![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
Last problem : the particles stay white at night, so the contrails are still visible. How could I correct this ?
Also in the .cfg file : [Unit] ClassName=B17_CB36 UnitType=301 MaxSpeed=250.0 MinSpeed=80.0 MaxRadius=1700 Length=20.9 Width=31.6 RenownAwarded=100 What does mean MaxRadius ? I ask this because I would like the units to be visible from a greater distance than a single aircraft, and I wonder if this is the data that controlls this parameter ... Last edited by Kendras; 03-12-17 at 09:44 AM. |
![]() |
![]() |
#2 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,354
Downloads: 850
Uploads: 0
|
![]() |
![]() |
![]() |
![]() |
#3 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() |
![]() |
![]() |
#4 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
The mod is ready, I just have to find how to correct the particles staying white at night.
![]() ![]() ![]() ![]() |
![]() |
![]() |
#5 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
I don't find the solution. But I'm sure that in a supermod (I don't remember which), the particles are dark during the night. For example, when a torpedo hits a ship, the water splash is dark, and not white.
Can you confirm guys ? |
![]() |
![]() |
#6 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
Didn't find a working solution. Nevermind, download link available.
![]() |
![]() |
![]() |
#7 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() |
![]() |
![]() |
|
|