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10-14-14, 09:43 AM | #241 |
Hellas
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ok Fahnenbohn, i looked at your models and here are my thoughts:
1. very very well on the spoken issue . you managed to solve this part.the flickering that i see there (at upper edges of land) looks very normal to me considering the game's engine behaviour. the side effects of your models are: 2. i see high ugly flickering at horizon ,noticable during sunset-sunrise time of day. to see it yourself ,get into the torpedo training mission ,surface your boat,go to conning tower camera,speed up your in game time to 20:11 and look to the direction of sun .a pic is not a better way(in game is much worster) to show what i mean but i managed to tracked it somehow at the following pic (pay attention to make your tests to a stock sh3 as settings at cameras are also responsible for making this artifacts worst or better): 3. we totally 'lost' the smooth look at fog gradation at horizon,but this is less important compare to the issue 2. do you believe that these side effects (especially the number 2) can be somehow cured ?
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10-14-14, 02:26 PM | #242 | ||
Ace of the Deep
Join Date: Sep 2013
Location: France
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Quote:
I don't use the stock game because I have several mods installed and I have to save my modifications before desactivate them. And I have not enough memory yet. So actually, these mods could have an effect : - GWX 3.0 - ail particles mod - SH3_Mod_CameraMod(1.4 ready) Quote:
Can you tell me how far the ship disappears with your last solution (deleting the 'disable transparent sorting') ? |
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10-16-14, 04:04 AM | #243 |
Ace of the Deep
Join Date: Sep 2013
Location: France
Posts: 1,072
Downloads: 155
Uploads: 0
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10-16-14, 07:35 PM | #244 | ||||
Hellas
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Quote:
what hills ? i told you to test in the torpedo training mission ,at a specific time...etc anyway, as it is very strange that you don't see artifacts during sunset-surise, i continue test your models on a stock gwx setup and on one other install i have with my full modded game.i ,also, tested your models on my second weaker pc that i have a stock and a lsh3 setup. in all setups,at both pcs, the result was the same as the pic i posted at my previous post. currently , i sent your models to three subsimers to test and i am waiting to report back. tests takes time and ,as soon as i have the reports, will let you know Quote:
Quote:
http://speedy.sh/AGk67/Bismarck-15km.rar Quote:
in my testing fog model i have doubled its height and,as i told in a previous post, that is ok for Enniberg but was not ok at the higher chilean coast that you pointed me. so, i said that raising the height even more is a no go for me,ONLY for aesthetic reasons. allready the doubled height raised fog look odd at sunset-surise-afternoon times and raising the height even more will make the enviro look even more unrealistic. i will see what i do when i will prepare the final files.whatever this will be, it will be a compromise,i am convinced that we can't have them all here. maybe i will lower the height of the doubled fog model in order to cover the Enniberg (no big deal if it doesn't cover it all the way up) or maybe i will leave it as it is as i am not sure what i want more to see in game, a nice ,smooth ,normal at height ,horizon (which user meet 99% of his playing time) or a normal vanishing high mountain (which user may see only as he is drawing away the high mountain - lets say 1% of his playing time). or may i include some instructions for users who find the 'disable transparent sorting' side effect acceptable for their tastes ,explaining them how to edit their scene.dat and get rid off the spoken issue at the vanishing of upper edges of high mountains. but , whatever i decide to do for the v4.4, it will take some time for me as i don't have the will and the free time to deal more with this theme. my thought is that if you end up to something final with your work , just prepare a jsgme ready mod and release it in order to let people use it all the best, Manos
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Knowledge is the only thing that nobody can ever take from you... Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods Last edited by makman94; 10-16-14 at 07:55 PM. |
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10-23-14, 08:38 AM | #245 |
Hellas
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some good news !
hello to all subsimers,
Fahnenbohn managed to find a solution (a reworked fog model) for the spoken issue ( odd vanishing of upper edges of high mountains). the solution is 100% a win ,as we will have no side effects at all ! soon , there will be released a v4.4 of the mod including this last fix well done Fahnenbohn
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Knowledge is the only thing that nobody can ever take from you... Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
10-23-14, 09:07 AM | #246 |
Navy Seal
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A big thank you to both of you! I love this mod!
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"Some ships are designed to sink...others require our assistance." Nathan Zelk |
10-23-14, 11:02 AM | #247 |
Canadian Wolf
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Nice work Manos and Fanhnenbohn
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10-23-14, 08:12 PM | #248 |
Argentinian Skipper
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Nice news!
Many thanks. Fitzcarraldo
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10-26-14, 02:14 PM | #249 |
Hellas
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M.E.P v5 is ready !
hello to all subsimers,
M.E.P v5 is ready , just need to write a readme and tide up the files! the v5 contains ,of course,the reworked fog's 3d model by Fahnenbohn which eliminates an odd effect during the vanishing of upper edges of high mountains plus some other stuff: i will included in the .rar a mini mod which will give you a zoomable free camera (a very nice mini mod by Elanaiba <---one of the devs of sh3).this mini mod is usefull for taking some very nice screenies there are some changes at some specific colors ,especially for heavy weather (now ,during midday at heavy weather, clouds are brighter).for comparison look at the two following pics: also , i will include one more optional mini mod which makes the reflections on water more close to stock ones during midday (look at the following pics.the first pic is with primary reflections and the second with the optional mini mod enabled):
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Knowledge is the only thing that nobody can ever take from you... Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods Last edited by makman94; 10-26-14 at 02:34 PM. |
10-26-14, 06:58 PM | #250 |
Argentinian Skipper
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Many thanks!!
Best regards. Fitzcarraldo
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
10-26-14, 07:05 PM | #251 |
Hellas
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M.E.P v5 is out !
the version 5 of the mod is uploaded at my mediafire page so you can get it from there.
first post is updated. Enjoy Enjoy Fitz
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10-26-14, 08:31 PM | #252 |
Navy Seal
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Thank you!
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"Some ships are designed to sink...others require our assistance." Nathan Zelk |
10-26-14, 09:42 PM | #253 |
Canadian Wolf
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Looks good :-)
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10-27-14, 04:02 PM | #254 |
Ace of the Deep
Join Date: Sep 2013
Location: France
Posts: 1,072
Downloads: 155
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Thanks Manos for your useful cooperation !
I'm sure I can count on you for future upgrades ! Your mod will be THE FIRST to present no floating ships AND no floating mountains ! Best regards Fahnenbohn. |
10-27-14, 04:58 PM | #255 |
A-ganger
Join Date: Aug 2010
Posts: 75
Downloads: 134
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And I'm smack in the middle of a patrol! I guess I'll have to wait to upgrade.
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