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04-10-10, 01:46 AM | #16 |
Silent Hunter
Join Date: Aug 2006
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You can keep the Observation Scope lowered with python scripting. DarkWraith did that with his UI mod.
As part of the def InitializeScript(): block in data\Scripts\Menu\Page Default Hud.py, add the line in green as shown (make sure it's indented like the lines above it) below. It would be line 2816 of the default script. Code:
SetDepthScaleType( DepthScaleTypes.Shallow ) InitializeMapTools( True ) Game.SubmarineCommands.ExecuteCommand( "Lower_whole_obs_periscope" ) def UnloadScript(): Menu["DisplayPlayerGuidanceButtonByName"] = None |
04-10-10, 12:50 PM | #17 |
Korvettenkapitän
Join Date: Apr 2005
Location: Toronto
Posts: 918
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Thanks Ky, now I just got to figure out how to edit .py files ;] LOL NM guess notepad does the trick
Last edited by ddrgn; 04-10-10 at 02:08 PM. |
04-13-10, 07:11 AM | #18 | |
The Old Man
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Quote:
Also, I was searching for a usable GR2 editor. I found Granny Editor but it costs $12,000.00 US. Does a GR2 editor exist that actually lets you do something to the model that doesn't cost a small fortune? |
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04-13-10, 11:49 AM | #19 |
Silent Hunter
Join Date: Aug 2006
Posts: 3,528
Downloads: 117
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Use the attack scope, that one doesn't auto raise when you go back to it like the obs scope does. Or just quickly slam PageDown when you get to the obs scope screen and hope for the best!
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06-12-10, 03:21 AM | #20 |
Ace of the deep .
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How did Reboot get the drips from the bunker to inside the sub ? Did he use goblin ? I want to pack the sub with provisions/ boxes etc .
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07-02-10, 11:12 PM | #21 |
Ace of the deep .
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01-17-11, 11:05 AM | #22 |
Torpedoman
Join Date: Dec 2010
Posts: 112
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does editing a file in goblin editor make the change a perminent? or do you need to use jdgme to install it?
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01-18-11, 11:59 AM | #23 |
Planesman
Join Date: Jan 2010
Posts: 190
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When you save it, it does, It is always a good idea to make a backup of the /data folder.
and sober, that usually means that you did something wrong, like didnt load a sim or zone, when you have lots of them, or removed a controller you could try reloading wish I could see the whole window.
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03-05-11, 06:57 AM | #24 |
Silent Hunter
Join Date: Apr 2002
Location: standing watch...
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I hope someone can help me with this. I followed the instructions and loaded the torpedo sim file to check out the parameters, but I get an error message and every file has the notation "lost controllers" and I cant seem to open any file.
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03-08-11, 10:28 AM | #25 |
Ace of the Deep
Join Date: Mar 2005
Location: Bucharest, Romania
Posts: 1,058
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did you load the torpedo gr2 file before the sim file?
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05-17-11, 04:12 AM | #26 |
Stowaway
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my
Hello my darling
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08-07-11, 12:52 PM | #27 |
Nub
Join Date: Aug 2011
Posts: 2
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Question
I am sorry to use this thread and I have lost myself in all the threads
I hear alot about this Goblin Editor for modding or changing files... BUt where can I download it?? Thankyou In advance Baker |
08-07-11, 12:54 PM | #28 |
Black Magic
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it's in your \Silent Hunter 5 folder. The devs included it with the game
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08-07-11, 12:56 PM | #29 |
Nub
Join Date: Aug 2011
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Ohh man I feel so silly now Darn me darn old me
THANKYOU Last edited by Baker1982; 08-07-11 at 01:04 PM. Reason: Guess I am stuck then:( have a steam download of the game.. can't find anything:( ohh well |
08-07-11, 07:36 PM | #30 |
Black Magic
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