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Old 01-31-10, 09:59 AM   #1
Luftace
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I've had the same problems as listed below. One other thing I notice, and it's really kind of minor at the moment, is that my wingmen, and panzer ivs as well, often have a bad habit of turning their rears to a target while tracking them with their turrets. Inevitably, they usually end up smoldering at their first or second engagement area more times than I would like to see.
Also, after talking with zw trying to sort out an error message glitch stating C++ runtime error, and the details pointing to either the controls.dll file or engine.dll file, the problem I thought was cured is still recurring. I deleted my cache contents in the game folder and rebooted, and all seemed well until I got on to play this morning and the same crash resulting error popped up. Anyone else having this particular problem?
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Old 01-31-10, 10:17 AM   #2
KdF
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Copied and Pasted from the wrong thread. Heh...sorry

My quick report.

White Turrets - reported.

KV-85's - reported

AI X-ray eyes, I believe this comes from the origonal game release as the Tanks gun can still travel thru trees when turning, until that bug is fixed, I believe the AI Tanks will allways be able to see and shoot you.

Noticed the Tank Commander when activated and you are shooting still calls out tanks to shoot when they are already destroyed.

Something needs to be reworked with the Tigers throttle, as it is a real pain to get it to stop at 2600 rpm, or the engine overheats.

The sight on the Tiger needs to be tweaked, as the distance seems to have been cut in half. The commander yells out 600 yards, but you better have it on 300 or you will overshoot.

I would suggest that the reloading sounds be increased, as the loader when you are gunning is actually only 2 feet away from you throwing in a round in the 88.

And a wish-list for "Z"
1.) My tank camoed.
2.) Screeching and clattering of the treads(like in Saving Private Ryan)
3.) Tigers worked in pairs, start with 3 others if possible, with one on yer butt when hunting.

Thats all for now....The new mission is Fantastic, keep 'em commin ZeeWiolf!

Last edited by KdF; 01-31-10 at 10:18 AM. Reason: lost a part
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Old 02-03-10, 10:16 PM   #3
frinik
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Default new ZW made missions

ZW I think making your own missions make sense as you can make them better than the original ones.

We re behind you 100%

Cheers
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Old 02-04-10, 12:22 AM   #4
Luftace
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Hey frinik, thanks for your willingness to help. I've been busy for the last few days, so I do appologize for not getting back to your attempts to help me. It is late here at this time, so I will try and post as much detail as I can about my problems tommorow with some screenshots I took of the error messages.
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Old 02-04-10, 12:49 AM   #5
ZeeWolf
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Quote:
Originally Posted by frinik View Post
ZW I think making your own missions make sense as you can make them better than the original ones.

We re behind you 100%

Cheers

Thanks Kamraden, I finished the UP-Date version 2.0, be sure to check your
e-mail spam folders. And e-mail me a return so I know you received my first
e-mail announcement.

A tip for a smooth install : After you install my new up-date be sure to RE-Boot your system. This will clear any virtual cache.
This is an area that needs to be clean before you start the program to eliminate those error messages.

All the Best

ZW
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Old 02-04-10, 02:38 AM   #6
LcSummers
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Default New Version doesnt start

Hi ZW and Members,


Thanks to you ZW i recieved an e-mail with the new update. I installed this update,made a reboot and then the Logo appears "Zeewolf Project Beta Release 2.0" and the game crashes with an critical error message;

Script manager
Duplicate class"CHit Points" definition


I made a second attempt. Install, reboot, start game. Same problem remains.




Who has this problem too?


Thanks alot toyou ZW and any other members for support.



Win7 Prof 32 bit
Geforce x295 graphics card
3,4 GHz Quad AMD Athlon (965)
4Gb ram Corsair
1 TB HDD
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Old 02-04-10, 02:50 AM   #7
ZeeWolf
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Quote:
Originally Posted by LcSummers View Post
Hi ZW and Members,


Thanks to you ZW i recieved an e-mail with the new update. I installed this update,made a reboot and then the Logo appears "Zeewolf Project Beta Release 2.0" and the game crashes with an critical error message;

Script manager
Duplicate class"CHit Points" definition


I made a second attempt. Install, reboot, start game. Same problem remains.




Who has this problem too?


Thanks alot toyou ZW and any other members for support.



Win7 Prof 32 bit
Geforce x295 graphics card
3,4 GHz Quad AMD Athlon (965)
4Gb ram Corsair
1 TB HDD

[ScriptManager] Duplicate class "<all>" definition

It's no bug, you istalled one level to deep in your directory tree.

For non vista
<drive>:\Lighthouse Interactive\T34vsTiger


For vista
<drive>:\<Predirectory>\Lighthouse Interactive\T34vsTiger



And remember no "\" after the \T34vsTiger

Cheers,

ZW,
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Old 02-04-10, 03:34 AM   #8
LcSummers
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Quote:
Originally Posted by ZeeWolf View Post
[ScriptManager] Duplicate class "<all>" definition

It's no bug, you istalled one level to deep in your directory tree.

For non vista
<drive>:\Lighthouse Interactive\T34vsTiger


For vista
<drive>:\<Predirectory>\Lighthouse Interactive\T34vsTiger



And remember no "\" after the \T34vsTiger

Cheers,

ZW,

Hi ZW,

thats my path to install. I installed all your other mods the same way, that worked

but now problem remains.

My install

D:\Programme\Lighthouse Interactive\T34vsTiger

!!!OriginalBackup
Animations
Cache
Icons these are folders
Missions
…..
Video

Behavior.dll
Compress.dll
…..
Engine
msvci70

ZW_Uninstal




Thanks


LC

Last edited by LcSummers; 02-04-10 at 03:48 AM.
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Old 01-31-10, 10:26 AM   #9
frinik
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Not me Luftace.I don´t have that problem. One important thing come to mind.When I first installed the game 2 years ago there was a thread that mentioned that the English version of TvsT needed to have missing dll 70 files installed otherwise the game would crash.I did it and there are still in the game folder.
I made a copy from my game folder so you can see what they look like below:

msvci.70.dll (application extension 54kb)

Do you have that in your game folder?If you don´t they can be downloaded and installed from the tanksim.org.ru website.

The problem with the tanks showing their rear end is a recurring one I already mentioned to ZW in a Pm a couple of months ago.I agree it s ridiculous to see tanks acting in such a way that defies logic and makes them easy preys.In Other sims too I have seen this behaviour but never as badly and frequently as in TvsT. ZW has improved AI behaviour quite well but there are still remaining issues like X ray eyes, odd tank behaviour( tanks sitting still getting passively shot to pieces, or runnning around tracings circles on the ground etc).

Thanks for th feed back and let me know about the dll 70 files.

Cheers
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Old 01-31-10, 10:37 AM   #10
Luftace
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Roger that Frinik, I have the .dll files ZW posted along with his mod download. I have also tried uninstalling and reinstalling several times to start fresh before each new mod was added to see if that made a difference, as well as deleting the cache as stated before. Below are my computer specs in case it may help anyone to help me diagnose this problem. Thanx much.


Toshiba Qosmio X305-Q701 Laptop
Os: Vista 64bit Home Premium, Service Pack 1; updated as of 29 Jan., 2010
Intel Core 2Duo CPU P7350 @ 2.00GHz (2 CPUs)
4GB DDR3 RAM
200GB HD
Nvidia GeForce 9700M GTS TurboCache 512MB
DirectX10
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Old 01-31-10, 10:40 AM   #11
frinik
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Default game crashing

Luftace I went to the TvsT discussion thread and fiund a post from Foxtrot in October 2008 re the missing dll files.Here it is:

I am using vista x64 and here what I faced:

1. CTD whenever I tried to start a mission.
2. "Unable to initialize sound driver" warning when I start this game.

Fix for #1: Find msvcp71.dll is and msvcr71.dll on net, and copy these files in game folder. Game now works
Unable to find any fix for #2 so there are no sounds in game.




PS this is in case your problem comes from that source.If it does not check or read the other threads.

BTW some of th bugs reported are being fixed or may already be fixed.

Let s keep the faith!
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Old 01-31-10, 11:13 AM   #12
KdF
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Tigers hunting in Pairs:

http://worldwartwozone.com/forums/sh...ugh-Cat/page80

Post 797

Scariest Pic of WWII I've ever run across.
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Old 01-31-10, 12:28 PM   #13
frinik
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Default details about your crashes

KDF could you post exactly what happens when you
r game crashes.Do you get an error message? What exactly happens in as much details as possible so all of su can help you figure out what s wrong.

BTW I have similar specs, Vista Home Edition Premium and Radeon ATI 3650 with 512 mgs dedicated, 4 gbs RAM, 320 gbs hard drive , direct X10 although I also installed Direct X9C because most games demand it.My processor is also 2.0 ghtz.Obviosuly your specs are optimum for the game to run well and smooth.Do you get a duplicate file message or something.
Please describe.

Cheers
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Old 01-31-10, 12:53 PM   #14
KdF
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I have had a few crashes, mostly in the origonal mission 6 with "Z"'s mod., it would give me the error like illegal operation with C++, usually near the end of the mission. Then WIN would want to send a error report.


The other lock-up happened when I did not let the 3 t-34's and the 2 halftracks pass by. This one was incessant. i would go into the origonal mission 6, run up to the crest of the hill, take out the two T-34's in the bushes, turn the turret right and take out the 3 T-34's and two half-tracks, whip the turret around and take out the one behind the base that showed up after taking out the 3. Then start down the hill twoard the 2 killed in the bushes, 2 T-34's would come up from the left on the road, take them out, and proceed to the area where the 3 burning Tanks and half-tracks were and take out the two Anti-Tank guns on the hill. then it seemed that it would take 10 to 20 secinds before the screen froze but the sound kept playing :IE the engine sound kept playing, but the loader stopped. This was a ALT/CON/DEL freeze with no error message. I have updated my drivers to death. Reloaded DX9c <WinXP won't do DX10> moved sliders all over the place. To the point where it messed up other games.I always thought it had to do with the NVIDIA drivers, but when I found people with ATI's had the same problem, it must be hard coded in somewhere. What really chapped my rear was that the error happened on both computers, exactly the same and the same place.


this help any?
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Old 01-31-10, 09:53 PM   #15
frinik
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Default Crashes?

Tell me KDF what you are telling me is about the former 6th German mission.But with the latest release that mission Surviving the Escape has disappeared and has been replaced by Tiger Break Out.Are you still experiencing problems with your game crashing?The original stock mission had coding errors and would crash half way once you would move up the road.


Please clarify.

Cheers
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