SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
06-22-11, 08:28 AM | #7411 | |
Black Magic
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Quote:
There are only two reasons that come to mind as to why the ship's journal would be empty after loading a saved game: 1. there's an error somewhere 2. No journal was selected in the main menu (Ship's journal entry in main menu says None) |
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06-22-11, 08:32 AM | #7412 | |
Silent Hunter
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Quote:
Yes, for me #2 ! I´ve already no ship journal in Main-Menu ! Can you explain me please, how I solve this problem (sorry, dumb question) ! Best regards, Magic |
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06-22-11, 08:34 AM | #7413 |
Black Magic
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When the main menu is visible click on Ship's Journal. This will bring up a list of available journals for you to choose from. Select one and now new entries in game will be added to it You can create a new journal by selecting 'New journal'
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06-22-11, 10:44 AM | #7414 | |
Silent Hunter
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Best regards, Magic |
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06-22-11, 10:55 AM | #7415 | |
Black Magic
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Quote:
Don't ever be afraid to ask questions There is no stupid question. |
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06-22-11, 11:07 AM | #7416 |
Seaman
Join Date: Apr 2010
Posts: 32
Downloads: 563
Uploads: 0
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No Board for DC Tallies
Hi TDW, Thanks for all your amazing work on all your mods. Just want to report that tally black board is not working and has not for few versions now. at least on my game. Please can this be checked and let me know if its something on my system or game. Thanks again.
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06-22-11, 11:23 AM | #7417 | |
Black Magic
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Quote:
Just tried the hotkey for tally marks - adds tally marks as expected |
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06-22-11, 12:30 PM | #7418 |
Black Magic
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Hotkey added for toggling Ship's journal visibility
now for the cool stuff...... Pre v6.6.0 follow target always locked onto the middle of the contact and followed it. This was good but it could be better. What if you wanted to follow the target but have the crosshairs pointed at a different part of the contact other than the middle of it? Well pre v6.6.0 you couldn't do this. Now you can: Notice that when follow target is enabled there is a new orders bar for it that has a single box. This single box is the follow target offset. By mousing into the box and using the mousewheel you can change where the follow target 'locks' onto the contact In this example I have the offset set to follow more to the front of the ship. Every time you toggle follow target the follow target offset is reset to 0. The mousewheel changes the offset amount by 0.01 with every 'click' of mousewheel rotation. This offset amount is in degrees (relative to your current scope heading) If you have the offset high enough (or low enough) to cause the crosshairs to 'leave' the target then follow target is disabled. This disabling of follow target can also happen if the offset amount is high (or low) enough and the ship changes heading causing the crosshairs to 'leave' the target. |
06-22-11, 12:37 PM | #7419 | |
Ace of the Deep
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06-22-11, 05:02 PM | #7420 | ||
Silent Hunter
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Quote:
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The game become better and better !!! Best regards, Magic |
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06-22-11, 05:05 PM | #7421 |
Black Magic
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I just found out something that I didn't know about my own mod (image that huh ). I was going to make something that would be a follow target for aircraft. I setup a single mission and was curious if my current follow target would work on it. It does
How to make it work: - man the flak gun yourself - in the TAI click on the aircraft to select it - enable follow target Now all you have to do is control the up/down of the flak gun. Makes it much easier to engage aircraft You can also use the new follow target offset to set a 'lead' on the aircraft (will be available in v6.6.0) Knowing this works on aircraft I'm going to have to setup 2 hotkeys for the follow target offset so one can quickly change 'lead angle' when engaging aircraft. These hotkeys will make it much easier to change this on the fly (currently you have to mouse into the follow target offset and use mousewheel to change it) You can also do this with the periscopes! To enable aircraft follow target in scopes: - man the scope - pan scope to place crosshairs on aircraft or click on aircraft in TAI to select - enable follow target Last edited by TheDarkWraith; 06-22-11 at 05:54 PM. |
06-22-11, 05:12 PM | #7422 | |
Ace of the Deep
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Quote:
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06-22-11, 05:23 PM | #7423 |
Black Magic
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More like yay for unknown easter egg I wonder what else I've unknowingly made/enabled
2 new hotkeys added to v6.6.0: - IncreaseFollowSelectedTargetOffsetHotkey. Default key is Shift+E - DecreaseFollowSelectedTargetOffsetHotkey. Default key is Shift+Q Last edited by TheDarkWraith; 06-22-11 at 05:55 PM. |
06-22-11, 11:41 PM | #7424 |
Ocean Warrior
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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this is an awsome addition to your interface
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06-23-11, 12:46 AM | #7425 |
Helmsman
Join Date: Mar 2010
Location: España
Posts: 105
Downloads: 472
Uploads: 0
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Thanks again, every update improves this mod, I personally think is the best mod created for SH5: Saludo:
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Tags |
dbrn, favorite, new ui |
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