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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Gunner
![]() Join Date: Apr 2005
Location: La Spezia Italy
Posts: 93
Downloads: 3
Uploads: 0
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Go this way Marhkimov!
Your skins are awesome!
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"Six Italians, dressed in rather unusual diving suits and equipped with materials of laughably little cost, have swung the military balance of power in the Mediterranean in favour of the Axis". Sir Winston Churchill, on the sinking of HMS Valiant and HMS Queen Elizabeth by Italian Combat Divers ![]() |
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#2 |
Gunner
![]() Join Date: Apr 2005
Location: La Spezia Italy
Posts: 93
Downloads: 3
Uploads: 0
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Go this way Marhkimov!
Your skins are awesome!
__________________
"Six Italians, dressed in rather unusual diving suits and equipped with materials of laughably little cost, have swung the military balance of power in the Mediterranean in favour of the Axis". Sir Winston Churchill, on the sinking of HMS Valiant and HMS Queen Elizabeth by Italian Combat Divers ![]() |
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#3 |
Navy Seal
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Wow, that Bombardiere skin looks very accurate!
Keep it up - I hope you don't run into any of those usual SHIII texturing issues with the overlap textures (knock on wood! ![]() |
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#4 |
Admiral
![]() Join Date: May 2005
Location: Bay Area, California, USA
Posts: 2,377
Downloads: 0
Uploads: 0
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I'm going pretty fast now. If I'm working at flank speed (and that's a BIG if), I can whip up one skin every 3 hours. In artistic terms, that is light speed.
![]() Actually, many of the textures are repeating and overlapping, and that's why it's taking me so long. I could go faster if the textures were mapped a little better, but oh well. It's not like Ubi is gonna fix it anytime soon... Remember, if anyone has any nice pictures that I could use, post them here and I might try and skin them.
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#5 |
Navy Seal
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Not of the Italian DDs, but I did pick up a book on Allied escorts of WWII, and I really thought it'd be great to have some of those paint schemes on the ships. I might pick it up again and scan a few - I'm no skinner, but maybe someone else might want to. :hmm:
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#6 |
Admiral
![]() Join Date: May 2005
Location: Bay Area, California, USA
Posts: 2,377
Downloads: 0
Uploads: 0
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Hey, if they're nice, just scan them and I'll have a look.
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#7 | |
Navy Seal
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![]() Quote:
![]() I'll pick them up next time I'm at the library. There's actually a surprising amount of good reference literature on the battle of the atlantic in any decent library, even for just making skins. |
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#8 | |
Admiral
![]() Join Date: May 2005
Location: Bay Area, California, USA
Posts: 2,377
Downloads: 0
Uploads: 0
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![]() Quote:
![]() On a different subject, I was testing the Soldadi in the Naval Academy and I fired a shot at it. It got mad and started to shoot back at me, so I went to periscope depth and hid. The Soldadi then came searching for me, but I didn't get pinged. Even though he did not know my exact location, he proceeded to use his K-guns to shoot random depth charges (Soldadi has no DC racks). Since I had moved, he was off by a long-shot. What baffled me the most was that I did not get pinged, and that I was not even located by his hydrophone. So I browsed through the Soldadi's sensor file and confirmed my beliefs. Q: What kind of a destroyer has no ASDIC? No hydrophones? A: Apparently an Italian destroyer... ![]() Q: What do you call a destroyer that can't destroy anything? A: Italian. Is that true?
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#9 |
Gunner
![]() Join Date: Apr 2005
Location: La Spezia Italy
Posts: 93
Downloads: 3
Uploads: 0
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In the reality the Soldati class was equipped with fixed and trained hydrophones and full radar equipment (initially an italian model after the german "Fu.Mo 21/39 - De.Te")
The weaponry was: - n° 2 double guns of 120/50 - n° 1 single gun 120/15 - n° 4 double guns of da 20/65 - n° 2 triple torpedo launchers of 533 mm - n° 2 dept bombs launcher a.s. (same as Hedg.) - n° 2 pneumatic depth charges launchers a.s. - n° 34 depth charges - n° 1 trained hydrophone - 64 mines rack and remember a top speed of 40 kts. Really a bed guy to fight on.....! ![]() ![]() the pneumatic depth cherges launcher hit the depth charge on a very high descent velocity that left the attacked submarine least time of reaction in order to put in action evasive maneuvers
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"Six Italians, dressed in rather unusual diving suits and equipped with materials of laughably little cost, have swung the military balance of power in the Mediterranean in favour of the Axis". Sir Winston Churchill, on the sinking of HMS Valiant and HMS Queen Elizabeth by Italian Combat Divers ![]() |
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#10 | |
Admiral
![]() Join Date: May 2005
Location: Bay Area, California, USA
Posts: 2,377
Downloads: 0
Uploads: 0
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![]() Quote:
So the real Soldadi had radar and hydrophone, but no ASDIC/SONAR? I'm not the person to fix this, but someone MUST fix this! Soldati's need to have DC racks and hedgehogs, and also radar and hydrophone. Another issue with all destroyers in SH3: they basically have no survivability whatsoever. I pitted a Soldadi versus a Type34, and they both destroyed each other... IN LESS THAN 1 MINUTE! They were at close range (<5000 meters) but still. Is that possible? I hope Der Teddy Bar's tonnage/HP mod fixes this...
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#11 |
Admiral
![]() Join Date: May 2005
Location: Bay Area, California, USA
Posts: 2,377
Downloads: 0
Uploads: 0
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#12 |
Gunner
![]() Join Date: Apr 2005
Location: La Spezia Italy
Posts: 93
Downloads: 3
Uploads: 0
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Amazing! Marhkimov
impossible to do better Rubini will be enthusiast to add it on the next HT mod...... ![]()
__________________
"Six Italians, dressed in rather unusual diving suits and equipped with materials of laughably little cost, have swung the military balance of power in the Mediterranean in favour of the Axis". Sir Winston Churchill, on the sinking of HMS Valiant and HMS Queen Elizabeth by Italian Combat Divers ![]() |
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#13 |
Gunner
![]() Join Date: Apr 2005
Location: La Spezia Italy
Posts: 93
Downloads: 3
Uploads: 0
|
![]()
Amazing! Marhkimov
impossible to do better Rubini will be enthusiast to add it on the next HT mod...... ![]()
__________________
"Six Italians, dressed in rather unusual diving suits and equipped with materials of laughably little cost, have swung the military balance of power in the Mediterranean in favour of the Axis". Sir Winston Churchill, on the sinking of HMS Valiant and HMS Queen Elizabeth by Italian Combat Divers ![]() |
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#14 |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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Great work marhkimov!
I'm adding some more Soldatis on the HT stuff for the RSI scenario. How could I use yours new skins?:hmm: Rubini. |
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#15 | |
Admiral
![]() Join Date: May 2005
Location: Bay Area, California, USA
Posts: 2,377
Downloads: 0
Uploads: 0
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![]() Quote:
If you want, I can send you what I have right now so that you can run some tests. They should work like any other multi-skinned ship. The skin TGAs go in the individual ship folder and it will randomize the Soldadi skins in the RND layer. It's nothing complicated, really. Though I'm not sure how it will affect the SCR layer. Do you know how the skins work on scripted ships? Marhkimov.
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