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Old 02-01-10, 12:47 AM   #1
ZeeWolf
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Quote:
Originally Posted by frinik View Post
To All ZW Members
Hello Fellow ZW Members.

With ZW's latest release of his updated 6th and New German mission Tiger Break Out came some undesirable glitches and bugs.

I spoke with him about creating an open thread in which all of us would pool our experiences and share our findings of the problems that need to be addressedc and or fixed.

I think it makes sens to do it as a group rather thna piece meal tying up ZW with individual requests that may actually over lap in may respects.

I will list the problems I have experienced and in return feel free to post yours as they wil help ZW.Here s a l;ist of mine>

The Major ones.

1 Terminator KV85s These beasts seem to be immortal.You need at least a dozen shots to silence them and they never burn or explode or even emit smoke.They ll stop shooting but their guns would still track my Tiger. In real life Kvs are no better armoured than T 34/85.Thye kill my 2 wingmen tanks despite being shot to pieces.ZW told me the problem is being fixed.

2/ AI with X Ray eyes.The problem still persists with unseen tanks and guns shooting you to pieces through dense wood or behind hills.It really detracts from enjoying the game and prevents you from using ambushing or flanking manoeuvres.

3-the mission map is useless does not track your tank and no markers for Soviet units.

Minor bugs:

1- Panzer III s with whitish turrets(being fixed).I knw Friedrich Wilhelm expereinced the same problem.

2-Ballistics.those Soviet tanks can shoot like artillery it seems.The shots are way too curved or lobbed.(Being fixed).It seems to me too that the reload rate of Soviet tanks is too fast.This had been addressed and solved by Monk´s MMP3 patch but it s been overwritten by ZSW´s mod.

3) at the beginning of the mission there s a couple T34 that have been killed and still rushing forward at full speed like they are possessed. Eerie.

4) at tiimes there are white streak appearing in the fabric of the game. Minor glitches which don t really bother me.

Overall interesting mission.Lots of action, much, much improved over the original Surviving the Escape.New models, inventive, wide open spaces, opportunity for action and manoeuvring.I like it.

Fellow ZW Members.Let´s hear it from you.

Regards

Frinik.

frinik

Hi Guys,

I have just finished finsl testing and I would like to report to you that the following issues have been addressed.
1.) KV85's as well as all the hard kills have been fixed

2.) The X-ray eyes have been reduced in a limited number of tanks but all
tanks and Guns no longer shoot through the trunks of the trees. This does
not hinder trajectory arch or the long range ability of the artillery.

3.)Mission map in Mission 6 is fixed.

4.)Pnz III turret texture problem was due to a missing texture file that
I overlooked but that will be in the next MO file that will be ready tomorrow.


There is one thing I have to stress and make as clear as I possibly can
and that is my modifications are NOT COMPATIBLE with any other NON-
ZW modifications. If you have ANY OTHER MODS please do a UN-install
then a DEFAULT install. Then install my stuff. No exceptions.
Once I get TvsT stable across the various platforms then and only then
can I look at making mod compatibility changes.

ZW
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Old 02-01-10, 03:31 AM   #2
frinik
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Zw this music to our ears but I am afraid not so for the poor T34/85s and KV85 s and SU85s( well everything ending with 85 and Russian to make it short)who'll be mercilessly slaughtered as a result of your fixes. Let' s have a minute of silence for them.

ZW;on all our behalf thanks for the great news and thanks for the great mission/mod.You have made tank sim history and God has indeed been by your side!

Already with your new maps with wide open spaces you have beaten the competition hands down as no other tank sim offers that much territory.

ZW if I could make a wish?It would be to have either the Panzer IV G or H or the Panther( any variant) as the next playable tank in a future release?Or even having the possibility of playing either or both of these 2 tanks in existing missions?Soviet side my wish would be either the KV85 or the JS2/KV2.

Onward to Kursk!

Cheers
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Old 02-01-10, 04:25 PM   #3
KdF
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Frinik, I have had ZERO problems with the new Members Only Mission 6. IE: Tiger Breakout.

I was only commenting on the previous mission 6, as that is what I thought you asked about, sorry.....i'll go hide now.
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Old 02-01-10, 10:32 PM   #4
frinik
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Ok KDF it's good news! As for Zw's update of the 6th mission I did not experience any crash but in your case it could be that your install did not work properly.Did you see the KV85s in that c2m6 mission?

The original 6th German mission used to crash all the time. The only way I was able to avoid it was to avoid the main road leave the convoy to its fate and just take the Sovs from behind .It would take me twice the time to complete the mision but I did it 3 to 4 times.

I am surprised that the other ZW members did not make any comments or info???

Cheers
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Old 02-02-10, 03:06 AM   #5
Chucky
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I have to apologise for not offering any input lately on ZW's mods,I have had quite a lot of other stuff to do lately.
Hopefully I will be able to try out the new missions soon.I have had a few problems,namely starting the game but that is all sorted now.I have never had a crash in-game but I have only had a quick blast and not completed any of the missions.
Chucky.
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Old 02-02-10, 03:29 AM   #6
frinik
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Chucky just wait until ZW releases the fixed version of his latest release. He said in a PM that ti's going to be any day now(probably by tonight).This way you can enjoy the best!
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Old 02-03-10, 12:00 PM   #7
LcSummers
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Hi members,

first of all i must appologize for my bad english, i am not a native speaker.

I didnt post any replys because i wrote ZW about my bugs and waited for his answer.

Now i read about this thread and i must say frinik your right with gathering bug reports.

I have the same bugs as you frinik and kdf. Later i give my pc specs.

Some other bugs that are disturbing me are (these were found in the original game too)

1, when playing commander or gunner and give order to driver to pull back, motor stalls. this causes some more hits on my tank

2, when motor is overheating, driver is calling "Motor an" which means motor on. "Motor aus" or maybe "Motor heiss gelaufen" or "Motor läuft heiss" is more realistic.

3, My wingman in mission one is driving like a racer among russian tanks and is killed. Or when russian tanks are knocked out, my wingman is following me but when he runs into a wrecked tank he stays in place instead following me.

If i remember any other bugs i will report.


PC specs:

Win7 32 bit
Geforce x295 graphics card
4x 3,4 amd athlon (965)
4Gb ram
1 TB HDD

I must say, that ZW is doing a great job. He is alone and is doing his best but he tries to helpus immediately.


I am verry pleased to have a such cool forum and members

Lc

Last edited by LcSummers; 02-04-10 at 01:29 AM.
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