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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Bilge Rat
![]() Join Date: Sep 2010
Posts: 1
Downloads: 14
Uploads: 0
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great mod, thanks!
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#2 |
Silent Hunter
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#3 |
Swabbie
![]() Join Date: Jun 2010
Posts: 5
Downloads: 61
Uploads: 0
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There is only one problem, I can't get to download the file. When I try to, it says I've downloaded too much for today. However I only downloaded one file today!
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#4 | |
Silent Hunter
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Best regards, Magic |
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#5 |
Seaman
![]() Join Date: Aug 2011
Posts: 32
Downloads: 8
Uploads: 0
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What is this the mod TDW_Mines_Subnets_Spottable (OH II v1.3)?
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#6 |
Navy Seal
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The mines and subnets in OHII can't be spotted by your crew.
You can download a map frompost 1 to show where they are so you can take action in those areas. The "TDW_Mines_Subnets_Spottable (OH II v1.3)" mod is added for those you want to detect the mines. this will allow your sonar to hear them. It is an add-on mod and should be installed after OHII v1.3 |
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#7 | |
Navy Seal
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![]() ![]() ![]() Or do you mean some other area ![]() |
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#8 |
Bilge Rat
![]() Join Date: Jul 2007
Posts: 1
Downloads: 24
Uploads: 0
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Wow a very great mod for SH5.
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#9 |
Silent Hunter
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#10 |
Watch
![]() Join Date: Feb 2005
Posts: 29
Downloads: 90
Uploads: 0
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I also have no internal engine sound. How do you fix it ?
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#11 |
Navy Seal
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Thanks to Stormfly who send me this fix
![]() OHII fixed sound v1.3 Install if you are missing the engine sounds |
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#12 |
Electrician's Mate
![]() Join Date: Aug 2010
Posts: 131
Downloads: 107
Uploads: 0
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Fairly minor thing, but I thought I'd mention it:
There's a mis-match between ship types between the full version of OH II (v 1.3) and TDW's multiple UI mod (v 6.7.0). Firstly it seems that most of the new ships don't trigger the creation of destroyed marks on the map (TDW UI feature). Secondly, some of the new ships are mis matched with ship types in TDW's mod. For example, last night I sank a SV' ATOD Large Passenger Ship (8843 tons). In TDW's logbook it was recorded as an SV Fishing Vessel (81 tons). It was however correctly recorded (both type and tonnage) in the default captain's log. |
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#13 | |
Watch
![]() Join Date: Feb 2005
Posts: 29
Downloads: 90
Uploads: 0
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#14 |
Bilge Rat
![]() Join Date: Sep 2009
Posts: 1
Downloads: 101
Uploads: 0
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This mod is very good keep up the good work
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#15 |
Nub
![]() Join Date: Sep 2009
Posts: 2
Downloads: 102
Uploads: 0
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This mod is what i have waited for, since the release of sh5.
In my opinion the stock sh5-campaign was the most annoying thing in this game. Your mod is a very important step to make sh5 playable. thx ![]() ![]() |
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