SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
08-16-12, 04:29 AM | #1 |
The Old Man
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[WIP] 3D Deck Splash FX
SCREEN CAPTURE: Below is the Typ-VIIB with current FX: Boat is running Decks Awash @ 8 knots. FX effected by Global Environment and Boat Speed. FX Generation begins at 0 knt and maximum FX Generation at 15 knts. DOWNLOAD: (Updated 08/07/2014 @ 0:43 AM) EUF_UBoat_FX_v0_0_4__byTheBeast.rar MediaFire EUF_UBoat_FX_v0_0_4__byTheBeast.rar CURRENT PROGRESS: VIIA - done VIIB - done VIIC - done VIC41 - done Suggestions are Welcome! Regards! TheBeast Last edited by TheBeast; 08-07-14 at 02:47 AM. Reason: Updated New Download |
08-16-12, 04:30 AM | #2 |
The Old Man
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RESERVED
Reserved for future use.
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08-16-12, 04:50 AM | #3 |
Samurai Navy
Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 343
Uploads: 0
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That sounds very interesting
DrJones |
08-16-12, 10:23 AM | #4 |
Ocean Warrior
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I'll try it now, thanks..
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. Where does human stupidity end? . El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
08-16-12, 11:25 AM | #5 |
Frogman
Join Date: Apr 2005
Posts: 308
Downloads: 724
Uploads: 0
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Looks good, bravo !!!
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08-16-12, 01:22 PM | #6 |
Grey Wolf
Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
Uploads: 0
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I'll have to try it...
If it looks 50% as good as at screen... wooow This one - does make a difference...
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08-16-12, 06:08 PM | #7 |
Ace of the deep .
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Just something that cropped up . I get an overwrite message when enabling and it says it overwrites
3D_Deck_Splash_FX_v0_0_1_Beta_byTheBeast conflicts with KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith \data\Submarine\NSS_Uboat7a\NSS_Uboat7a.val -D -A -W -S \data\Submarine\NSS_Uboat7b\NSS_Uboat7b.val -D -A -W -S will this be a problem if using both mods ? |
08-16-12, 06:47 PM | #8 |
中国水兵
Join Date: Mar 2010
Location: Scapa Flow, underneath a ferry
Posts: 272
Downloads: 125
Uploads: 0
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The deck spray is something I've always not been entirely satisfied with, I hope the VIIC/41 version will be complete soon. I hate the stock spray. I'd love to see a smoother transition between slow speed and fast speed. This game is becoming very good with all these mods.
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A u-boat is a vessel for goodness - DelphiUniverse 2012 |
08-16-12, 09:04 PM | #9 | |
The Old Man
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Quote:
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08-16-12, 09:20 PM | #10 |
Ace of the deep .
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I tried it and it looked ok .
Here is the link anyway . http://www.subsim.com/radioroom/show...t=hull+wetness |
08-16-12, 10:37 PM | #11 | |
The Old Man
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Quote:
Looks like a easy resolution if kapitan zur zee allows me to make compatible version for his mod. His mod only adds a few controls to each of he VAL files. PS: Just found and fixed a mistake I made. I started using negative value for GenericHeightControl - Max controller setting on aft half of the VIIB. This was preventing the FX from showing until deck was submerged. Going back to try and finish the VIIA FX tonight. Regards! TheBeast Last edited by TheBeast; 08-16-12 at 10:55 PM. |
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08-16-12, 11:10 PM | #12 |
Ocean Warrior
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It would be great if the 3D Deck Splash FX would be compatible with the KZS Hull wetness
__________________
. Where does human stupidity end? . El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
08-17-12, 02:10 AM | #13 |
The Old Man
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[INFO] New update available
Fixed water level transition issue on the VIIB that was preventing FX from starting on aft part of the boat.
Completed the VIIA Repacked BETA PREVIEW with new updates and posted to MediaFire.com Updated Preview Download Link in Post #1 Regards! TheBeast |
08-17-12, 02:43 AM | #14 |
Silent Hunter
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Yes, agree! In my opinion the KZS Hull wetness is an "Must-Have-MOD" too!
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08-17-12, 03:37 AM | #15 |
The Old Man
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I think maybe the GenSpeedControl needs some adjustment so effect ir more prominent at slower speed.
Current Setting is Min = 0.1 | Max = 0.7 Any Suggestions? Last edited by TheBeast; 08-17-12 at 01:22 PM. |
Tags |
bubbles, deck splash, decks awash, exhaust smoke |
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