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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
The Old Man
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HanSolo that's AMAZING, almost makes me wanna jump into the water. Superb speed for waves, a LOT more realistic than ever before. Now if someone could find a way to make the sub roll on the waves as well as pitch I'd play the game just to look at the sub
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#2 |
Grey Wolf
![]() Join Date: Mar 2005
Location: Treading Water
Posts: 847
Downloads: 56
Uploads: 0
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Excellent, thanks.
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#3 |
A-ganger
![]() Join Date: Mar 2010
Posts: 78
Downloads: 22
Uploads: 0
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Im sure this mod is really nice, but im soooorry i still cant see a difference XD
Am i blind? Are the waves moving more slowly and graceful? What exactly is changed, the height of the waves, or the speed, or the actual wave formation/whatever its called? Meh i'll give it a try ![]() |
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#4 |
Watch Officer
![]() Join Date: May 2007
Posts: 339
Downloads: 1
Uploads: 0
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subs on rail since sh3 ugghhh, ruins everything. still nice work
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I only need one torpedo. ![]() |
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#5 |
Sea Lord
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Hi!
I just found a way to use the goblin editor and change the pitch and roll behaviour of the submarines. Also I just tried with the type VIIA and it looks much better; although the wave mod brings some improvement! greetings Han |
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#6 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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nice one hans! any chance to have more foam on the waves at 15m/s? -> more breaking waves...and have you tried the max wave height at e.g. 20m/s? -> storm!
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