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#1 |
Grey Wolf
![]() Join Date: Dec 2009
Posts: 897
Downloads: 0
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Woofiedog you don't need to have the Playable Panzer II, III & StuG v0.2,
stugIIIG_Mod_v1.0 mods enabled anymore as they are contained in the Steel Panzer 1.5 beta.You'll see the Stug IIII F missions included in the game menu. Cheers |
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#2 |
中国水兵
![]() Join Date: Mar 2005
Location: Basque Country
Posts: 284
Downloads: 366
Uploads: 0
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Fix for the Marder released by Stone 2009 in the russian Forums.
![]() ************************************************** ************ Fixed a problem with the sight of Marder , as well as an issue where , together with a platoon of machine gunners WPRA appear anti-aircraft guns. Download here: http://www.sukhoi.ru/forum/attachmen...9&d=1285670878 ************************************************** ************* |
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#3 |
Engineer
![]() Join Date: Dec 2006
Location: New England
Posts: 216
Downloads: 9
Uploads: 0
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Thank's for the information... will update my JSGME files!
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#4 |
Ace of the Deep
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Greeting Woofiedog mate!, long time no see from the UBI IL-2 forum days.
Best Regards Aces
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#5 |
Engineer
![]() Join Date: Dec 2006
Location: New England
Posts: 216
Downloads: 9
Uploads: 0
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Aces it is very good to hear from you... they still ask about IL2-MAT Manager from time to time.
Take it Easy! ![]()
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#6 |
Watch
![]() Join Date: Jan 2010
Posts: 28
Downloads: 0
Uploads: 0
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Thanks for the Marder III-fix, Txema. Now the gunsight works.
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#7 |
Medic
![]() Join Date: Mar 2005
Location: North Atlantic
Posts: 162
Downloads: 73
Uploads: 0
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Just d/led the 1.5 beta.
I currently have about every mod for SF active so, not knowing what the 1.5 beta includes, my question would be: What mods should I use with 1.5 beta? I would think the Sound mods would be okay but what else? Thanks!
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Theres nothing wrong with a little shooting as long as the right people get shot |
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