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#1 |
Stowaway
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Okay guys, after eyeing it for some time now, I believe I want to get IL-2 1946. But I have a few questions.
First of, what kind of computer do you need to run this game?? Right now my comp runs Sh3 pretty well and Sh4 the same but not Sh5 at all. Secondly, what is the campaign like in detail?? Third, just HOW MANY planes can be flown here?? Fourth, is the disc like Sh3?? As in I can install it and play without the disc so I can put it on multiple computer and play LAN games with my friends in the same house. And finally, any glaring bugs or glaringly awesome features I should know?? Thanks guys |
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#2 | ||||||
Rear Admiral
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but below here are the game's specs. Quote:
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however the sim lives up when played in multiplayer with friends and such (you can also use DCG to play a online coop campaign) Quote:
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HunterICX
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![]() Last edited by HunterICX; 03-07-11 at 06:57 AM. |
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#3 | |
Stowaway
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#4 |
Navy Seal
![]() Join Date: Apr 2008
Location: Banana Republic of Germany
Posts: 6,170
Downloads: 62
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The only downside of Il2 is the awful AI.
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Putting Germ back into Germany. ![]() |
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#5 |
Navy Seal
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To clarify, the frustrating thing about the IL-2 AI isn't so much that it's completely unworkable, it's just that it's stupidly deadly - in equal parts to you and itself. AI planes, unless you dumb them down, are a little too good at shooting, and while they're not terrible at evading you, they aren't very smart about survival either. Their only tactic is to turn or dive violently to shake you off their tail, then try to get on yours. The AI pilots don't "think" much about energy and are often poor at exploiting their planes' advantages. Usually that means that encounters with the enemy end up very deadly for everyone involved. Always irked me a bit.
As for campaigns, it's also worth pointing out that besides the 'dynamic' generator, there are also scripted campaigns, with many made by the community. While the idea of scripted may be sort of archaic, I actually found myself enjoying them a lot. There's a lot of well-designed story-driven campaigns out there that I had much more fun with than the dynamic stuff. And yes, the game is a multiplayer workhorse. By this point it's very stable for the purpose and you'll always find lots of people to play with. |
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#6 | |
Stowaway
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#7 |
Gunner
![]() Join Date: Mar 2010
Location: so california
Posts: 98
Downloads: 118
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IL2 is a heavily modded game. unlike SH series wheres its alot of mods used at your preferance, IL has megamods that covers all the bases. U can then use the jgsme to adjust as u wish. check out:
http://ultrapack.il2war.com/index.php/board,7.0.html the new version shouuld be out next week. this mod adds even more planes, prop and early jets. check out the ghost skies server for action also. http://www.ghostskies.com/ regardless of version what u fly, UP, HFX, vanilla i would join a sqd. flying as a member of a group is fun and u can learn alot. all depends on theatre and what planes u like to fly. http://forums.ubi.com/eve/forums/a/frm/f/48310655 |
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