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Old 08-16-12, 04:29 AM   #1
TheBeast
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[WIP] 3D Deck Splash FX


SCREEN CAPTURE:
Below is the Typ-VIIB with current FX:

Boat is running Decks Awash @ 8 knots.

FX effected by Global Environment and Boat Speed.
FX Generation begins at 0 knt and maximum FX Generation at 15 knts.

DOWNLOAD: (Updated 08/07/2014 @ 0:43 AM)
EUF_UBoat_FX_v0_0_4__byTheBeast.rar

MediaFire
EUF_UBoat_FX_v0_0_4__byTheBeast.rar

CURRENT PROGRESS:
VIIA - done
VIIB - done
VIIC - done
VIC41 - done

Suggestions are Welcome!

Regards!
TheBeast
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Last edited by TheBeast; 08-07-14 at 02:47 AM. Reason: Updated New Download
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Old 08-16-12, 04:30 AM   #2
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RESERVED

Reserved for future use.
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Old 08-16-12, 04:50 AM   #3
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That sounds very interesting

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Old 08-16-12, 10:23 AM   #4
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I'll try it now, thanks..
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Old 08-16-12, 11:25 AM   #5
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Looks good, bravo !!!
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Old 08-16-12, 01:22 PM   #6
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I'll have to try it...
If it looks 50% as good as at screen... wooow

This one - does make a difference...
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Old 08-16-12, 06:08 PM   #7
THE_MASK
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Just something that cropped up . I get an overwrite message when enabling and it says it overwrites
3D_Deck_Splash_FX_v0_0_1_Beta_byTheBeast conflicts with KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith
\data\Submarine\NSS_Uboat7a\NSS_Uboat7a.val -D -A -W -S
\data\Submarine\NSS_Uboat7b\NSS_Uboat7b.val -D -A -W -S

will this be a problem if using both mods ?
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Old 08-16-12, 06:47 PM   #8
DelphiUniverse
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The deck spray is something I've always not been entirely satisfied with, I hope the VIIC/41 version will be complete soon. I hate the stock spray. I'd love to see a smoother transition between slow speed and fast speed. This game is becoming very good with all these mods.
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Old 08-16-12, 09:04 PM   #9
TheBeast
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Quote:
Originally Posted by sober View Post
Just something that cropped up . I get an overwrite message when enabling and it says it overwrites
3D_Deck_Splash_FX_v0_0_1_Beta_byTheBeast conflicts with KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith
\data\Submarine\NSS_Uboat7a\NSS_Uboat7a.val -D -A -W -S
\data\Submarine\NSS_Uboat7b\NSS_Uboat7b.val -D -A -W -S

will this be a problem if using both mods ?
I was not able to locate either MOD listed for compare.
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Old 08-16-12, 09:20 PM   #10
THE_MASK
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Quote:
Originally Posted by TheBeast View Post
I was not able to locate either MOD listed for compare.
I tried it and it looked ok .
Here is the link anyway .
http://www.subsim.com/radioroom/show...t=hull+wetness
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Old 08-16-12, 10:37 PM   #11
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Quote:
Originally Posted by sober View Post
I tried it and it looked ok .
Here is the link anyway .
http://www.subsim.com/radioroom/show...t=hull+wetness
Thanks sober

Looks like a easy resolution if kapitan zur zee allows me to make compatible version for his mod.
His mod only adds a few controls to each of he VAL files.

PS: Just found and fixed a mistake I made. I started using negative value for GenericHeightControl - Max controller setting on aft half of the VIIB. This was preventing the FX from showing until deck was submerged.
Going back to try and finish the VIIA FX tonight.

Regards!
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Last edited by TheBeast; 08-16-12 at 10:55 PM.
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Old 08-16-12, 11:10 PM   #12
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It would be great if the 3D Deck Splash FX would be compatible with the KZS Hull wetness
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Old 08-17-12, 02:10 AM   #13
TheBeast
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[INFO] New update available

Fixed water level transition issue on the VIIB that was preventing FX from starting on aft part of the boat.

Completed the VIIA

Repacked BETA PREVIEW with new updates and posted to MediaFire.com

Updated Preview Download Link in Post #1

Regards!
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Old 08-17-12, 02:43 AM   #14
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Quote:
Originally Posted by volodya61 View Post
It would be great if the 3D Deck Splash FX would be compatible with the KZS Hull wetness
Yes, agree! In my opinion the KZS Hull wetness is an "Must-Have-MOD" too!
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Old 08-17-12, 03:37 AM   #15
TheBeast
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I think maybe the GenSpeedControl needs some adjustment so effect ir more prominent at slower speed.
Current Setting is Min = 0.1 | Max = 0.7

Any Suggestions?


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Last edited by TheBeast; 08-17-12 at 01:22 PM.
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