SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
07-26-10, 11:34 AM | #181 |
Eternal Patrol
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Are you referring to my DBSM sound files? They are standalone, and load with JSGME.
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07-26-10, 01:30 PM | #182 |
Commodore
Join Date: Mar 2007
Posts: 604
Downloads: 139
Uploads: 0
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How many torpedoes does Type IXD2 U-boat carry in your mod, Duci?
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07-26-10, 01:57 PM | #183 |
Rear Admiral
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you know what? If people are too lazy to D/L and install a free mod that cost them 0 manhours to make, im too lazy to answer questions. Because If im getting questions like "Is there an env mod" and "how many torpedos", then clearly you haven't.
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07-26-10, 02:46 PM | #184 |
Commodore
Join Date: Mar 2007
Posts: 604
Downloads: 139
Uploads: 0
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You know what? I am not too lazy to download your mod. I had downloaded and installed it just after its release but I had to reinstall entire SH4 right after that due to occurrence of mod-soup mess (lack of flags in Recognition Manual if you remember). So I cannot remember your Type IXD2 torpedo load-out. Therefore don't judge other people's questions by thinking in such narrow way: "You are lazy".
However now I do not intend to reinstall your mod. I only wonder if you have already finished your four years long research activity in this area! Last edited by Gorshkov; 07-26-10 at 03:10 PM. |
07-26-10, 03:22 PM | #185 | ||
Rear Admiral
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Quote:
Quote:
http://s3d.skwas.com/ http://winmerge.org/ http://www.gimp.org/ http://eliteforce2.filefront.com/fil...onverter;29412 Have fun! |
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07-26-10, 04:12 PM | #186 |
Ocean Warrior
Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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I'm too lazy to even ask questions.
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07-26-10, 04:15 PM | #187 |
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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07-26-10, 04:22 PM | #188 |
Ocean Warrior
Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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The questions I didn't ask? Oh no! I'm too lazy to understand what you mean.
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07-26-10, 04:39 PM | #189 |
Rear Admiral
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And im too lazy to care.
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07-26-10, 05:21 PM | #190 |
Frogman
Join Date: Oct 2009
Location: SW Florida
Posts: 288
Downloads: 105
Uploads: 0
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And I'm too lazy to care that you don't care, so does your mod include...
J/K
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07-26-10, 06:13 PM | #191 | ||
Commodore
Join Date: Mar 2007
Posts: 604
Downloads: 139
Uploads: 0
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Quote:
Quote:
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07-26-10, 07:23 PM | #192 |
Eternal Patrol
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I have a serious question, and it's not that I'm too lazy, I'm just to stupid to figure it out for myself.
Where do I edit the starting position in the harbor for my u-boat?
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“Never do anything you can't take back.” —Rocky Russo |
07-26-10, 07:44 PM | #193 | |
Rear Admiral
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Quote:
You'll note two sets of starting postion. In harbor and out of harbor. How to get those coordinates? 1.) Create a new map. Don't save anything yet. 2.) Somewhere under "File", click on the "merge option". DO NOT mark as saveable. Merge the Harbor traffic layer. In this case i think it's HT_GE.mis or HT_axis.mis or something like that. This is so you can see where the harbor traffic is, so you don't accidently place the player on top of a merchant ship. 3.) Do the exact same thing, (mergeing WITHOUT checking Mark as saveable), with the campaign.LOC file. This is so you can see where the harbor models are, so you don't accidenty place the player on top of the pier or otherwise do something like this. 4.) Somewhere in the editor their should be an option to "show terrain data" or something like this to get the harbor models to display on the map. 5.) Place a GE naval base at the EXACT location you want the sub to appear at. Give it a way point, and by right clicking on the base, select "head to waypoint", to get the heading you want the sub to face. Name this base somethign easy, like "TEMP" 6.) Save the file on your desktop as a LND layer. 7.) Open the file in Notepad, and search for your "TEMP" base. It should be the only entry in the file. 8.) Take the EXACT, lat, long and heading for that base, and copy that into your flotilla.upc file. 9.) profit |
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07-26-10, 08:20 PM | #194 |
Eternal Patrol
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Thank you.
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“Never do anything you can't take back.” —Rocky Russo |
07-26-10, 08:56 PM | #195 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 33,681
Downloads: 171
Uploads: 0
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I'm still having big problems with internet dropouts, my son is going to download it for me, I have installed it (SH4) ready and just checking around if there are any must have fixes/mods as well as your mod Ducimus, I didn't realize you included them! Thanks!
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Sub captains go down with their ship! Last edited by Reece; 07-26-10 at 10:47 PM. |
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