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#2087 |
Grey Wolf
![]() Join Date: Oct 2005
Location: Bretagne-FRANCE
Posts: 813
Downloads: 155
Uploads: 0
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Hi
![]() Merci @choum ![]() ![]() French humor inside ! ![]()
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~~~~BigReg~BigRegOne~~~~ ![]() "Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water." Proverbe Shadok |
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#2088 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,207
Downloads: 792
Uploads: 10
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Hi Trevallly,
I've prepared a scheme resuming the info on German replenishments in Spanish ports previously posted by me, and proposing a possible availability pattern within OHII campaigns. Here it is: Location: Ferrol Date range: Jun 40 - Sep 42 Campaigns / Objectives:
Location: Vigo Date range: Jun 40 - Dec 41 Campaigns / Objectives:
Location: Cadiz Date range: Jan 40 - Nov 41 Campaigns / Objectives:
Location: Las Palmas Date range: Mar - Jul 41 Campaigns / Objectives:
I've done my best to match in game base locations, patrol areas, objective dates, refitting ports, etc, with the data available on historical U-boat patrols that required a refuelling in a spanish port. Nevertheless, I am sure that given your deep knolwledge of OHII campaign, there is space for improvements from your parts. What do you think? I have one last question: do you think that the refitting from an anchored unit will be possible? |
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#2089 | ||
Navy Seal
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![]() To make this work - I would have to turn these ports German for those dates. Or, make spain axis for those dates and then all ports will be enabled. So ports would be best. Quote:
![]() Refuel ships can only be called by the campaign script through the radio op. The only other way to refuel is in port. If your anchored ship is out at sea - I could add a hidden port under it with date ranges to match the ship when at anchor. This would act just like sailing into a port - when within the raduis - option to refuel. (refit/dock = would be grayed out) ![]() |
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#2090 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
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I finished my SH5 install with OHII an hour ago. The game screen is now in German, how do I get it back to Engilish? Thanks.
Oh the fun I've just had. ![]() During that hour I had the blue screen of death after I tried to close out SH5. The only way I could shut it down was with a Restart. After that was the BSoD repeatedly everytime I'd try to boot up. I have a feeling Steam client was the problem and somehow my boot drive was changed. Got that sorted out and just uninstalled Steam [Had to relogin for Steam and that is where the BSoD started again]. System Restore did not change anything, and that's going back several weeks. I'm now running MS Security Essentials to see if there's something else nackering up the system. That'll take about 4 hours to do a full scan. And no, I don't think it was caused by any mods. So rest easy.... I just had to vent somewhere. ![]()
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#2091 | ||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,207
Downloads: 792
Uploads: 10
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![]() ...but, if technically possible, I have a better idea... Quote:
The result would be the same, indeed, but having to actually get in the Spanish harbor and to make contact with a docked German tanker, would add to the immersion, making us to feel like in Das Boot ![]() |
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#2092 |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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#2093 | |
Planesman
![]() Join Date: Jun 2005
Location: Ohio
Posts: 185
Downloads: 86
Uploads: 0
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After being through this type of thing many times before it's best not to think about how many hours you've wasted (on a game I might add) as the computer might magically fly out of an upstairs window. ![]() |
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#2094 | |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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The 'menu.txt' file is located here; C:\Ubisoft\Silent Hunter 5\data\Menu Replace it with an English version and you'll get your English menu back. E.G. you can find one in the NewUis TDC located here; NewUIs_TDC_6_9_0_ByTheDarkWraith\data\Menu Copy it and paste it into; C:\Ubisoft\Silent Hunter 5\data\Menu As you talk about unexpectedly getting a German game menu I'm curious about your mod list - mod list please ![]() You could even try to reinstall your JSGME. Webster has a reliable method here; http://www.subsim.com/radioroom/show...28&postcount=1 |
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#2095 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
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Steel, I uninstalled all mods last night with the thought of doing as Webster says. Which I did a little while ago. After thinking on it I probably have a few conflicting mods in my 'soup' mess. I can use a fresh intsall of SH5 as I made a copy of it from the new install I did the other day.... it's stock vanilla SH5.
I'm still using the list you saw earlier and commented on on what to use and what to change. I'll send it to you via PM. I haven't found the Dynamic Environment mod for SH5 yet.... still looking for it. I didn't have any of TDW's mods installled with mine, for the obvious reason I can't seem to get them installed correctly. Except for his Snorkle mod which I'm not going to use again.... no key to activate it and it probably caused problems too. Tho Trevally did send me two folders I can put in my JSGME and install without all the problems I get installing his UIs.
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#2096 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,207
Downloads: 792
Uploads: 10
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![]() || \/ Main mod and Shallow water patch (decreases seabottom visibility through water surface): http://www.subsim.com/radioroom/show...46#post1639246 Skycolor Hotfix (fixes gray sky color): http://www.subsim.com/radioroom/show...ix#post1861420 Skycolor Hotfix (fixes gray sky color and makes nights darker): http://www.subsim.com/radioroom/show...ix#post1903204 |
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#2097 | |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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That's good, I'll wait for your list. Here you find Dynamic Environment When/if reinstalling make sure you get your SH5 patched to v1.2.0 It should be patched automatically when you launch SH5 first time, if it shouldn't go to; C:\Ubisoft\Silent Hunter 5\Support\GameUpdater\gu.exe and run it If you'd like to try another UI I can recommend the CSP Magui New version coming up any day now. What two folders are you talking about? Best ![]() |
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#2098 |
Navy Seal
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I made a mod with TDWs UI, IRAI and FX all in one and with the options all set. I also made one with his paches all made and both these mods are jsgme ready (just drop into MODS folder and enable).
If anyone else is having issues with these - send me a pm and I can give you a link. Shhh don't tell anyone ![]() |
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#2099 | |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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Sounds nice ![]() I'd like to run them just to see if I can find any differences from my previous settings. Where can I download them? |
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#2100 | |
Ocean Warrior
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Me too ![]() ![]()
__________________
. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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Tags |
awesome, campaign, graf zeppelin, harbour, new bases, new ships, ohii |
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