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Old 01-05-10, 12:35 PM   #1
Poul
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Quote:
Originally Posted by looney View Post
So the mod is in russian?

I don't think I can play it then... my russian aint that good (... more like none excistend)


OK. Try to make it:




The game beginning:

When the player chooses year of start of career. It is necessary to go to the list end. There above - America. Below - Baltic.
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Old 01-05-10, 02:07 PM   #2
DarkFish
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GREAT mod, but there's one little problem:


now i wouldn't mind if the menu were in russian (i can read cyrillic so i could guess the meaning of most words) but with this kind of gibberish it's unplayable...
I think that my version of SH4 (EU version) displays the characters differently than the russion version..
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Old 01-05-10, 02:12 PM   #3
Admiral Von Gerlach
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Very interesting, a very neglected part of the war and the Finnish defense on all fronts was a marvel of determination and freedom. Glad to see this era getting attention, hopefully once a translated version or at least a translated GUI is available we can play this. Thank you very much for this fine effort.
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Old 01-05-10, 02:29 PM   #4
Zel
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This looks like a great mod! The Russian subs are wonderful, and the Russian voices are cool, although there are some glitches.

I've managed to get this mod working with v1.4, fiddling with the game files.

The menu texts are in Russian. To change them back to english, simply go to your original Sh4 folder, and copy the file "menu.txt" to the Baltic mod. It goes into the data\menu folder. This will change the menus back to english, but the campaign selection and mission briefings will still be in russian.

If the game crashes while zooming on the navigation map, try this: go to data\campaigns\CampaignRU and open the file "GW_LOC.mis" with your notepad. Use the replace function to replace every instance "Agency_12.dds" to "FPCond18.dds". Click "replace all" button. This should fix the navigation map crash.

If you can run single missions with a russian sub, but not the campaign, there is a problem probably in the campaigns or upcdata folders.

Great work on this mod!
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Old 01-05-10, 05:04 PM   #5
DarkFish
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Quote:
Originally Posted by Zel View Post
If the game crashes while zooming on the navigation map, try this: go to data\campaigns\CampaignRU and open the file "GW_LOC.mis" with your notepad. Use the replace function to replace every instance "Agency_12.dds" to "FPCond18.dds". Click "replace all" button. This should fix the navigation map crash.
thanks!
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Old 01-07-10, 03:50 PM   #6
sergei
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Yes the solution to this was posted a while back by Zel but you may have missed it.
Here it is again!

Quote:
Originally Posted by Zel View Post
If the game crashes while zooming on the navigation map, try this: go to data\campaigns\CampaignRU and open the file "GW_LOC.mis" with your notepad. Use the replace function to replace every instance "Agency_12.dds" to "FPCond18.dds". Click "replace all" button. This should fix the navigation map crash.
I did this to my game and it stopped the game crashing in the Nav Map.
Thanks Zel!
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Old 01-07-10, 05:43 PM   #7
-BISMARCK-
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sorry but there is nothing in it to put Agency_12.dds and FPCond18.dds
and looked all documents and none had that name and also avierto the txt of the route and provided me as what I have read enterito but none encuantra

the google translator does his job and is vien as an enigma is there any other solution please? some already uploaded this file without this error? annoys me not being able to play this great mod in campaign

thanks for your help
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Old 01-07-10, 06:47 PM   #8
DarkFish
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Quote:
Originally Posted by -BISMARCK- View Post
sorry but there is nothing in it to put Agency_12.dds and FPCond18.dds
and looked all documents and none had that name and also avierto the txt of the route and provided me as what I have read enterito but none encuantra

the google translator does his job and is vien as an enigma is there any other solution please? some already uploaded this file without this error? annoys me not being able to play this great mod in campaign

thanks for your help
open data\campaigns\CampaignRU\GW_LOC.mis and replace all "Agency_12.dds" with "FPCond18.dds". You'll find these INSIDE the GW_LOC.mis file.
Quote:
Originally Posted by Poul View Post
Russian fonts for SH:
thanks! just what I needed
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Old 01-05-10, 02:42 PM   #9
DarkFish
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of course! the font files!
Poul, could you please PM me the contents of your Data\Menu\Fonts folder? Or make them publically available? I expect this will solve my problem!
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Old 02-08-10, 09:24 PM   #10
Starforce2
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All the files from the first posted are now hosted, if you want to add the links.
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Old 02-10-10, 02:06 AM   #11
keltos01
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Hi,

I was wondering if we could use, with all credits given of course, one of your boats to make an AI sub for the IJN campaign "Climb Mount Niitaka" ?

Although not at war, an IJN sub, I-25 ?, sank one of two russian submarines travelling together from Valdivostok to Murmansk via the Panama canal.

thanks,


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Old 02-22-10, 06:15 PM   #12
Amadeus
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Мод меня привел в очумелую радость, но я так понимаю, что с Trigger Maru он конфликтует, да?
А то я утопил миноносец с 3.5 километров, пребывал вне себя от восторга, переключился обратно в перископ и игра вылетела...
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Old 02-23-10, 02:25 AM   #13
keltos01
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Quote:
Originally Posted by Amadeus View Post
Мод меня привел в очумелую радость, но я так понимаю, что с Trigger Maru он конфликтует, да?
А то я утопил миноносец с 3.5 километров, пребывал вне себя от восторга, переключился обратно в перископ и игра вылетела...
Maud brought me to the mad joy, but I understand that with Trigger Maru it conflicts, right?
And then I sank a destroyer at 3.5 kilometers, staying beside himself with excitement, switched back to the periscope and the game took off ...


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Old 02-23-10, 06:08 AM   #14
dyshman
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Quote:
Originally Posted by Amadeus View Post
Мод меня привел в очумелую радость, но я так понимаю, что с Trigger Maru он конфликтует, да?
А то я утопил миноносец с 3.5 километров, пребывал вне себя от восторга, переключился обратно в перископ и игра вылетела...
Да, с Триггер Мару не совместим. Так же имеются проблемы с некоторыми кораблями, игра выпадает после их потопления. сейчас это все исправлено, ждите обновлений.
Yes, BFB conflicts with Trigger-Maru mod. better to use BFB only on "vanilla" version 1.5
there are some problems with some of ships, when you sink it game CTD. It'll corrected in new version of BFB. wait for it
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Old 05-16-11, 11:34 AM   #15
JU_88
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Looks fantastic, hats off to all those involved.
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