SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
03-23-18, 04:01 PM | #1 |
Samurai Navy
Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
Uploads: 0
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CCOM 12.0
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03-23-18, 07:31 PM | #2 |
Lieutenant
Join Date: Aug 2009
Posts: 266
Downloads: 971
Uploads: 0
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CCOM 12 in English?
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03-23-18, 07:39 PM | #3 |
Electrician's Mate
Join Date: Jan 2012
Location: Leningrad
Posts: 138
Downloads: 78
Uploads: 0
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What a great news!!! Many thanks to Rowi, I hope this will please us with a variety of units and script!
What are the differences compared to version 11.1., is there a manual for the new version? |
03-23-18, 09:57 PM | #4 | |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,390
Downloads: 856
Uploads: 0
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Quote:
A_Download_CCoM_12_0.pdf B-Installation_CCoM_12_0.pdf C-Configuration_CCoM_12_0.pdf |
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03-24-18, 01:56 PM | #5 |
Pacific Aces Dev Team
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What does this mod do/add?
__________________
One day I will return to sea ... |
03-24-18, 03:09 PM | #6 |
Samurai Navy
Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
Uploads: 0
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For me it is just like as Living Silent Hunter for the better ! Rowi is a sh3 legend modder !
Very easy and fast to install, have a try you will not regret it ! with h.sie patch included, Ahnenerbe WideGui 1920 x 1080 included etc...
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03-24-18, 03:42 PM | #7 |
Machinist's Mate
Join Date: Jun 2016
Posts: 130
Downloads: 60
Uploads: 0
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Is the game in english?
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03-24-18, 03:44 PM | #8 |
Samurai Navy
Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
Uploads: 0
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Yes of course !
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03-24-18, 03:46 PM | #9 |
Machinist's Mate
Join Date: Jun 2016
Posts: 130
Downloads: 60
Uploads: 0
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Thanks, then I will test it now!
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03-24-18, 07:14 PM | #10 |
Lieutenant
Join Date: Aug 2009
Posts: 266
Downloads: 971
Uploads: 0
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after installing it comes out in german
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03-24-18, 07:44 PM | #11 |
not dead yet
Join Date: May 2017
Location: Romania
Posts: 193
Downloads: 130
Uploads: 1
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you can change it to English
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03-24-18, 07:49 PM | #12 |
Lieutenant
Join Date: Aug 2009
Posts: 266
Downloads: 971
Uploads: 0
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How?
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03-24-18, 09:17 PM | #13 |
Lieutenant
Join Date: Aug 2009
Posts: 266
Downloads: 971
Uploads: 0
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solved!!!
why not is there UZO? can I activate UZO? |
03-25-18, 04:40 AM | #14 |
not dead yet
Join Date: May 2017
Location: Romania
Posts: 193
Downloads: 130
Uploads: 1
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for uzo, you must bring uzo to the bridge first with SHIFT+N , like they did in real life - the uzo will not stay there al the time .
However, it only works if you click on it afterwards ( the keys U or the left side shortcut dont work, maybe it has to do with the widescreen mod) |
03-25-18, 04:50 AM | #15 |
Eternal Patrol
Join Date: Jun 2006
Location: Karlsruhe
Posts: 679
Downloads: 56
Uploads: 0
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@Zeus;
you can bring up/down the UZO via <SHIFT><N>. This is Anvarts solution. There is a preface page in the manual (volume 1 and volume 2) with all changed/added controls, only in german. @Hitman, CCoM 12.0 ist my kid of interpretation of the U-Boat-War as layed down in SilentHunter3. There are two manuals, volume 1 and volume 2, with more than 480 pages of description, documentation and credits to that what i have done in CCoM, sorry, only in german. But with many, many screenshots, so erveryone can get a feeling about what CCoM is. Sorry, but it is impossible do it it in a one-page-short-form. Greetings rowi58 |
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