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#1 |
Engineer
![]() Join Date: Jan 2002
Posts: 215
Downloads: 69
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If it's possible to put extra maneuvers into a weapon's behavior, why not just do that for player missiles and then give the AI a dumbed down version of it if it's having a problem launching them. It might be a little onesided for the human player but then again, life's just not fair.
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#2 |
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
Posts: 3,167
Downloads: 2
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Well that's sometimes an option and sometimes not an option, for me it is always the last resort, and I don't think we have had to do that in LWAMI up to this point, although the doctrines themselves sometimes distinguish between AI and human fired weapons.
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