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10-20-09, 03:28 AM | #1141 | |
Admiral
Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
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Quote:
Congratulate! You are first modder who have made something using my scheme... and has shown it... But you have not attentively read my stuffs, i think ... And you will see, that i use State machine manager for characters ... and accordingly my scheme works only with crew commands.
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Alex ® Moses said: "Don't create yourself an idol"... Last edited by Anvart; 10-20-09 at 02:58 PM. |
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10-20-09, 05:55 AM | #1142 | |
Commodore
Join Date: Jun 2009
Location: Düsseldorf, North Rhine-Westphalia — Germany
Posts: 601
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Quote:
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“The sea is everything. It covers seven tenths of the terrestrial globe. Its breath is pure and healthy. It is an immense desert, where man is never lonely, for he feels life stirring on all sides. The sea is only the embodiment of a supernatural and wonderful existence. It is nothing but love and emotion; it is the Living Infinite. ” ― Jules Verne, Twenty Thousand Leagues Under The Sea My modifications for Ubisoft's SHIII can currently be found in Maik's comprehensive archives found via the Silent Hunter 3 Tab on his website: https://maikhaas.synology.me/joomla/index.php?lang=de/ |
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10-20-09, 09:19 AM | #1143 |
Grey Wolf
Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
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Moin,
@Anvart: I did read your post carefully and noticed you saying that it works only with crew commands. However I´m just wondering why it doesn´t work with other than crew commands. Thanks again for sharing your findings. It opens new levels of modding for me. Btw, I like external files too. Regards, DD
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10-20-09, 02:46 PM | #1144 | |
Admiral
Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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Oops ... ты ставишь меня в тупик ... ... я не понимаю чего ты не понимаешь ...
StateMachineCtrl and Classes work with crew and crew commands accordingly... повторю я ... Все вопросы к разработчикам игры ... Quote:
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Alex ® Moses said: "Don't create yourself an idol"... Last edited by Anvart; 10-20-09 at 03:02 PM. |
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10-20-09, 04:04 PM | #1145 | |||||
Grey Wolf
Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
Uploads: 1
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Moin,
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Regards, DD
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10-20-09, 04:21 PM | #1146 |
Chief of the Boat
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Danke DD
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10-20-09, 05:41 PM | #1147 |
Crusty Capt.
Join Date: Sep 2007
Posts: 2,752
Downloads: 40
Uploads: 25
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Very impressive work DD. Top notch stuff.
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10-20-09, 07:21 PM | #1148 | |||
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 33,525
Downloads: 171
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Quote:
Quote:
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Sub captains go down with their ship! |
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10-21-09, 05:49 AM | #1149 | |
Admiral
Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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Quote:
In other words State Machine system defines animations (as the basic part) for characters and effects depending on a submarine (machine) states ...
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Alex ® Moses said: "Don't create yourself an idol"... |
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10-21-09, 01:19 PM | #1150 | |
Grey Wolf
Join Date: Jul 2006
Location: Germany
Posts: 902
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Moin,
Quote:
@Anvart: Thanks for the info. Didn´t work with those so far. Regards, DD
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Last edited by DivingDuck; 10-22-09 at 04:39 AM. |
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10-21-09, 07:55 PM | #1151 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
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Thanks mate!
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Sub captains go down with their ship! |
10-23-09, 06:26 AM | #1152 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 33,525
Downloads: 171
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I used to use the depth charge shake mod using the camera.dat file and a few others, if I enable your mod, with any version of this file, the shake is gone, do you have any idea of how I can get it to work with your mod? If you don't know NVD's mod I will try to contact him to find out if he knows where to look, once you have used this you can't do without it, sort of kills the emersion factor a bit!!
Thanks for any advise DD.
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Sub captains go down with their ship! |
10-23-09, 06:48 AM | #1153 | |
Grey Wolf
Join Date: Jul 2006
Location: Germany
Posts: 902
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Moin Reece,
Quote:
Regards, DD
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10-23-09, 07:14 AM | #1154 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
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Thanks, will have a closer look.
Edit: Well it doesn't matter if I use NVD's Cameras.dat or edit your version DD, the DC Shake no longer works, the new Interior files are effecting this, as soon as I disable this mod DC Shake works again! PS. Tried the diving angles set to -10 & 10 and way too steep, I assume one is for diving and the other for surfacing?
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Sub captains go down with their ship! Last edited by Reece; 10-23-09 at 08:27 AM. |
10-23-09, 02:10 PM | #1155 |
Swabbie
Join Date: Feb 2009
Location: Russia
Posts: 5
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Sorry, you can make a fix for the ACM GUI?
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