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Old 12-09-17, 03:49 AM   #1
Sosondowah
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Quote:
Originally Posted by Razoleg View Post
How about making a game about submarines that's not about Nazis and US in Pacific for once?

I'm kinda tired of this uboatmania.

Soviet Sailors have done much more with inferior equipment.
You may be right in some degree, but you should also be aware that above all, in the end it's just about the money that can get out of these kind of projects. I am also having a hard time accepting that, but even if we like it or not, it is just what it is.
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Last edited by Sosondowah; 12-09-17 at 04:11 AM.
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Old 12-09-17, 05:33 AM   #2
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Default welcome aboard!

Sosondowah!
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Old 12-18-17, 01:30 PM   #3
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In theory, should have a dev update this week yeah?
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Old 01-06-18, 12:07 AM   #4
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Just saw this and it looks awesome. I'm looking forward to getting a copy when it comes out.
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Old 02-16-18, 03:03 PM   #5
fireblade274
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Default from what I can tell...

from what I can tell, it doesnt look like the game will be like SH series, as in you dont so much control the ship movement, speed, heading, or torpedo mechanics like pointing at a ship, manually or automatically finding a solution, and firing it:

its more like you control the CREW who then do all that stuff for you...

I was pretty sold at first but now I have that picture in mind, im not so sure about it. I was looking for basically SH6 done by someone other then UBI (like city skylines was to simcity 4) and from what I can see, thats not what it is.

Not to say its not an interesting concept, just not something I can see my self getting really into. With a few exceptions, I like having control over the whole sub. Setting speed, heading, aiming and firing torpedos... I wish it ends up being more of what SH series is, with more of what it was lacking and a less buggy vanilla (that actually gets decent tlc after release)

Just my 2 cents
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Old 02-21-18, 01:43 AM   #6
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Quote:
Originally Posted by fireblade274 View Post
from what I can tell, it doesnt look like the game will be like SH series, as in you dont so much control the ship movement, speed, heading, or torpedo mechanics like pointing at a ship, manually or automatically finding a solution, and firing it:

its more like you control the CREW who then do all that stuff for you...

I was pretty sold at first but now I have that picture in mind, im not so sure about it. I was looking for basically SH6 done by someone other then UBI (like city skylines was to simcity 4) and from what I can see, thats not what it is.

Not to say its not an interesting concept, just not something I can see my self getting really into. With a few exceptions, I like having control over the whole sub. Setting speed, heading, aiming and firing torpedos... I wish it ends up being more of what SH series is, with more of what it was lacking and a less buggy vanilla (that actually gets decent tlc after release)

Just my 2 cents
Sorry blade, you are wrong. You can aim on target, you can control of the heading , depth, AA gun etc. Check out uboot developers videos.

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Old 02-21-18, 02:54 AM   #7
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In the new/last update it is mentioned, that the game will be moddable in a form more or less...at least with Steam workshop...
IMO it is a good important news for us...
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Old 02-21-18, 05:07 AM   #8
bart
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Yup, great new update here (20/2/18)......

https://www.kickstarter.com/projects...andbox/updates

I'm really looking forward to trying Uboot out. It's looking great.
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Last edited by bart; 02-21-18 at 06:19 AM.
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