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#1 | |
Rear Admiral
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you might want to check the controls sensitivity of the game/joystick on that one. HunterICX
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#2 |
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
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Nice model plane Buddahaid
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Task Force industries "Taking control of the world, one mind at a time" |
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#3 |
The Old Man
![]() Join Date: Oct 2005
Location: 51.557, -0.102
Posts: 1,311
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The screens look great. I can't wait to try this but I am away from my gaming computer for 2 weeks
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#4 |
Silent Hunter
![]() Join Date: Sep 2006
Location: Sweden (I'm not a Viking...)
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Will you be able to encounter it even if you don't buy it?
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#5 |
Rear Admiral
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yes, those planes are all ai-playable...
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Task Force industries "Taking control of the world, one mind at a time" |
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#6 |
Watch Officer
![]() Join Date: Feb 2009
Location: Sat behind my desk at BdU tapping away on my Enigma machine.
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Guys,
Does RoF have the trenches? Can someone screenshot these for me please? |
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#7 |
Rear Admiral
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From some pics ive seen, yes.
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Task Force industries "Taking control of the world, one mind at a time" |
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#8 |
The Old Man
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What Task-Force said, also when any new planes are released they will download to your account if you buy them or not. Then AI can use them, and also it allows you to play online with the people who have purchased them. All the purchase does is "flip a switch" on your account making that plane flyable to you.
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#9 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
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My Prediction. Sadly THEY won't be around by the end of 2010.
Hopefully someone with more business sense will pickup the title. I'll bet even money the sim isn't modable either. Last edited by FIREWALL; 07-20-09 at 05:21 PM. |
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#10 | |
Watch
![]() Join Date: Feb 2009
Posts: 25
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The AA/AF is abysmal. Max settings are 4x on AA and 8x on AF and they just don't do the job at all. I'm running on max and still have jaggies up the butt. I tried using Nvidia control panel to override the application settings and run it at 16x on each and it had no effect That DVII flies more like Camel or DrI. Very skittish. If you think that's the way a DVII is supposed to fly Stealthhunter you know next to nothing about WWI aircraft. It was touted as one of the most stable and easy to fly of the entire war, even more so than the SE5. Here's a comment from someone who has actually flown some WWI aircraft.... "Trek, I am having the same issue with my Logitech Force 3D PRO. I tried all the dead zone and sensitivity settings and even with the sensitivity set at 1% it was little help in the FM, specially the D.VII. I was told the plane is tail heavy so thats the way it flies, so was the Fokker D.VIII I flew in RL but it did not fly as twitchy. All the planes were tailheavy, but they did not fly like these in RoF. As one post states different JS preform differently and that maybe the case here. But I think RoF should have a way of compensating for this difference in a manual override menu. Right now until I can figure this out using my JS or someone has a solution, I play very little. It gets frustrating. Cheers, WF2' There are many things to like about this game, however, IMHO, it wasn't ready for release. My copy is going on the shelf until they get the bugs worked out and release some more content. If it was as great and trouble free as SH is trying to make everyone believe, there wouldn't be 61 threads and over 630 posts in the Technical Support forum at SimHQ. A lot of people are extremely disappointed in the game as it is now. Until they fix it, I'm going back to OFF. CJ |
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#11 |
Navy Seal
![]() Join Date: Apr 2008
Location: Banana Republic of Germany
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Well, flight sims are very complex and remember the Silent Hunter games. At the beginning nothing worked and even Il2 was full of bugs. Give them time to fix it.
Since I didn't get any answer to my question some posts above I ask again: How does the physics feel like? Is it believable or just just slightly above arcade?
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#12 |
Rear Admiral
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I believe that it is slightly above arcadish... from what ive read.
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Task Force industries "Taking control of the world, one mind at a time" |
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#13 |
Navy Seal
![]() Join Date: Apr 2008
Location: Banana Republic of Germany
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Hello??
Nobody here who has actually played it?? ![]()
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Putting Germ back into Germany. ![]() |
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#14 |
Watch
![]() Join Date: Feb 2009
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Nobody here who has actually played it??
![]() After I finally got it to work, yeah. It was a PITA at first and didn't look the greatest, i mean, it looked good but like it had no AA or AF and everything in the game was maxed at 4xAA and 8xAF. Someone came up with a workaround and now it looks great. The FMs took some getting used to. Now that I've flown it for a while it's a lot easier. At first I was skeptical, but I'm starting to come around. The thing is beautiful, I just wish there were more planes. |
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#15 |
Machinist's Mate
![]() Join Date: Dec 2006
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I haven't had a lot of time to fly yet due to my job, but from what I have done I like the sim a lot. I can't really comment of the flight model since my knowledge of WWI planes is limited and I have no idea how they should handle. I will, however, say that the planes are plenty hard to fly and I would rate them well above arcadish. The game runs surprisingly well on my semi-aged rig, I'm able to put everything on high except for one option (landscape I think) which is on medium.
Specs: C2D E6600 Geforce 8800GT 2 gigs DDR2 800 running at 1280x1024
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