SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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03-15-11, 09:33 AM | #1 |
Navy Seal
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Im searching but cant find it
I bet Stoianm knows where it is |
03-15-11, 09:43 AM | #2 |
Ocean Warrior
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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Originally Posted by TheDarkWraith Here is something to try for those of you having CTDs or using 32 bit OS: Try this only if you have at least 2 GByte of RAM and at your own risk and using Vista/Win7 32 bit version. First download the explorer from http://www.ntcore.com/exsuite.php Next make a backup copy of SH5.exe. Then start "CFF Explorer" and open the orginal SH5.exe file. Now go to NT Header/File Header and click File Header. There you will find a button labeld "click here". Click it and select the mark at "App can handle> 2gb adressest " Save the modified EXE, overwrite the orginal one (You do have your backup of it in a safe location right?). If you run Windows Vista 64 or Windows XP 64 or Win7 64 you're ready and didnt need to read on. The rest is only for Windows Vista 32/Win7 32 or maybe Windows XP. Now make Windows Vista/Win7 (32-Bit) ready to support more than 2 GByte. Open a command prompt with Administration rights. You find it under "Programs->Accessories->Command prompt" click right and select "run as administrator". Enter "bcdedit /set IncreaseUserVA 3072" (without quotes) in the command window and press enter. After that restart windows To reset back to 2GB limit: to reset the Increased User Adressspace just start the commandline prompt with Admin right again and enter "bcdedit /set IncreaseUserVA 2048" See if the above helps at all Another idea is to install previous version of DirectX ( < v11). I have Win7 64bit but ALWAYS install previous DirectX versions for compatibility reasons. Go to Microsoft's website and search for DirectX. Run the DirectX web installer from their website. You can have DirectX9 AND DirectX11 installed on Win7. EDIT: just checked the sh5.exe file and it's large address aware so enabling the 3GB switch in 32bit OSs should help: Microsoft (R) COFF/PE Dumper Version 9.00.30729.01 Copyright (C) Microsoft Corporation. All rights reserved. Dump of file sh5.exe PE signature found File Type: EXECUTABLE IMAGE FILE HEADER VALUES 14C machine (x86) 5 number of sections 4BCE9A96 time date stamp Wed Apr 21 01:26:30 2010 0 file pointer to symbol table 0 number of symbols E0 size of optional header 122 characteristics Executable Application can handle large (>2GB) addresses 32 bit word machine |
03-15-11, 09:50 AM | #3 |
Officer
Join Date: Feb 2011
Location: The Pampas
Posts: 239
Downloads: 27
Uploads: 0
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Thx stoianm and Trevally.
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03-15-11, 09:52 AM | #4 |
Seasoned Skipper
Join Date: Aug 2010
Location: 49°44´N 129°40´E
Posts: 665
Downloads: 124
Uploads: 7
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Hi TheDarkWraith!
Once through the free camera there was a strange situation with IRAI: when a plane plunged into the boat immediately, but the plane continued to see the boat and fired its machine guns, although the boat has long been located at a depth of 90 m.
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Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ... |
03-15-11, 10:05 AM | #5 |
Ocean Warrior
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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i had the same plane behavior... i was atacked by planes when i was submerged at 99 meters
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03-15-11, 01:42 PM | #6 |
Black Magic
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Yes this is a problem with the plane AI. There is only one function available for whether the plane has a contact or not. This function says yes or no as to whether it does. I cannot determine the depth of the contact (like you can with ships) and thus if the plane has a contact it will attack it (if it has bombs or torpedoes available). Doesn't matter if the contact is at 3000m or -300m the plane will still try to attack it This can only be fixed by the devs via a patch.
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03-15-11, 02:59 PM | #7 |
中国水兵
Join Date: Mar 2010
Location: 47°46′46″N, 37°14′51″E
Posts: 271
Downloads: 231
Uploads: 0
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I shoot them myself
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03-15-11, 04:35 PM | #8 |
Seasoned Skipper
Join Date: Mar 2008
Posts: 698
Downloads: 262
Uploads: 0
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I'm running this with TDW's UI/TDC mod and the "U-boat Historical Specs" mod.
My order is this: 1 NewUIs_TDC_6_3_7_TDW 2 U-boat Historical Specifications 3 IRAI_0_0_30_TDW I noticed that IRAI overwrites some files in the historical specs mod. Is this going to be a problem? |
03-15-11, 04:44 PM | #9 |
Admiral
Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
Uploads: 0
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I had a strange problem with this mod (it was in MO) but i guess its the same AI mod. sometimes the escorts ignore me. One time i made a submerged attack and i struck a couple of targets. The escorts where in the back of the convoy and just kept sailing at slow speed with no interest in tracking me down even though it was good weather. The other situation was when i was attacking on the surface when fog. I could barely see the ship but attacked a few. I killed 5 ships and there was 1 escort . But the escort just kept sailing in the front of the convoy and also showed no interest in finding out what was happening behing him.
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
03-15-11, 05:47 PM | #10 | ||
Black Magic
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Quote:
Quote:
If an escort is leading a convoy and it's the only escort then yes it will just keep leading the convoy. Beware airplanes though as it will be radioing for help via air cover and from other warships in the area. |
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