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08-17-10, 06:53 PM | #346 |
Commander
Join Date: Dec 2009
Location: Just east of the west coast.
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Don't know if you've already tried this, but I had CTD's with MFM during loading until I applied the 4GB patch (http://www.ntcore.com/4gb_patch.php).
You point it to SH3.exe (or any other program) and it makes a backup copy - then patches the executable to be able to access more virtual memory. Win XP also requires the addition of the '/3gb" parameter to the boot.ini file, not sure if this is needed for Win7. Just a shot in the dark, but maybe it'll help.
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08-18-10, 10:33 AM | #347 | |
Silent Hunter
Join Date: Nov 2002
Location: London. UK
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Quote:
Best regards. Fubar2Niner |
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08-18-10, 03:45 PM | #348 |
Chief of the Boat
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'd love some definitive advice when anyone finds out for sure
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Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
08-19-10, 04:11 AM | #349 |
Silent Hunter
Join Date: Nov 2002
Location: London. UK
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Hi Jim
If my memory serves you just upgraded your rig 64 bit OS I think. If so you only need the 4GB patch which can be found at the link in Capt. Morgan's, ( love the name ), post. Just follow the instructions which are simple. I've not had a single CTD since I started using it Hope this helps mate, if I can help in any other way please ask. Best regards. Fubar2Niner |
08-19-10, 07:12 AM | #350 |
Planesman
Join Date: Jan 2009
Location: Canada
Posts: 188
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I just saw this thread.
Amazing work. looks very good I have a question. I am using GWX 3.0 with MaGui 3.4 and I am wondering if the new ships will be in the manual to properly ID with the speed, mast, length, pictures, etc. Also, I downloaded the skin packs and some of the folders inside data/sea folder are empty. Is this normal to have empty folders. Tweety |
08-19-10, 10:37 AM | #351 |
Commander
Join Date: Dec 2009
Location: Just east of the west coast.
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GWX 3.0 and MaGui 3.3 here. Yes, they're all in the book.
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There are no great men, only great challenges that ordinary men are forced by circumstances to meet. -- Admiral William Halsey |
08-19-10, 02:48 PM | #352 | |
Ace of the Deep
Join Date: May 2008
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Quote:
As above I was running sh3+Lsh3v5 and my windows 7 64bit needed the 4Gb patch |
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08-19-10, 03:24 PM | #353 | |
Planesman
Join Date: Jan 2009
Location: Canada
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Quote:
Quote:
Last edited by Tweety; 08-19-10 at 07:28 PM. |
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08-20-10, 09:48 AM | #354 |
Planesman
Join Date: Jan 2009
Location: Canada
Posts: 188
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I couple of pics I took with MFM Beta.
The 1st pic shows a tanker in the manual. The 2nd pic of the same ship show the AOB in the manual. I am able to get this MFM beta(lite version) working. The regular wouldn't work with some mods so I used the lite version. I thought I would show these two pics in case there is a problem with the mod. Tweety |
08-25-10, 05:25 PM | #355 |
Frogman
Join Date: Dec 2009
Posts: 305
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Is it just me or does the MFM change how some ships sit in the water? Like their painted waterlines are sometimes lower or higher than the actual water, as if they were carrying different loads? I've only noticed this today after installing the MFM, but maybe it was always like that and I just never noticed.
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08-25-10, 11:45 PM | #356 | |
Silent Hunter
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Quote:
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08-26-10, 06:28 AM | #357 |
Frogman
Join Date: Dec 2009
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That's really cool.
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Oh worse than Hitler! You wouldn't find Hitler playing jungle music at three o'clock in the morning! |
08-26-10, 07:20 AM | #358 |
Silent Hunter
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@tweety: In all honesty I don't think that AOB shots for all of the ships will be completed. However, all of the vessels should have at least a profile shot for the rec manual.
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08-26-10, 08:39 AM | #359 |
Eternal Patrol
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The real books didn't have them. Why should we?
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08-26-10, 09:35 AM | #360 | |
Planesman
Join Date: Jan 2009
Location: Canada
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Thank you iambecomelife
I sure like having these new ships in the game, They look too beautiful to sink. Quote:
Tweety |
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