![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Mate
![]() Join Date: Apr 2005
Posts: 58
Downloads: 180
Uploads: 0
|
![]()
Is it possible to install the unified campaign over the update? I saw the SCR campaign file was in the update.
|
![]() |
![]() |
![]() |
#2 |
Sailor man
![]() Join Date: Apr 2006
Location: South Africa
Posts: 44
Downloads: 0
Uploads: 0
|
![]()
Must I start a new career when installing this mod or can I just install it over my existing GW career ?
|
![]() |
![]() |
![]() |
#3 |
Gunner
![]() Join Date: Nov 2004
Posts: 96
Downloads: 52
Uploads: 0
|
![]()
The better question is can we use HT 1.48?
Jay W. |
![]() |
![]() |
![]() |
#4 | ||
Mate
![]() Join Date: Apr 2005
Posts: 58
Downloads: 180
Uploads: 0
|
![]() Quote:
Quote:
|
||
![]() |
![]() |
![]() |
#5 | |
Mate
![]() Join Date: Apr 2005
Posts: 58
Downloads: 180
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#6 |
The Old Man
![]() Join Date: Mar 2005
Location: Poland
Posts: 1,501
Downloads: 418
Uploads: 0
|
![]()
Txema has right - chomu's Integrated Orders should be include in GW as a standard feature, because is simply "must have".
![]() |
![]() |
![]() |
![]() |
#7 | |
Grey Wolf
![]() Join Date: Mar 2005
Location: Treading Water
Posts: 847
Downloads: 56
Uploads: 0
|
![]() Quote:
If you are forced to eat some of every dish, ala carte becomes meaningless. If every mod gets pulled into default GW, then we simply end up with a different game that nobody is happy with and has to hack again. The more choices the better. No offense, just my opinion. |
|
![]() |
![]() |
![]() |
#8 |
Mate
![]() Join Date: Apr 2005
Posts: 58
Downloads: 180
Uploads: 0
|
![]()
Anyone else who has problem with convoy map after installing 1.1?
|
![]() |
![]() |
![]() |
#9 |
Engineer
![]() Join Date: Mar 2002
Location: BF79
Posts: 209
Downloads: 71
Uploads: 0
|
![]()
me three
|
![]() |
![]() |
![]() |
#10 |
Admiral
![]() Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
Uploads: 1
|
![]()
I mite be ablle to unswer some questions here:
First take a look at the way i've installed mi mods: Grey Wolves Version 1.0 The Grey Wolves Update v1.1 Unified Campaign_GW W_Clear's Das Boot Background movie JCW Up-date Atmosphere Mod V2 8km LIGHT (GW default) JCW_U-boat_Off_Faces GW-IOUpdate GW-IO Draggable Chronometer v1.1 JIRM - Grey Wolves + IO Slideout Dials for GW-IO_en Fubars crew skins GW_Beraing Overlay 3000mts Grey Wolves_ Nonograph Mod Grey Wolves NavMapTools CameraII =============================== If you take as a guide line the first to in red , after you can install whatever mods you whant on top off that... If you whant to install any mod with Integrated Orders remember that after the first 2 red ones, you have to install first and before any other mod the GW Integrated orders mod, and after you can add what ever other mod you whant with integradted orders or not... Before you play remember that in patrol saved games will not load up and the game will CDT, you've got to start playing it at Port. I've check and the game loads normaly but when it's suposed to start CTD... Basicly after you enable the GW Update patch you can install what ever mods you whant normaly and play... Finally, this is another brilliant work from the GW Team, thanks again guys, there is simply no words that reflect what you have done for us... ![]() ![]() ![]() |
![]() |
![]() |
![]() |
#11 |
Mate
![]() Join Date: Apr 2005
Posts: 58
Downloads: 180
Uploads: 0
|
![]()
Ok, i "found" the problem. To all guys: enable GW draggable chronometer mod 1.1 and the problem with convoy map is gone.
But enable this mod after the update mod |
![]() |
![]() |
![]() |
#12 | |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
How blind can i be
![]() ![]() ![]() Quote:
Change the 1026 to 1024 - i think its should bring back the bernard stolen Konvoy map :rotfl: :rotfl: :rotfl: ![]() |
|
![]() |
![]() |
#13 |
Medic
![]() Join Date: Apr 2005
Location: North Carolina, USA
Posts: 159
Downloads: 22
Uploads: 0
|
![]()
Thanks, it works great, no problems.
|
![]() |
![]() |
![]() |
#14 |
Ace of the Deep
![]() Join Date: Sep 2002
Location: Oregon
Posts: 1,012
Downloads: 102
Uploads: 0
|
![]()
How about and GW mod that incorporates 1.0 and 1.1 into a single mod?...so we can just do a clean install using only one mod.
|
![]() |
![]() |
![]() |
#15 |
Samurai Navy
![]() Join Date: May 2005
Posts: 588
Downloads: 0
Uploads: 0
|
![]()
Kpt. Lehmann I think I found a bug.
In the single mission "U-505" u-boat type IXC/40, I was rammed by a destroyer and deep charged. I had to order crush dive, but it was not enough to evade the destroyers, so in my desperation I ordered each time deeper and deeper..... look at the pics = the sub is indestructible ![]() ![]() ![]() Hull integrity... 100%. And she crush dived with a torpedo door opened. ![]() ![]() ![]() ![]() ![]() ![]() The mods installed are the following (plain flavor, no modifications at all): ![]() :hmm: :hmm: :hmm: :hmm: :hmm: |
![]() |
![]() |
![]() |
|
|