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Old 09-04-11, 06:19 PM   #1
grave2000ca
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great mod, thanks!
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Old 09-05-11, 02:48 PM   #2
Magic1111
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Quote:
Originally Posted by grave2000ca View Post
great mod, thanks!
Welcome aboard !!!
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Old 09-06-11, 06:42 AM   #3
dutchelitex
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There is only one problem, I can't get to download the file. When I try to, it says I've downloaded too much for today. However I only downloaded one file today!
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Old 09-06-11, 06:45 AM   #4
Magic1111
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Quote:
Originally Posted by dutchelitex View Post
There is only one problem, I can't get to download the file. When I try to, it says I've downloaded too much for today. However I only downloaded one file today!
Read this: http://174.123.69.202/~subsimc/radio...d.php?t=185237

Best regards,
Magic
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Old 09-06-11, 09:21 AM   #5
Vit
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What is this the mod TDW_Mines_Subnets_Spottable (OH II v1.3)?
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Old 09-06-11, 11:22 AM   #6
Trevally.
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Quote:
Originally Posted by Vit View Post
What is this the mod TDW_Mines_Subnets_Spottable (OH II v1.3)?
The mines and subnets in OHII can't be spotted by your crew.
You can download a map frompost 1 to show where they are so you can take action in those areas.

The "TDW_Mines_Subnets_Spottable (OH II v1.3)" mod is added for those you want to detect the mines. this will allow your sonar to hear them.
It is an add-on mod and should be installed after OHII v1.3
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Old 09-06-11, 01:12 PM   #7
Trevally.
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Quote:
Originally Posted by Faamecanic View Post
It seems the NAV map (access by the Helm wheel) does not match the terrain in Kiel and other areas.

I set my course out of Keil and thru the Canal...and good thing I didnt hit a TC higher than 32x. I popped up on the bridge and WHOA!!! I was heading right toward and island where the map showed a open channel.

Same thing with some of the channels were in the city at the end of Keil canal.
Quote:
Originally Posted by Sartoris View Post
The same thing happened to me. Gave me such a scare!
Does your map not show this




Or do you mean some other area
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Old 09-09-11, 10:10 AM   #8
Terminator
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Wow a very great mod for SH5.
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Old 09-09-11, 10:44 AM   #9
Magic1111
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Quote:
Originally Posted by Terminator View Post
Wow a very great mod for SH5.
Welcome aboard!!!
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Old 09-09-11, 04:25 PM   #10
Lt_Werner
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I also have no internal engine sound. How do you fix it ?
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Old 09-09-11, 05:22 PM   #11
Trevally.
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Thanks to Stormfly who send me this fix

OHII fixed sound v1.3

Install if you are missing the engine sounds
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Old 09-09-11, 08:36 PM   #12
Jester_UK
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Fairly minor thing, but I thought I'd mention it:

There's a mis-match between ship types between the full version of OH II (v 1.3) and TDW's multiple UI mod (v 6.7.0).

Firstly it seems that most of the new ships don't trigger the creation of destroyed marks on the map (TDW UI feature).

Secondly, some of the new ships are mis matched with ship types in TDW's mod. For example, last night I sank a SV' ATOD Large Passenger Ship (8843 tons). In TDW's logbook it was recorded as an SV Fishing Vessel (81 tons). It was however correctly recorded (both type and tonnage) in the default captain's log.
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Old 09-10-11, 03:29 AM   #13
Lt_Werner
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Quote:
Originally Posted by Trevally. View Post
Thanks to Stormfly who send me this fix

OHII fixed sound v1.3

Install if you are missing the engine sounds
Thank you
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Old 09-14-11, 04:16 PM   #14
naelyan
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Default Good job

This mod is very good keep up the good work
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Old 09-14-11, 04:22 PM   #15
bademeister
Nub
 
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Default thank you very much

This mod is what i have waited for, since the release of sh5.
In my opinion the stock sh5-campaign was the most annoying thing in this game. Your mod is a very important step to make sh5 playable.
thx
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