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Old 03-15-11, 09:33 AM   #1
Trevally.
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Im searching but cant find it

I bet Stoianm knows where it is
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Old 03-15-11, 09:43 AM   #2
stoianm
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Quote:
Originally Posted by Trevally. View Post
Im searching but cant find it

I bet Stoianm knows where it is

Originally Posted by TheDarkWraith
Here is something to try for those of you having CTDs or using 32 bit OS:

Try this only if you have at least 2 GByte of RAM and at your own risk and using Vista/Win7 32 bit version.
First download the explorer from http://www.ntcore.com/exsuite.php
Next make a backup copy of SH5.exe. Then start "CFF Explorer" and open the orginal SH5.exe file.
Now go to NT Header/File Header and click File Header. There you will find a button labeld "click here". Click it and select the mark at "App can handle> 2gb adressest "
Save the modified EXE, overwrite the orginal one (You do have your backup of it in a safe location right?).
If you run Windows Vista 64 or Windows XP 64 or Win7 64 you're ready and didnt need to read on. The rest is only for Windows Vista 32/Win7 32 or maybe Windows XP.
Now make Windows Vista/Win7 (32-Bit) ready to support more than 2 GByte.
Open a command prompt with Administration rights. You find it under "Programs->Accessories->Command prompt" click right and select "run as administrator".
Enter "bcdedit /set IncreaseUserVA 3072" (without quotes) in the command window and press enter.
After that restart windows

To reset back to 2GB limit:
to reset the Increased User Adressspace just start the commandline prompt with Admin right again and enter "bcdedit /set IncreaseUserVA 2048"

See if the above helps at all

Another idea is to install previous version of DirectX ( < v11). I have Win7 64bit but ALWAYS install previous DirectX versions for compatibility reasons. Go to Microsoft's website and search for DirectX. Run the DirectX web installer from their website. You can have DirectX9 AND DirectX11 installed on Win7.

EDIT:

just checked the sh5.exe file and it's large address aware so enabling the 3GB switch in 32bit OSs should help:

Microsoft (R) COFF/PE Dumper Version 9.00.30729.01
Copyright (C) Microsoft Corporation. All rights reserved.

Dump of file sh5.exe
PE signature found
File Type: EXECUTABLE IMAGE
FILE HEADER VALUES
14C machine (x86)
5 number of sections
4BCE9A96 time date stamp Wed Apr 21 01:26:30 2010
0 file pointer to symbol table
0 number of symbols
E0 size of optional header
122 characteristics
Executable
Application can handle large (>2GB) addresses
32 bit word machine
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Old 03-15-11, 09:50 AM   #3
Jaguar
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Thx stoianm and Trevally.
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Old 03-15-11, 09:52 AM   #4
Obelix
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Hi TheDarkWraith!
Once through the free camera there was a strange situation with IRAI: when a plane plunged into the boat immediately, but the plane continued to see the boat and fired its machine guns, although the boat has long been located at a depth of 90 m.
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Old 03-15-11, 10:05 AM   #5
stoianm
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Quote:
Originally Posted by Obelix View Post
Hi TheDarkWraith!
Once through the free camera there was a strange situation with IRAI: when a plane plunged into the boat immediately, but the plane continued to see the boat and fired its machine guns, although the boat has long been located at a depth of 90 m.
i had the same plane behavior... i was atacked by planes when i was submerged at 99 meters
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Old 03-15-11, 01:42 PM   #6
TheDarkWraith
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Quote:
Originally Posted by Obelix View Post
Hi TheDarkWraith!
Once through the free camera there was a strange situation with IRAI: when a plane plunged into the boat immediately, but the plane continued to see the boat and fired its machine guns, although the boat has long been located at a depth of 90 m.
Yes this is a problem with the plane AI. There is only one function available for whether the plane has a contact or not. This function says yes or no as to whether it does. I cannot determine the depth of the contact (like you can with ships) and thus if the plane has a contact it will attack it (if it has bombs or torpedoes available). Doesn't matter if the contact is at 3000m or -300m the plane will still try to attack it This can only be fixed by the devs via a patch.
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Old 03-15-11, 02:59 PM   #7
SashaKA001
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I shoot them myself
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Old 03-15-11, 04:35 PM   #8
Dignan
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I'm running this with TDW's UI/TDC mod and the "U-boat Historical Specs" mod.

My order is this:

1 NewUIs_TDC_6_3_7_TDW
2 U-boat Historical Specifications
3 IRAI_0_0_30_TDW

I noticed that IRAI overwrites some files in the historical specs mod. Is this going to be a problem?
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Old 03-15-11, 04:44 PM   #9
oscar19681
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I had a strange problem with this mod (it was in MO) but i guess its the same AI mod. sometimes the escorts ignore me. One time i made a submerged attack and i struck a couple of targets. The escorts where in the back of the convoy and just kept sailing at slow speed with no interest in tracking me down even though it was good weather. The other situation was when i was attacking on the surface when fog. I could barely see the ship but attacked a few. I killed 5 ships and there was 1 escort . But the escort just kept sailing in the front of the convoy and also showed no interest in finding out what was happening behing him.
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Old 03-15-11, 05:47 PM   #10
TheDarkWraith
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Quote:
Originally Posted by Dignan View Post
I'm running this with TDW's UI/TDC mod and the "U-boat Historical Specs" mod.

My order is this:

1 NewUIs_TDC_6_3_7_TDW
2 U-boat Historical Specifications
3 IRAI_0_0_30_TDW

I noticed that IRAI overwrites some files in the historical specs mod. Is this going to be a problem?
not at all

Quote:
Originally Posted by oscar19681 View Post
I had a strange problem with this mod (it was in MO) but i guess its the same AI mod. sometimes the escorts ignore me. One time i made a submerged attack and i struck a couple of targets. The escorts where in the back of the convoy and just kept sailing at slow speed with no interest in tracking me down even though it was good weather. The other situation was when i was attacking on the surface when fog. I could barely see the ship but attacked a few. I killed 5 ships and there was 1 escort . But the escort just kept sailing in the front of the convoy and also showed no interest in finding out what was happening behing him.
IRAI assigns escorts duties randomly. It's quite possible that these escorts in the back were assigned to guard convoy or protect convoy and as such they have to stay with the convoy until you come within a certain range of it.

If an escort is leading a convoy and it's the only escort then yes it will just keep leading the convoy. Beware airplanes though as it will be radioing for help via air cover and from other warships in the area.
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