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12-05-10, 03:33 PM | #211 |
Captain
Join Date: Jul 2007
Location: Somewhere under the ocean
Posts: 504
Downloads: 302
Uploads: 0
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Thanks but I prefer the UI mod that I am using out of the two so will stick with the attack scope I think!
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12-20-10, 04:41 PM | #212 | |
XO
Join Date: Mar 2008
Posts: 424
Downloads: 341
Uploads: 0
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Quote:
(http://www.1y2gm.com/t3009-el-esnorq...nort-schnorkel) |
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02-09-11, 04:11 AM | #213 |
Stowaway
Posts: n/a
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Whats may be wrong with my mod list and may be something there not needed, something dont work with other, and something important i dont have. i not played yet in SH5, just chosen mods, and may be all this will give a bugs in the game. I installed this order of mods:
Grossdeutscher Rundfunk Enhansed FunelSmoke by Hansolo78 ImprovedWaves Improved Pitch&Roll Torpedo mod v0.1 W_Clear: Environment 5.0 Sober: sobers base wave mechanics for SH5 V11 Conus00 and SteelViking: Compatible Conus00's Graphic Mod+SV's work SteelViking: SteelViking's Interior Mod v1.2 Reboot's water drips 1.1 ddrgn: U-boat Historical Specifications 1.4 BARF 1.3 full BARF 1.1 HP balance Damage assessment Critical hits 1.1 Torpedos TheDarkWraith: FX Update_0_0_11_ByTheDarkWraith TheDarkWraith & Arclight:FX_Update_0_0_11_BARF_1_3_Full_Fix TheDarkWraith: FX_Update_0_0_11_UHS_Fix TheDarkWraith: NewUIs_TDC_6_3_7_ByTheDarkWraith ERM Reaper7 NightVision U-Jagd Chrono No contact shapes or colors no contact line No contact tails Sub Warship Merchant Same shape Waypoint contacts no symbols Waypoint contacts no tails Trevally: Trevally Harbour & Kiel Canal Pilot v2.4 Abd_von_Mumit: Patrol Routine Scripts v 01_02 by AvM TheDarkWraith: IRAI_0_0_30_ByTheDarkWraith No Hydrophone on Surface no aircraft spotting Oby: AirTorpedoes Vickers03: SUB_hyd_fix_SH5 TheDarkWraith: SubFlags_0_0_6_byTheDarkWraith TheDarkWraith: Sub_Exhaust_1_0_5_byTheDarkWraith Heretic: MightyFine Crew Mod 1.2.1 Alt w beards MFCM 1.2.1 OPTIONAL crash dive workaround Athlonic: Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120 avee: No magic skills v1.5 MCCD compatible Cerberus62: Historical Ship Equipment 1_3 Ailantd: AilBubbles 1.0 Ailantd: AilClouds 3_0 Ailantd: AilSmoke 1_7 Cerberus62: Additional Merchant Ships 1.1 Trevally: Trevally's tutorials Magnum: Open Horizons TheDarkWraith: Mines TheDarkWraith: Subnets Sober: fog mechanics for SH5 V3 toniloCoyote: Real Dimensions 3-01 Cfgs A Fistful of Emblems v1.51 Royale Adio's Turm Emblems Package Shadow Improvement Mod 110% Realism v1.1 by PurpleCity NewUIs TDC 6.3.0 Compatible Capthelms Audio+SV Toush Ups Depth Keeping Problem TheDarkWraith Manos scope mod Icebergs 2.0 and Ui-Boat v2.2 followed order in Magnum Opus, but not exactly becouse there some mods that i dont need and some that not in list in Magnum Opus, as you see. And when i launched the game with all of this i got a bug in main menu when i had some empty windows and couldnt do anything. After i delete Ui-Boat v2.2. Main Menu got work and after i delete all mods and installed Ui-Boat v2.2 on clear stock this worked too. I want max realism in the game. |
02-09-11, 06:45 AM | #214 | |
Ocean Warrior
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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Quote:
http://www.subsim.com/radioroom/showpost.php?p=1593884&postcount=954 |
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02-09-11, 07:32 AM | #215 |
Officer
Join Date: May 2010
Location: Germany
Posts: 237
Downloads: 167
Uploads: 0
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I have seen the "Remove grain effect"-Mod listed here. Is that about the grainy shadows? I would love to get rid of those, but cannot find a download. Can anyone help with a link?
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02-13-11, 12:03 AM | #216 |
Convicted Ship Killer
Join Date: Mar 2009
Location: Just out of sight... plotting your course and speed
Posts: 846
Downloads: 371
Uploads: 1
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Here is mine... better late than never, eh?
Grossdeutscher Rundfunk A Fistful of Emblems v1.51 Accurate German Flags Enhanced FunelSmoke_by HanSolo78 Environment 5.0 MOD No Damn Bubbles, No Damn Halo Mod No Logo Intro Menu_Animation v. 01.00 by AvM AilClouds AilSmoke 1.7 ALTAC Bowfin_Seabed_V1.0 Critical hits 1.1 Torpedos Danevangs PS 1.0 Type VIIC-std Blauschwartz 58-2 Elite German Black & Copper Torpedo GWX Compass Rose Grid for SH5 Improved_soundman ImprovedWaves_Improved Pitch&Roll IRAI_0_0_29_ByTheDarkWraith NewUIs_TDC_6_3_0_ByTheDarkWraith NewUIs_TDC_6_3_0_AltAdvSpeedGraphics_by_naights new_KM_binos MightyFine Crew Mod 1.2.1 Alt faces Old Style Explosions V1.1 Patrol Routine Scripts v. 01.02 by AvM Krauters Automated Scripts (v5_0_0 compatible) NewUIs_TDC_6_3_0_No_Hydrophone_On_Surface_No_Aircr aft_Spotting sobers no footstep sound mod sobers realistic hydrophone operator SH5 sobers red ladder mod SV&Com Underwater Mod Sub_Exhaust_1_0_1_byTheDarkWraith WoGaDi Mod BetaFive Wooden_Lifeboats_Mod_1.1 Lite Campaign LC 1.2 SD_MapCourseLine_tiny_arrows_ocred Capthelms SH5 Audio Mod Touch up for Capthelm's Audio Open_Horizons German U-Boat Internal Routine SFX German U-Boat Hydrophone SFX U-Boat Ballast Tanks SFX U-Boat Propulsion SFX U-Boat Radio Room Telemetry SFX U-Boat Watch Crew Routine SFX Trevally Harbour & Kiel Canal Pilot v2.4 Trevally Automated Scripts v0.5 sobers base wave mechanics for SH5 V12 VII-C Skin by Naights Depth_Keeping_Problem_UHS_patch_HB_1_0_0_TheDarkWr aith
__________________
Akula4745 "If you sit by the river long enough... the body of your enemy will float by -- SunTzu" |
02-13-11, 12:08 AM | #217 | |
Ocean Warrior
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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Quote:
thanks! P.S. i did not saw in your list ClimateZones ACS 5.0 - most people say that it is like a fix for env5 |
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02-13-11, 07:16 PM | #218 | |
Convicted Ship Killer
Join Date: Mar 2009
Location: Just out of sight... plotting your course and speed
Posts: 846
Downloads: 371
Uploads: 1
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Quote:
Thanks! I will check out the climatezones mod. On the WoGaDi = working gauges dials - it should in the SH5 downloads - or search the forum. It has its own thread in the workshop. As for the improved soundman - no idea where I got that one. I got way too many SH5 mods... LOL If you want it PM me your email addy and I will send it to ya.
__________________
Akula4745 "If you sit by the river long enough... the body of your enemy will float by -- SunTzu" |
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02-13-11, 07:23 PM | #219 | |
Ocean Warrior
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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Quote:
As for improvement soundman i know the settings that can be done in contact.cfg but i am curious to see the mod - maybe is changing some others files - so ckeck you PMs pls cheers P.S. put your IRAI_0_0_29_ByTheDarkWraith after NewUIs_TDC_6_3_0_ByTheDarkWraith and at the end of IRAI_0_0_29_ByTheDarkWraith add Airtorpedoes mod. |
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02-13-11, 07:25 PM | #220 | |
Black Magic
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Quote:
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02-13-11, 07:30 PM | #221 |
Ocean Warrior
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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03-12-11, 11:10 AM | #222 |
Loader
Join Date: Jan 2011
Posts: 83
Downloads: 105
Uploads: 0
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good list
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03-18-11, 11:30 PM | #223 |
Seasoned Skipper
Join Date: Mar 2008
Posts: 698
Downloads: 262
Uploads: 0
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Thought since I'm new to SH5 I would throw my mod list in. Are any of these in the wrong order or duplicative?
1 NewUIs_TDC_6_3_7_TDW 1a Manos Scopes-patch for 8x5 3 BRF 1.3 full 4 MightyFine Crew Mod 1.2.1 Alt w beards 5 Real Environment MOD 6 FX_Update_0_0_15_TDW 6b FX_Update_0_0_15_BARF_1_3_Full_Fix 7 IRAI_0_0_30_TDW= 8 DBSM SH5 v1.3 9 Trevally Tutorials - All v0.2 (for TDW UI)= |
03-18-11, 11:34 PM | #224 | |
Black Magic
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Quote:
You should also install the sub hydrophone fix to prevent a CTD when using the hydrophone to listen for a sub. |
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03-19-11, 03:03 AM | #225 |
Grey Wolf
Join Date: May 2005
Posts: 887
Downloads: 119
Uploads: 0
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Wanna throw mine in there. its nice and simple
Magnum Opus v.0.1 Magnum Opus patch 2 Shadow Improvement Mod Archlight_MRP Is there any mods magnum opus has missed that can add to my gameplay experience? Im still having trouble with tc going to 1 when spotting Destroyers (watch crew never saw them) and bad hydrophone operator.. |
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