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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Bilge Rat
![]() Join Date: Oct 2016
Posts: 1
Downloads: 13
Uploads: 0
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I'm unable to change speeds when using the Yasen class sub on version 1.15. Anyone else run into this?
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#2 |
Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,703
Downloads: 107
Uploads: 4
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The russian campaign mod is only realistic if you chose attack submarines like the Akula which are designed to track and attack other submarines. If you chose 'boomers' SSGN's you will have a really hard time to stay undetected. These subs are NOT designed to attack other subs, only to reach position for launching ballistic missiles.
That's why I have personally adapted all missions for SSGN's and I have different mission setups for attack subs. With these changes the campaign is not more difficult than the stock campaign, and you can still edit all weapon data for torpedos etc. if you find it too hard. |
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#3 |
Electrician's Mate
![]() Join Date: Jan 2011
Posts: 137
Downloads: 31
Uploads: 1
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I will take a look at this. I will see if I can duplicate it. Thanks for the report.
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Salvo Regards, LTJG Beam |
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#4 |
Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,703
Downloads: 107
Uploads: 4
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Is there still the 'blank mission screen' when starting from Murmansk or has this been fixed? It has been a long time and I didn't play the mod in 1.15 yet.
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#5 |
Electrician's Mate
![]() Join Date: Jan 2011
Posts: 137
Downloads: 31
Uploads: 1
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Mod has been completely sync'ed for 1.15. I haven't had any blanks screens when running the RUSSIAN 2004 Campaign. Hopefully that bug is squashed.
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Salvo Regards, LTJG Beam |
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#6 | |
Electrician's Mate
![]() Join Date: Jan 2011
Posts: 137
Downloads: 31
Uploads: 1
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![]() Quote:
Mod Update # 8a was loaded: Date: 06/05/2018 Corrected issue causing YASEN CLASS props to not rotate. More work on the ULA model based on information from someone who served aboard the class.
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Salvo Regards, LTJG Beam |
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