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01-16-12, 04:39 PM | #826 |
Rear Admiral
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BTW, JSGME works just as well on Skyrim as it does on any SH title.
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01-16-12, 06:09 PM | #827 |
Eternal Patrol
Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
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Does anyone think fast travel kills this game last two days I completed the Companions, Thieves and Stormcloaks guild quests & the bards I liked the two bards quests. But all I did was quick travel to destination kill required mobs, grab whatever needed and quick travel back - quest completed & repeat. I got bored playing this way and have gone back to just roaming skyrim on foot doing whatever quests I bump into while avoiding fast travel. Ive given up on horses they get in the way and die the stupid buggars . I need that shadow mare? or the ghost horse the only two horses ingame that can't die? & I need a mod that disables quick travel completely, Bethsheda should of had a choice to disable it in options its a killer.
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01-16-12, 06:18 PM | #828 | |
Navy Seal
Join Date: Mar 2000
Posts: 8,643
Downloads: 19
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01-16-12, 06:40 PM | #829 |
Eternal Patrol
Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
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Nimrod is now lvl 32, and the reason I did some guild quests is to get better armor, well that was the goal got sick of looking at that Dwarven set but I found from 30 onwards I don't know if its because of my level but I am now finding armor and weapons worth keeping plenty of glass weapons, an ebony 1hd axe dmg 36!! An orcish armor & helmet, an ebony gauntlets, & glass boots & qauntlet. If I keep this up I just might end up with a whole set sooner or later Plus its more a thrill finding a good piece this way. I just couldn't get into smithing.
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01-16-12, 07:37 PM | #830 | |
Der Alte
Join Date: Sep 2011
Location: New Jersey, USA
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Teach me to not read the documentation. Truly a great program, from great folks. Thank you.
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01-16-12, 07:53 PM | #831 |
Lucky Jack
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Very much liked how fast travel was made in Andrew's Terminus System mod for Nehrim.
First you had to find all the terminals and then find orbs to power them, before you could use them. As for JSGME, you can use it with pretty much anything. |
01-16-12, 08:45 PM | #832 |
Canadian Wolf
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Is this new in the series? I have played Oblivion a bit but was not a fan of the time commitment.
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01-16-12, 08:53 PM | #833 | |
Navy Seal
Join Date: Mar 2000
Posts: 8,643
Downloads: 19
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Skyrim is one of those games where I find something new every time I play it. EDIT: A great example is the quest that I have just been given. I am in Riften, way down in the southeast corner of Skyrim. I need to go to Solitude, which is located in the far northwest; the complete opposite side of the map. Sure I could take a carriage and get there immediately, but what's the fun in that? The great appeal of these games is that they lend themselves to slow play. Get out there, walk the countryside. I love it. |
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01-16-12, 10:09 PM | #834 |
Commodore
Join Date: Jul 2009
Location: Michigan, USA
Posts: 601
Downloads: 38
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I generally fast travel to the nearest major city and then take it on foot from there. I don't enjoy having to hoof it from one side of the map to the other, but I like to take a walk and if I so desire take a sudden left and end up in a troll cave if I so wish it.
So I don't think fast travel really needs to be an option I think you just need to have self control and not use it to go right to the spot of your quest, or use it in the degree in which you find the game enjoyable. Obviously to each his own, and everybody either has an hour before bed, or a WHOLE saturday to play.... so I think mileage varies. |
01-16-12, 11:20 PM | #835 | |
Canadian Wolf
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01-16-12, 11:42 PM | #836 | |
Ocean Warrior
Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
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I like Drewcifers option, where you travel to the nearest main city. Travelling to some obscure mountain pass does seem kind of cheesy.
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01-16-12, 11:52 PM | #837 |
Canadian Wolf
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Yes, some nice info in that post ( Drewcifers ) as well
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01-16-12, 11:56 PM | #838 | |
Ocean Warrior
Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
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I think I'm going to start over and not use any wikis or fast travel in my next game, simply to keep everything 'magical and new'
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01-17-12, 03:30 AM | #839 |
Eternal Patrol
Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
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For a bit more epic-ness set timescale to 2 default is 20, I had it set from 20 to 1 but read it can cause bugs - (I waited for days for a main quest from the Thieves guild to show up), so 2 is safe. Night and day is now close to real time as it gets. Night/day cycle is far to quick at 20.
console command Set timescale to 2 |
01-17-12, 03:45 AM | #840 |
Commodore
Join Date: Dec 2003
Location: Ontario, Canada
Posts: 624
Downloads: 87
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I will admit I will take the carriage between towns. But I usually walk to a quest but might quick travel back, unless there was something I wanted to do on the way.
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