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03-16-11, 07:34 AM | #1 |
Gunner
Join Date: Apr 2005
Posts: 91
Downloads: 244
Uploads: 0
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Dear,
I have a problem with v.1, 3. I tested in Naval Academy / Canon. I set fire to a first vessel, then the second shot. Gradually the fps went down, 60 to 2! I redid the test with v.1, 2, and then everything was normal, the fps did not move. |
03-16-11, 09:24 AM | #2 | |
Black Magic
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Let's try something: disable all mods except for this fire damage one and repeat the Naval Academy Canon mission. See if you experience the same problem or not. |
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03-16-11, 10:15 AM | #3 |
Ocean Warrior
Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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Thanks to open the file TWD (it's S3D file friend now)!
And looking at the file I found a small bug: the particle ID generate by the large_fire_damage is the same of the main node, resulting in a looping what is probably causing the problem related in the post above. The others nodes/Ids are ok. I didn't tested it in game yet (i'm at my office now), but will do later.
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03-16-11, 10:18 AM | #4 | |
Black Magic
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03-16-11, 10:32 AM | #5 |
Black Magic
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v1.4 released. See post #1 for details.
This fixes the looping bug in the large fire damage that will cause FPS to drop to very low numbers. Thanks to Rubini for pointing this out |
03-16-11, 11:14 AM | #6 |
Gunner
Join Date: Apr 2005
Posts: 91
Downloads: 244
Uploads: 0
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The v1, 4 is much better, no problems fps.
Thank you |
03-16-11, 11:21 AM | #7 |
Black Magic
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The bright side of the looping bug in v1.3 is that you know the mod is working correctly So for those who think that fire doesn't cause damage to ships they should be convinced now.
Thank Rubini for pointing out my error in v1.3 |
03-16-11, 11:22 AM | #8 |
Seasoned Skipper
Join Date: Jan 2011
Location: Groningen, The Netherlands
Posts: 709
Downloads: 101
Uploads: 6
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Luckily I checked out this thread again; earlier today I installed v1.3, but also the St.Nazaire&Schluess mod. Everything worked fine until I met a convoy, all of a sudden frame rate drops to (litterary) 1 fps.
Now I was thinking it had something to do with the st.nazaire&schlues mdo, but I just remembered, one of the convoys escorts was on fire. So I guess the FPS drop I experienced could have been caused by the destroyer that was on fire and the 'loop' in v1.3?
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03-16-11, 11:24 AM | #9 | |
Black Magic
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