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04-12-14, 09:54 AM | #1 | |
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Join Date: Apr 2014
Location: Wiesbaden.de
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Correction to the bug reports
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I'm so sorry, my bug report about bombing resulted from yesterday's experience. Today, in the same IJN campaign run-through, the second error is no longer reproducible. I can even kill a 10" armor bunker with a 2000 lb bomb. Later I'll switch back to the 500 lb bomb just for testing. Last edited by Rayydar; 04-12-14 at 10:08 AM. |
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04-12-14, 02:44 PM | #2 | |
Planesman
Join Date: Jul 2007
Location: Moline IL
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04-12-14, 08:38 PM | #3 |
Cold Waters Developer
Join Date: Aug 2012
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Thanks for the reports.
Essex has always acted a little strange with its capsizing mechanics... At least it only happens rarely We'll check out the 500lb bombs. They don't have much in armour piercing so they're best used against light targets, but that should include hangers. They intentionally only cause superficial damage to the CV's so that CV trumps CVE. But several 500lb hits can put out a CV's flight deck.
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04-12-14, 11:03 PM | #4 | |
Planesman
Join Date: Jul 2007
Location: Moline IL
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I hope your next ver of the game is not to far out . I am on my 4th time thru both side. Great game |
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04-13-14, 01:41 AM | #5 |
Cold Waters Developer
Join Date: Aug 2012
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With some luck the sequel could be out by the end of the year or early next. It is a whole re-make of the game and we've implemented some very ambitious plans. But they are coming together really well!
The plan is to announce the sequel some time in the next several weeks along with some screenshots and information about what's in it. No doubt it will generate some more detailed discussions.
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04-13-14, 08:02 AM | #6 | |
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Quote:
BTW: My natural laziness always makes me wonder: Why isn't the gun elevation automatically set to the value determined by radar? Thus the sliders would only be needed if adjustments are to be made ('determined by Rayydar' ). Last edited by Rayydar; 04-13-14 at 08:33 AM. |
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04-13-14, 10:12 AM | #7 | |
Cold Waters Developer
Join Date: Aug 2012
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Perhaps we didn't consider it due to the inherent error in RADAR readings along with wind modifiers. We're not sure that players always want the elevation given by RADAR, but would like to know how close their current setting is compared to the RADAR reading and shot history markers.
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