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01-11-16, 12:22 PM | #1411 |
Chief of the Boat
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Welcome to SubSim frambueso
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01-14-16, 10:43 PM | #1412 |
Chief
Join Date: Mar 2010
Location: São Paulo, Brazil
Posts: 321
Downloads: 462
Uploads: 0
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Is the RA MOD still giving CTD?
I used to have that a lot... I mean the latest version... |
03-14-16, 01:59 AM | #1413 |
Bilge Rat
Join Date: Aug 2014
Posts: 1
Downloads: 12
Uploads: 0
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hello guys, I was wondering if it is possible to change the displays of sonars broadband and narrowband in akula II improved in waterfall mode, similar to seawolf. I I like the old Gepard SSN 334 displays, similar to akulas II and I, and wanted to know if you have any difference in performance.
I know that in version 1.39 I could do this by simply copying the files of sonar from Akula II folder to the folder of the Akula II Imp., but in this version 1.40 it did not work. Thanks for any help. |
07-07-16, 01:31 PM | #1414 |
Ace of the Deep
Join Date: Jul 2002
Posts: 1,134
Downloads: 93
Uploads: 0
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This CTDs whenever I try a sub mission either under Win7-32 or 64.
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07-07-16, 02:44 PM | #1415 |
Good Hunting!
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Did the mod install properly? I have to run the batch file "as an administrator" or RA will not install properly for me. Also, I remember you mentioning LwAmi, are you trying to install this on top of LwAmi? There is a way to have both mods installed outlined in the RA readme, but I made a video for it if that's your thing:
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Your friendly neighborhood modern submarine YouTuber. My videos: **Exclusive Look at Modern Naval Warfare!** Dangerous Waters Liu Doctrine (LwAmi Learn to play Dangerous Waters |
07-07-16, 08:45 PM | #1416 |
Ace of the Deep
Join Date: Jul 2002
Posts: 1,134
Downloads: 93
Uploads: 0
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It installed fine.
Running as admin. Installed on clean 1.04 DW. Maybe it is my European Blackbean Edition. It think there is also BFC, SFI, and STEAM versions as well. Just crashes at the end of launching any sub mission. Actually, as your testing shows that the sensors are unchanged from stock, and there is little chance to play other platforms, I could just copy the doctrine directory. By doing so, I should pick up RA's AI enhancements. Which is what would be a greatest interest.
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War games, not wars! --- Only a small few profit from war (that should not stand)! |
07-21-16, 12:24 AM | #1417 |
Watch
Join Date: Apr 2005
Posts: 19
Downloads: 47
Uploads: 0
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I'm having CTD issues with RA 1.40. Installed it over a fresh 1.04 install from Steam with Windows 10 (new rig). The problem is that it's not always a CTD. Sometimes after a fresh reboot I can get the missions to start fine. Other times I get CTD over and over.
The CTD does occur at the same point every time though, just as the mission loading bar is about to complete or is completely full. I had 1.39 installed and working well on my old 8.1 Rig, never a CTD. Hope it's something that can be tracked down and fixed. |
07-21-16, 01:31 AM | #1418 |
Samurai Navy
Join Date: Sep 2006
Location: Germany
Posts: 597
Downloads: 36
Uploads: 0
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@Monkie: I have also Win 10 and RA 1.40 and do not face such issues. Maybe you should post directly in the RedRogers forum and describe your CTD there. Probably there is also a log somewhere on your drive, which you could attach.
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07-21-16, 06:12 PM | #1419 |
Sailor man
Join Date: Jul 2012
Posts: 49
Downloads: 250
Uploads: 6
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RA 1.41 now in debugging stage (coming soon?)
I was just visiting the red rodgers forums. I thought there would be no RA mod beyond 1.40, I am proven wrong. They are hard working toward version 1.41! It will add playable skipjack class sub and 093 shang class sub. Plus a huge load of improvements. Most interesting is that torpedo launch detection will depend on the torpedo speed and propulsion.
For the full list of changes and some screenshots checkout the red roger forum thread: http://www.redrodgers.com/forums/sho...=4912&page=112 It always impress me how dedicated the RA Mod team is, considering that DW is not easy to mod, and DW also start to show its age... |
07-22-16, 07:27 AM | #1420 | |
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Quote:
I'm surprised they haven't gauged the waters for Patreon or some kind of crowd funding.
__________________
Your friendly neighborhood modern submarine YouTuber. My videos: **Exclusive Look at Modern Naval Warfare!** Dangerous Waters Liu Doctrine (LwAmi Learn to play Dangerous Waters |
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07-24-16, 08:25 PM | #1421 |
Watch
Join Date: Apr 2005
Posts: 19
Downloads: 47
Uploads: 0
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I posted over at Red Rogers in regards to my W10 RA 1.4 CTD's, so far no reply but hopefully somebody might give me some direction in the future. I wasn't able to find a crash log in the DW directory either.
Very frustrating because one out of every 50 tries I can get a mission to start and it runs fine from there. I have the original DW discs laying around somewhere, so maybe I can try a fresh install from those vs the steam version but I can't imagine that being the issue. I've updated my video card drivers with no luck either. |
08-14-16, 01:51 PM | #1422 |
Watch
Join Date: Apr 2005
Posts: 19
Downloads: 47
Uploads: 0
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Well I figured out what was causing the crashes, I was using ModeID 3 to try to use the best resolution and this is the issue. For some reason I can start using ModeID 1 or 2 with no issue, but 3 is buggy and causes random crashes at the start of the scenario.
I can deal with ModeID 2 resolution but would prefer 3. I have used ModeID 3 with my older Windows 8.1 Rig but for some reason Windows 10 doesn't want to play nice with my graphics card on this one. Any suggestions on getting the higher resolution to work? Maybe a NVidia setting? What makes it frustrating is that every once in awhile ModeID 3 works just fine. So close yet so far. |
08-19-16, 09:23 AM | #1423 | |
Good Hunting!
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Quote:
__________________
Your friendly neighborhood modern submarine YouTuber. My videos: **Exclusive Look at Modern Naval Warfare!** Dangerous Waters Liu Doctrine (LwAmi Learn to play Dangerous Waters |
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08-22-16, 04:46 AM | #1424 |
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Join Date: Apr 2005
Posts: 19
Downloads: 47
Uploads: 0
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I managed to get RA working pretty stable with ModeID 3 resolution by running DW in compatibility mode for Windows XP SP3. Maybe that will help someone else in the future.
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10-12-16, 04:38 PM | #1425 |
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Join Date: Jun 2015
Posts: 19
Downloads: 9
Uploads: 0
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Lower Ambient (Engine) Noise
I'm working on a patch to lower the ambient engine noise of your own ship when in the sonar, engine, weps, etc... rooms (not touching any other sounds).
I originally planned this just for myself, but if anyone else would like this patch (it helps greatly) and if it would be ok with the RA team I would be happy to release it for the public. Again only if the RA team does not mind. |
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reinforce alert |
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