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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Ocean Warrior
![]() Join Date: May 2005
Location: So Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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HanSolo,
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The radio calls have a lot of limitations too (again a stock problem). You can makes the radio calls but if the players are in home base then that radio call will never really be send. This annoying behavior frequently prevents that the player receive a specific radio call. But these and others stock bugs don't means that we may not scripted operations. We need them, they will adds a lot for the game engine. We only need to have these infos on mind when we makes the operations or place scripted units on the SCR layer. Another problem is with the "moving docked units". Even the docked units will move at slow rate along the days, this can bring troubles for all docked units on the game. Finally, some (a lot?) ports have 2, 3 or 4 layers along of the war changing their side. We need to reflected this on the LND and on the SCR too. Hopes that could help you! ![]() Rubini. |
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#2 | |
Pacific Aces Dev Team
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#3 |
Ocean Warrior
![]() Join Date: May 2005
Location: So Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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Hey, they are great Sergei!
As usual a awesome work! I'm finishing the new HT with RSI (you know) and MAS motorboats will be great! Rubini. |
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#4 |
Pacific Aces Dev Team
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I started this model porting to SH3 quite some time ago but was not extremely happy about how the model was textured. The original did not have a proper UV mapping for some parts and I was too lasy to correct that.
Anyhow, the model was very near to be finished and ready for appropriate functioning in SH3 but was left in such a state for months. If you are interested I can finish the importing process but do not raise you expectations high about the model look. |
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#5 |
Ocean Warrior
![]() Join Date: May 2005
Location: So Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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Yes, Sergei I will really appreciate this new unit! I will send to you the .pdf document file that will be released into the next HT 1.47 (release date december 21). There you can find photos and a lot of historical info about RSI and italian units on Black Sea. Just check your email.
![]() Rubini. |
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#6 |
Samurai Navy
![]() Join Date: Oct 2006
Location: Salamis Base
Posts: 567
Downloads: 229
Uploads: 0
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Excuse if I do something wrong but is the full version of warace 2 available or just the update of 1.92 to 2? Because this is what I can make out from Han's page!
Thanks! |
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#7 | |
Sea Lord
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Full Version is ready for upload and should be available soon... ![]() |
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#8 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Nice work Hans
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#9 |
Sea Lord
![]() Join Date: Jun 2005
Location: Canada
Posts: 1,878
Downloads: 4
Uploads: 0
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Yes, good job once again.
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#10 |
Watch
![]() Join Date: Dec 2006
Location: Warrington UK
Posts: 28
Downloads: 27
Uploads: 0
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I have got UBWA 2.0 installed as well as patch 1.4 and the CTD patch installed ok but each time I try to start a new career( my first career) it loads the bar after mission page to about 95% then it still CTDs.
I can still play academy mode with no problems. would really like to play in career mode so can you please help. Bill Seiko |
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#11 |
Samurai Navy
![]() Join Date: Oct 2006
Location: Salamis Base
Posts: 567
Downloads: 229
Uploads: 0
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Which version of Warace would you suggest for my ATI X700-128MB-PCI express-Turion 64 ML-34 -1GB RAM?
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#12 | |
Sea Lord
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#13 |
Sea Lord
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@sergbuto
What vessels do you have at work in progress state? When will the ships for invasion be ready? |
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#14 | ||
Pacific Aces Dev Team
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#15 |
Sea Lord
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So... again a small update:
Changed some traffic at the evacuation of dunkirk and corrected the dates. Added more cruiser and battleship traffic. Now all important operations (Sicily,Cerberus, Musmansk Convoi Search, Breakthrough Denmark Street by Hipper, Operation Sportpalast, Operation Zauberflöte) are integrated. Now the only thing missing is radio log that gives information about these operations to give the player some instructions. Maybe some day I can present this too, but thats it from me now. |
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