SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
06-22-16, 08:52 AM | #61 |
Stowaway
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Updated first post.
regards |
07-06-16, 09:19 AM | #62 |
Stowaway
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07-07-16, 08:08 AM | #63 |
Stowaway
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07-07-16, 02:17 PM | #64 |
Stowaway
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Can your MODs be applied to an SH4 1.5 modded to TMO without RSRDC?
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07-07-16, 03:23 PM | #65 | |
Stowaway
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Quote:
However... the sounds of ModSoup and the "Real Environment RSRDC_TMO by Kriller + Caustic" should certainly work. Last edited by Bleiente; 07-08-16 at 07:35 AM. |
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08-20-16, 07:31 AM | #66 |
Ensign
Join Date: Jul 2007
Location: Otopeni, Romania
Posts: 233
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Hello,
What can you tell us about the latest 2 mods: graphic patch and sensor patch? |
08-27-16, 11:58 AM | #67 |
Stowaway
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Sorry that I only now reply - I am currently seldom online. The sensor patch restricts primarily a the hydrophones at surface running, simultaneously I have adapted even the ammunition for the deck gun and the anti-aircraft guns on a halfway realistic level ie reduced; it is so to speak a realism patch. The graphics patch for Real Environment RSRDC_TMO by Kriller + Caustic improves fire and smoke animations. regards
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08-29-16, 11:22 AM | #68 |
Grey Wolf
Join Date: Jan 2011
Location: greece
Posts: 820
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does that replace oll the textures from stock ships and subs? do i need to do a backup before replace?
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09-02-16, 08:55 AM | #69 |
Stowaway
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It is generally not a mistake to have a separate backup of SH4.
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11-05-16, 03:12 PM | #70 |
Stowaway
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*bump
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12-04-16, 12:05 PM | #71 |
Frogman
Join Date: Oct 2012
Location: Menomonee Falls, WI
Posts: 295
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I know this may sound like a silly question, but can I run your mods if I don't use OTC?
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12-22-16, 03:44 PM | #72 |
Seaman
Join Date: Feb 2008
Location: Big Island, HI
Posts: 34
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Im getting ready to use Ralles Mod Soup, but I have some questions regarding which Graphics Environment mod to use.
The original post shows Real Environment RSRDC_TMO by Kriller + Caustic being used. Along with Ralles ModSoup V1.1 GrafikPatc. Farther down the thread Fitzcaraldo shows a mod list using Environment Mod 5.0, without Ralles ModSoup V1.1 GrafikPatc. Do both of these Mods work with the TMO RSRDC sensors? What is the difference? Is one newer, more optimized, better looking or does it come down to personal taste? |
12-23-16, 06:20 AM | #73 |
Seaman
Join Date: Feb 2008
Location: Big Island, HI
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Also what is this mod that is referenced in Fitzcaraldo's mod soup, TorpedoupdateV2?
Last edited by Cobra5150; 12-23-16 at 06:29 AM. |
01-07-17, 09:24 PM | #74 | ||
Stowaway
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Quote:
Special thanks to CapnScurvy. Quote:
Gruß Ralle |
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01-10-17, 04:06 PM | #75 |
Stowaway
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I have a small request ...
Since I myself have not played for about 6 months, I would be very happy here about game pictures Campaign from SH4 with RallesModSoup from users. It serves once for the functional control over the soup as well as the acknowledgment against the many modders, which have made this soup possible and forced by me into a fertile Gang Bang Party. I would also like to emphasize - this my ModSoup is not in any competition with FortSU ... MadMax FortS is a big evil animal, it is Moby Dick and his conquest requires great skill ... it will significantly influence the future of SH4. Thanks and Greetings Ralle Last edited by Bleiente; 01-10-17 at 04:38 PM. |
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