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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Lucky Sailor
![]() Join Date: Oct 2010
Location: Rome
Posts: 4,273
Downloads: 81
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I fully understand the Human vs AI reaction time issue... but....
Don't you guys get really bored sailing to the Caribbean or other far off places at 8kts at 128x? I mean i go bonkers a 20kts at 1024 waiting to cross vast expanses of mindless ocean. And yes I have unlimited fuel turned on. I'd rather play a more real game, but I get bored too quick. EDIT: Missed some of the thread, and I was really interested in Frau K's answer, and I got it. Still interested in others answers. EDIT2: Was having issues with SC3H setting the times, sneaky sneaky way to force ya to read the pdf! Which i have no problem doing! (Side note: I think the GWX PDF is almost more awesome than the mod itself. Insane work people! ![]() Last edited by Gargamel; 10-21-10 at 02:18 AM. |
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#2 | |
Rear Admiral
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But typically if I'm just sitting there with the game running, I will have the TV on in the same room and find something to watch, or I'll be reading a book, or doing something else that I can stop doing immediately if anything happens in the game that requires my attention. Other times I'll be up doing things in the same room - household chores like dusting or folding laundry. I'll go in and out of the room to do stuff as long as it doesn't involve getting out of earshot or so distracted that I miss an alert. In a way that increases the realism for me, in RL it's not like a u-boat commander spent an entire patrol standing over the chart table monitoring their progress or up on the bridge assisting with the watch. He had to eat, sleep, and find ways to kill time when nothing was going on that required his immediate oversight or intervention. And with a good crew, that was probably most of the time. I remember reading in one of Buchheim's books - I think it was U-Boat War - where he quoted Heinrich Lehmann-Willenbrock saying something like, a u-boat commander's first priority and most important "duty" was to be asleep whenever and however much he could... simply because, once they went into action, it might turn out to be a very long ordeal (either on offense or defense) during which he would have to be awake, alert, and making crucial split-second decisions for hours at a time. So, you know, for increased realism... plot your course, go to 128 TC, and have a good nap. Just make sure the volume's high enough that any alert will be loud enough to wake you up. ![]() |
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#3 | ||
Grey Wolf
![]() Join Date: Aug 2007
Location: ...somewhere in the swamps of Jersey.
Posts: 911
Downloads: 157
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Never stand when you can sit Never sit when you can lay down Never stay awake when you can sleep 'cause you never know when you'll get another chance
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...I fought in many guises, many names, but always me. Patton
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#4 | |
A-ganger
![]() Join Date: Aug 2003
Location: Back at Sea
Posts: 75
Downloads: 87
Uploads: 0
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It happens constantly that my frame rate drops for some seconds when something is near me. Most of convoys that i find are not from the bdu messages but from my frame rate "sensor" (the most reliable piece of equipment installed on my boat). As soon as it drop it is time to dive and somethng is out there very far , it could be a ship a convoy a plane, dolphins or shrimps but something is out there and the hunt starts. |
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#5 |
Eternal Patrol
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I intentionally ignore those, just because I don't like to "game the game".
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“Never do anything you can't take back.” —Rocky Russo |
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#6 |
A-ganger
![]() Join Date: Aug 2003
Location: Back at Sea
Posts: 75
Downloads: 87
Uploads: 0
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yeah i know, but it happens so frequently that is hard to ignore them.
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#7 |
Ace of the Deep
![]() Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
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Hi,
if the frame rate drops suddenly, I tell myself that one man of my watch crew smelt some smoke in the air (in 'Das Boot' Buchheim writes that this sometimes happened). Then, I stay in the area a bit longer and look around, but usually don't find anything and continue my patrol. Cheers, LGN1 |
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#8 | |
Seaman
![]() Join Date: Sep 2010
Posts: 38
Downloads: 86
Uploads: 0
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#9 |
A-ganger
![]() Join Date: Aug 2003
Location: Back at Sea
Posts: 75
Downloads: 87
Uploads: 0
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i amnot sure if they are dolhins or shrimps but it is a sound of an animal of some kind. I ve got them on sonar from time to time. (in gwx , i do not not if they are in vanilla one)
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#10 |
Chief of the Boat
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#11 |
Kaiser Bill's batman
Join Date: May 2010
Location: AN72
Posts: 13,203
Downloads: 76
Uploads: 0
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You did that on porpoise!
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#12 |
Chief of the Boat
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LOL....I sea what you mean
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