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Old 03-28-10, 01:24 PM   #1
karamazovnew
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Quote:
Originally Posted by emtguf View Post
The Pages files are a part of Darkwraiths mod so I have no modification to any of them (other than the binocular page). That being said the constant aspect ratio that you are seeing is the stock settings for those.

Also the marks are drawn further apart horizontal than they are vertical so that may be the difference you see in the screenshot.
Ups, my bad, I didn't realize that the horizontal marks were in degrees. Plus, a constantAspectRatioVertical would not create squashing anyway. However, the rest of my statement is true. Sorry, I can't test this, but can you post 2 pics with the same ship in your sight, one at a 4:3 resolution and one at a 16:10 resolution? In both, the ship should have the exact same size. However, because of that scaling factor, it won't.
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Old 03-28-10, 01:35 PM   #2
emtguf
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Quote:
Originally Posted by karamazovnew View Post
Ups, my bad, I didn't realize that the horizontal marks were in degrees. Plus, a constantAspectRatioVertical would not create squashing anyway. However, the rest of my statement is true. Sorry, I can't test this, but can you post 2 pics with the same ship in your sight, one at a 4:3 resolution and one at a 16:10 resolution? In both, the ship should have the exact same size. However, because of that scaling factor, it won't.
I understand what you are saying. I am working on cameras.cam files to work with other resolutions since I really can't change the pages files as they are not a part of my mod.
One of the things I am doing to get it ready for Version 1.7 actually
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Old 03-31-10, 04:07 PM   #3
Redlance88
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Default a semi educated guess?

in regards to the comments about a single vertical line uzo, my guess is that being as the bridge mounted optics are part of a system for bearing and the like and that I think the real thing didn't move vertically any other lines would be mostly useless. I may be totally off the mark on that but that is my guess as to why the uzo may have had less in terms of marks and cross hairs .
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Old 03-31-10, 06:41 PM   #4
Arclight
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Later war UZO did have a bit of a reticle, but it wasn't much.
Quote:
A graticule is provided in the right limb. It consists of a vertical line which gradually thickens from the centre to the outside of the field.
http://uboatarchive.net/U-156BlakeleyReport.htm

The reason for little to no marks is given in Hitman's doc; the attacks on the surface being conducted with little to no parallax, as to minimize visible profile.

Getting the lines green in darkness, I think, requires it to be hardcoded, like the scales in stock (they aren't part of the menu page and you can't move or change them).

Using different masks might be possible through scripting, changing resourcess used on the fly at specific times or under specific circumstances.
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Old 04-01-10, 10:36 AM   #5
emtguf
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Yeah I believe scripting is the only option for the green lines.
Of course they probably wouldn't "glow" like the current green lines.
Still wondering why those arent a part of the menu system.....
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Old 04-04-10, 02:23 PM   #6
funkster319
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Can you calculate range with these scopes? If so how?

Is it the same as arclights? i.e

OBS

@1.5 Mast Height x 100/Bars= Range
@6 ast Height x 400/Bars= Range

Attack Scope

@1.5 Mast Height x 50/Bars= Range
@6 ast Height x 200/Bars= Range

???
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Old 04-04-10, 09:02 PM   #7
emtguf
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yes exactly the same.

I find the easiest however is to use the actual marks counted and multiply by 100 instead of 1000.
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