lost the ability to search for Docked Units in the Campaign-Check, so one more version is underway. In the meantime here my Test-files for the Messages-Check, the messages-file and a SingleMission-file that i use. OK - means the message is shown ingame. NOP - means NoOperation, the message is not shown ingame. messages_de.txt 8<-- #Date (Begin Transmision);Time (Begin Transmision);Date (End Transmision);Time (End Transmision);Message Type (0=transmit once, 1=until received);Probability (%);Retransmision Interval (min.);Message content ;Test received or not - [ ok] or [NOP] 19410302 0 19430110 500 1 100 60 @TEST@^Msg^|0001 [ OK] 19410302 1 19430110 500 1 100 60 @TEST@^Msg^|0002 [ OK] 19410302 2 19430110 500 1 100 60 @TEST@^Msg^|0003 [ OK] 19410302 3 19400110 500 1 100 60 @TEST@^Msg^|0004 [NOP] 2ndDate less 19410302 4 19410302 500 100 10 @TEST@^Msg^|0005 [NOP] MessageType none (1st) 19410302 5 19410301 2200 1 100 10 @TEST@^Msg^|0006 [NOP] 2ndDate less 19410302 6 19410302 4 1 100 10 @TEST@^Msg^|0007 [ OK] 2ndTime less after Mis-start 19410302 7 194100102 6 1 100 10 @TEST@^Msg^|0008 [ OK] 2ndDate 1more digit 19410302 8 19410301 0 1 100 10 @TEST@^Msg^|0009 [NOP] 2ndDate less and 2ndTime less 19410302 9 19410302 8 1 100 10 @TEST@^Msg^|0010 [ OK] DateTime equal 19410302 10 19430110 2000 1 1002 0 @TEST@^Msg^|0011 [ OK] big(%) - Zero Retrans 19410302 11 19430110 500 1 100 60 @TEST@^Msg^|0012 [ OK] 19410302 12 19430110 500 1 100 60 @TEST@^Msg^|0013 [ OK] 19410302 13 19430110 500 1 100 60 @TEST@^Msg^|0014 [ OK] with last NewLineChar onEnd| 19410302 14 19430110 2200 100 60 @TEST@^Msg^|0015 [NOP] MessageType none (2nd) ;next Msg No Message 0016 [NOP] 19410302 15 19430110 500 1 100 60 19410302 16 19430110 500 1 100 1 @TEST@^Msg^|0017 [ OK] Retrans 1digit small 19410302 17 19430110 500 1 100 1000 @TEST@^Msg^|0018 [ OK] Retrans 4digit big 19410301 1831 19410301 500 0 100 60 @TEST@^Msg^|0019 [NOP] 2ndTime before Mis-start 0=transmit 19410301 1832 19410301 500 1 100 60 @TEST@^Msg^|0020 [NOP] 2ndTime before Mis-start 1=transmit 19410301 1831 19410301 2330 0 100 60 @TEST@^Msg^|0021 [ OK] 0=transmit once 19410301 1832 19410301 2330 1 100 60 @TEST@^Msg^|0022 [ OK] 1=transmit until 19410302 19 19430110 500 1 100 60 @TEST@^Msg^|0023 [ OK] END Messages 8<-- T_Funktexte-test.mis 8<-- [Mission] Title=T_Funktexte-test MissionType=0 MissionDataType=0 Year=1941 Month=3 Day=1 Hour=18 Minute=30 Fog=0 FogRand=1 Clouds=1 CloudsRand=1 Precip=0 PrecipRand=0 WindHeading=270 WindSpeed=5.000000 WindRand=1 WeatherRndInterval=8 SeaType=0 Briefing=StartDate 19410301|MessageBeginDate 19410302 0000|Test for Funk or not|Times from 0000 every minute [Unit 1] Name=Type VIIB#1 Class=SSTypeVIIB Type=200 Origin=German Side=0 Commander=1 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=false DockedShip=false GameEntryDate=19380625 GameEntryTime=0 GameExitDate=19430304 GameExitTime=0 EvolveFromEntryDate=false Long=1218710.000000 Lat=6521494.000000 Height=0.000000 Heading=40.702599 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit 1.Waypoint 1] Speed=5.000000 Radius=0.000000 Loop=-1 LoopProbability=100 Long=1219670.000000 Lat=6522610.000000 Height=0.000000 [EditorParams] InitLongOff=1119370496.000000 InitLatOff=-203098496.000000 ZoomIndex=0 8<-- Greetings. |
12-03-18, 02:08 PM | #11 |
Ocean Warrior
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Your version 1.7b does not save English(German)Names--NrCheck.cfg
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12-04-18, 06:21 PM | #12 | |
Lieutenant
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Quote:
Please be more specific. Is WinMerge opened with Differences found? Yes? You can also save out of WinMerge then. Or, as long as WinMerge is open, use your filemanager to make a copy of this *NrCheck.cfg. Greetings. |
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09-27-19, 06:41 AM | #13 |
Ocean Warrior
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09-28-19, 03:57 AM | #14 |
Lieutenant
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You may read this: https://www.subsim.com/radioroom/sho...&postcount=209
To all other users: i have not vorgotten my word. It still needs more time than i expected. |
01-26-20, 11:00 AM | #15 | |
Ocean Warrior
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Quote:
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