SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
12-10-09, 12:33 AM | #1336 |
Torpedoman
Join Date: Jun 2003
Location: Vancouver, BC, Canada
Posts: 118
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Excellent update DD! Much progress is being made on this mod, to think that 2 months ago, our control rooms used to be so boring.
Thanks DD!
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...Wir alle leben auf einem gelben Unterseeboot... |
12-10-09, 02:20 AM | #1337 |
Silent Hunter
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Moin DD !
Many Thanks for your answers ! One question I have: CT mean the ConningTower (Angriffsturm), where the "ChristmasTree" (Typ IX) should be, right ? So not in the control room as in the type VII ? Best regards, Magic |
12-10-09, 01:59 PM | #1338 |
Eternal Patrol
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Yes.
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12-10-09, 02:51 PM | #1339 |
Grey Wolf
Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
Uploads: 1
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Moin,
@SailorSteve: Thanks, short answers are always the best, no room for misinterpretation. @Magic4x1: Yep, typeIX was housing the obs scope in CT. I´m not sure about the Xmas tree. But the devs had placed it there too. Regards, DD
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12-10-09, 02:57 PM | #1340 | |
Silent Hunter
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Quote:
Best regards, Magic |
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12-10-09, 03:22 PM | #1341 | |
Pacific Aces Dev Team
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Quote:
In any case, behind the UZO column to the right was a voice tube that extended to the main helmsman position in the control room. So it was possible to give direct orders to the helmsman from the bridge.
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One day I will return to sea ... |
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12-10-09, 05:23 PM | #1342 |
Grey Wolf
Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
Uploads: 1
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'LGN1' has reported a problem with conning deck cam. When selecting the watch officer the camera winds up and looks at the conning from high above. There´s two ways to solve the problem:
Thanks for the report, LGN1! Regards, DD
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12-10-09, 05:30 PM | #1343 | |
Commodore
Join Date: Jun 2009
Location: Düsseldorf, North Rhine-Westphalia — Germany
Posts: 601
Downloads: 391
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Ich wollte eigentlich nur wieder etwas feedback liefern, habe heute eine neue Karriere angefangen und es ist alles super, mittlerweile habe ich schon die neuen klickspots und das Kamera-handling verinnerlicht. Ich staune immer wieder aufs neue über den "Weinachtsbaum" beim tauchen.
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“The sea is everything. It covers seven tenths of the terrestrial globe. Its breath is pure and healthy. It is an immense desert, where man is never lonely, for he feels life stirring on all sides. The sea is only the embodiment of a supernatural and wonderful existence. It is nothing but love and emotion; it is the Living Infinite. ” ― Jules Verne, Twenty Thousand Leagues Under The Sea My modifications for Ubisoft's SHIII can currently be found in Maik's comprehensive archives found via the Silent Hunter 3 Tab on his website: https://maikhaas.synology.me/joomla/index.php?lang=de/ |
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12-11-09, 02:39 AM | #1344 | |
Silent Hunter
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Dem kann ich mich nur anschließen, habe gestern Abend wieder getestet und langsam kommt man hinter alle Klicks und kennt sie auswendig (und erinnert sich daran, immer mal wieder einen Blick auf den sich drehenden Plattenspieler zu werfen...) Jedenfalls habe ich bis jetzt keine Bugs bemerkt ! Viele Grüße Magic |
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12-11-09, 04:35 AM | #1345 |
Sea Lord
Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
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well done! DD...i will now update the cr with particle effects...
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12-11-09, 08:30 AM | #1346 | |
Commodore
Join Date: Jun 2009
Location: Düsseldorf, North Rhine-Westphalia — Germany
Posts: 601
Downloads: 391
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Quote:
I want flames burning inside my Sub, and Explosions... exploding..
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“The sea is everything. It covers seven tenths of the terrestrial globe. Its breath is pure and healthy. It is an immense desert, where man is never lonely, for he feels life stirring on all sides. The sea is only the embodiment of a supernatural and wonderful existence. It is nothing but love and emotion; it is the Living Infinite. ” ― Jules Verne, Twenty Thousand Leagues Under The Sea My modifications for Ubisoft's SHIII can currently be found in Maik's comprehensive archives found via the Silent Hunter 3 Tab on his website: https://maikhaas.synology.me/joomla/index.php?lang=de/ |
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12-11-09, 10:01 AM | #1347 |
Stowaway
Posts: n/a
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Speaking of Xmas Trees.....is there any chance you could add a small christmas tree with lights that only appears in the command room late december ?
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12-11-09, 11:04 AM | #1348 |
Gunner
Join Date: Aug 2006
Location: Calgary, AB, Canada
Posts: 99
Downloads: 106
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Hi DD,
Finally was able to give your latest updated version a try and it works great! I have working hatches, scopes, etc as well as Anvart's Flag and aerial all working perfectly! Thanks much! Dale |
12-11-09, 03:25 PM | #1349 |
Hellas
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DD_OH v3.9 'fix' for MaGui
for those who want to use DD's 'DD_OH_V3.9' mod with MaGui you can find at my ff page the ''DD_OH v3.9 'fix' for MaGui'' that will make them compatible
@DD : Thank you very much for this superb mod !
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Knowledge is the only thing that nobody can ever take from you... Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
12-12-09, 08:00 AM | #1350 |
Ace of the Deep
Join Date: Jan 2007
Location: at periscope depth
Posts: 1,204
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Thank you makman, if you were a woman i would come to you to kiss you...
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