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#16 | |
Swabbie
![]() Join Date: Apr 2011
Posts: 10
Downloads: 0
Uploads: 0
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I always try to get the maximum range over them. |
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#17 |
Watch
![]() Join Date: May 2009
Posts: 26
Downloads: 38
Uploads: 0
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Which MMP version are you running? There have been many improvements to balistics/damage throughout the series. MMP5 is available through a link at www.panzersim.forumotion.com and the latest version MMP7 should be available soon also.
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#18 | |
Swabbie
![]() Join Date: Apr 2011
Posts: 10
Downloads: 0
Uploads: 0
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#19 | |
Commodore
![]() Join Date: Mar 2007
Posts: 604
Downloads: 139
Uploads: 0
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However one can understand those tanks belong to very different categories (Tiger - heavy tank, T-34 - medium tank) and thus they are not comparable directly in any way: operational weight, armor protection, mobility, firepower, crew comfort. As a result T-34 is not capable of waging one-to-one combat with Tiger. I think on such one-to-one basis the closest T-34 equivalent in German arsenal was Pz IV tank. Of course in reality T-34 fought Tigers but it was possible because of huge numerical superiority of Soviet tanks and propitious topographical features. In such environment masses of T-34s could outmaneuver and outflank Tigers and then fire at them from close ranges targeting much thinner side armor. As for T-34 relative invulnerability in this game I think it is due to bad internal damage modeling. Note Tiger gun mainly fired APCBC rounds which exploded inside enemy tank (each such round had 0,06 kg of explosive filler) after penetrating its armor. Yet it can be some kind of developer's cheat to improve game balance... |
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#20 | |
Swabbie
![]() Join Date: Apr 2011
Posts: 10
Downloads: 0
Uploads: 0
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Be nice if the mod could add the APCBC effect in though. |
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