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12-19-11, 10:22 AM | #16 |
Kaiser Bill's batman
Join Date: May 2010
Location: AN72
Posts: 13,203
Downloads: 76
Uploads: 0
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Obviously you'd go for the Dynamic mod, as that has much, much more, as opposed to the Real mod, which only has much more.
Thanks Trevally - I've no excuses now not to start playing a modded 5.
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12-19-11, 12:23 PM | #17 |
XO
Join Date: May 2008
Location: oslo,Norway
Posts: 424
Downloads: 254
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Erm whers IRAI_0_0_32_ByTheDarkWraith I can find 30 with 31 patch
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12-19-11, 12:38 PM | #18 | ||
Navy Seal
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Quote:
Sorry - I did not want to people to pre judge Quote:
Just use the most upto date version of each mod - my mod list is mine |
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12-19-11, 01:24 PM | #19 |
Navy Seal
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Fixed error with post one re: depth bug
(this is not in the FX mod so needs adding to your list) |
12-19-11, 06:03 PM | #20 |
Sailor man
Join Date: Mar 2006
Posts: 43
Downloads: 154
Uploads: 0
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Excellent thread, thank you!
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12-19-11, 06:10 PM | #21 |
Fleet Admiral
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Hey, I could use a little help. I really want t give SH5 a second chance. I tried some mods for SH5, but it seems like they didn't work for some reason. Is there a mod I could test to make sure the mod is actually working.
Everything seems to install as normal with JSME, so I'm reallyconfused why it's not working. The JSME works just fine for SH3 and 4.
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12-19-11, 06:33 PM | #22 | |
Navy Seal
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Quote:
If you have checked that you are up to v1.2 before any mods, then the next step would be to run this app:- see here http://www.subsim.com/radioroom/showthread.php?t=187245 It will check you mods and give you a report. If you paste that here - someone may know what is wrong |
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12-19-11, 07:26 PM | #23 | |
Fleet Admiral
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Quote:
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12-20-11, 12:34 AM | #24 |
Nub
Join Date: Nov 2011
Posts: 3
Downloads: 6
Uploads: 0
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Thanks for this thread. Saves me a lot of time. Thanks again.
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12-20-11, 05:34 AM | #25 |
Grey Wolf
Join Date: Jan 2009
Location: Finland
Posts: 859
Downloads: 174
Uploads: 0
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Great work Trevally!
As we don't have a ultimate megamod yet, this is the next best thing! (By the way, haven't been in the forums for a while, L.A. Noire took my heart!) |
12-20-11, 06:58 AM | #26 |
Navy Seal
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I am re-reading the info for using the 4gig patch.
It is for use in 64bit systems when running a 32bit exe Can anyone confirm that the exe for SH5 is 64bit - therefore not requiring the 4 gig patch. Also how do you tell? I can't check myself as I am at work |
12-20-11, 10:35 AM | #27 |
Silent Hunter
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Hi Trevally!
Very good Thread! Best regards, Magic |
12-20-11, 10:57 AM | #28 |
Seasoned Skipper
Join Date: Sep 2010
Location: Brandenburg (near Berlin/Germany)
Posts: 690
Downloads: 258
Uploads: 2
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Hi Trevally!
The sh5.exe is a 32 bit application. You can see, which compatibility modes offered from the OS (if you have just available a sh5.exe ). So I think the 4-Gig-Patch for SH5 on 64 bit systems is useful.
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http://www.subsim.com/radioroom/album.php?albumid=473 |
12-20-11, 12:57 PM | #29 | |
Navy Seal
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Quote:
Yes - I have just checked in the task manager and the exe is flagged *32 |
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12-21-11, 03:51 PM | #30 |
Navy Seal
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Added links to some of the mods in my list where they were not already linked within the post.
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