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Old 07-31-06, 05:32 PM   #1
supposedtobeworking
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I've been having these until recently so here is how i fixed it for those who might benefit--

write down the menuid # when the error pops up --
search on that number in the menu1024.ini file or dials.cfg
see what it refers to, i.,e. periscope stuff or tdc layout, etc. then search on that to see if you find anything suspicious. usually the menu numbers are duplicated or out of order:

Mine turned out to be a double numbering of G3F I140 -- so I had to renumber everything after G3F I140. I was using:

GW 1.1a
SH3 Comm 2.6
TDC Slideout for attack scope
4Dials slideout

now everything runs flawlessly. no errors
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Old 08-04-06, 06:00 AM   #2
Madcowz
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Default Sound Issues

Hi,

I have just completed a reinstall from disk - 1.4 - NYGM mod and everything was fine as I pootled across the sea.

I then ran into a warship which dropped some depth charges and then as they exploded my sound went insane. It was like it was being put through a filter, had echos, screeches, white noise etc.

I exited from the mission and then it suddenly went really mental, just very loud white noise.

I tried loading the mission from my save and the sound was still bad.

All my drivers are fine, everything is ok and the game always used to work.

I will try uninstalling the NYGM mod to see if that helps, but beyond that does anyone have any suggestions?

thanks,

/Mad
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Old 08-14-06, 11:43 AM   #3
mainexpress
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in my periscope view on my notepad where it says ship,all it says is "contact" not the name of the ship,im wondering do i have to change something in the cfg file:hmm: ,it gives the range to target,AOB and speed okay.im playing with weopons officers assistance and not manual targeting.
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Old 08-14-06, 12:45 PM   #4
HunterICX
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Quote:
Originally Posted by mainexpress
in my periscope view on my notepad where it says ship,all it says is "contact" not the name of the ship,im wondering do i have to change something in the cfg file:hmm: ,it gives the range to target,AOB and speed okay.im playing with weopons officers assistance and not manual targeting.
This is just me guessing, do you have TGW mod?

I have it to and I crossed the option when installing the mod something about Names of the ships

I like the Contact idea because now i have to come close to identify the ship.
only the target manual is also showing Contacts everywhere is this normal?:hmm:
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Old 08-14-06, 01:00 PM   #5
enaceo
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Quote:
Originally Posted by mainexpress
in my periscope view on my notepad where it says ship,all it says is "contact" not the name of the ship,im wondering do i have to change something in the cfg file:hmm: ,it gives the range to target,AOB and speed okay.im playing with weopons officers assistance and not manual targeting.
Indeed it's because of you enabling "Generic ship contact names" in the GW options.If you want ship names back ,re-install GW and un-tick that options.
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Old 08-14-06, 01:17 PM   #6
mainexpress
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Quote:
Originally Posted by enaceo
Quote:
Originally Posted by mainexpress
in my periscope view on my notepad where it says ship,all it says is "contact" not the name of the ship,im wondering do i have to change something in the cfg file:hmm: ,it gives the range to target,AOB and speed okay.im playing with weopons officers assistance and not manual targeting.
Indeed it's because of you enabling "Generic ship contact names" in the GW options.If you want ship names back ,re-install GW and un-tick that options.
can i just deactivate the Greywolves mod in the enabler? then where do i go from there? to un-tick the "generic ship contact names" in GW options.BTW thanks for the quick reply.
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Old 08-14-06, 01:36 PM   #7
enaceo
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Don't exactly know what you have to do if you used JSGME mod enabler...I was talking about the actual "setup-install" .When you install that ,you have to choose some options(one of them being the ship contact names).
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Old 08-17-06, 12:29 PM   #8
Skunkape
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Default Game stuck in "Pause".

Hello, I'm having a problem with SH3. When loading my career to continue my next patrol (#29) it loads up but starts as 'game paused'. None of the controls work and I'm unable to get it out of paused mode. I've tried ending patrol, and returning to base and beginning a new patrol and that too loads up as 'game paused' with a black screen. I've also tried going to a previous patrol and it loads up the same way. The only way out is to abandon career or return to port. I'm not sure maybe when I saved the game last it was paused? Has anyone else had this problem? Even when I go to play a single mission senario (Bismark, etc.) game loads paused and I can't do anything to get out of it.

Thanks,
Skunkape
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Old 08-17-06, 12:47 PM   #9
Gizzmoe
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Quote:
Originally Posted by Skunkape
When loading my career to continue my next patrol (#29) it loads up but starts as 'game paused'.
Hi! Please read this thread:
http://www.subsim.com/radioroom/showthread.php?t=85508
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Old 08-23-06, 05:30 PM   #10
Midnight Templar
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I'm trying to unintsall Silent Hunter 3, but the uninstall button does nothing. Also, it isn't being listed in Add/Remove Programs.
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Old 08-30-06, 12:56 PM   #11
yankee-V
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Default SH3.EXE file damaged

I keep getting an error on startup after the dialog box that says "checking disk".

Message pops up saying "Error: The application's file SH3.EXE was modified. It may damaged or infected by a virus. Please reinstall."

I had 1.4b patch installed and had not played in several weeks. Haven't modded a thing since it last worked reliably.

I have uninstalled, and reinstalled the stock program from the DVD, and same thing.

I cleaned the registry of refernces to Ubisoft and SH3 last go round.

Any suggestions?
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Old 08-31-06, 10:27 AM   #12
yankee-V
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Default Starforce ?

So apparently this is a Starforce issue:

http://www.subsim.com/radioroom/showthread.php?t=91801

Ok, so I followed these steps after aptching up to 1.4b and everything is running again.

Glad this forum has the answers. Otherwise, how's a preson to know this?
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Last edited by yankee-V; 08-31-06 at 11:30 AM.
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Old 09-05-06, 11:36 AM   #13
mainexpress
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hi, im running grey wolves and on my first patrol,in the mediterranean sea i was only able to sink a large cargo and a J class DD.My patrol grid was around malta which i went around the island at least once.The problem is im not getting many ship contacts.i tried to sail into the harbor on the island but there were just to many escorts,so i ended up returning to base. with at least 6 torps left just wasnt getting any ship contacts.im wondering is there a mod i can use to make more ships appear in the game or on the map so i can attack.Ive tried that daily_contact report mod and the single contact merchant mod,are those the mods that would fix this issue?
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Old 08-16-06, 04:03 PM   #14
Landshark
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With all the posts on these forums from people complaining that they can't get SH3 to run on their systems, I'm beginning to wonder what DOES work?

I'm awaiting delivery of my new system with an AMD Athion 64 X3 4200+ dual-core 2.2 GHZ processor. Graphics card is an ATI Radeon X1600 XT. Will that run SH3?

If you are currently running SH3 with no problems, what system are you running?

:hmm:
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Old 08-16-06, 06:50 PM   #15
Sailor Steve
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Pentium 4, 3 Gig, 512Mb RAM, Radeon something video card (I can't get to my computer to look at the actual specs right now), onboard audio. Sure I have some minor problems that more memory and a real sound card should fix, but overall the game loads and runs fine.
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