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06-19-09, 02:27 PM | #1 | |
Medic
Join Date: Apr 2005
Location: Centre
Posts: 161
Downloads: 32
Uploads: 0
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Quote:
problem solved, thank you! engine shifting, a very interesting design However, another thing come up , Bridge of "Gato" class model is missing, therefore, "F5" station can't be activated I would like to confirm whether it is my own problem or the mod bug? Cheers! |
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06-19-09, 06:46 PM | #2 | |
Ocean Warrior
Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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Quote:
The idea for the propulsion shifting came from my "references." The Walther Turbines(aka Main Engines) are the steam turbines, the EPM is the electric motor, and the Diesel Generator would provide electrical power for the EPM instead of drawing off the battery.
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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06-20-09, 03:12 AM | #3 |
Silent Hunter
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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you can call your tower 688_tower_1 f.i. and once you have remapped the ids of the tower, you open the 688.upc file and change the link from
[UserPlayerUnit 1.UnitPartSlot 1] ID=BalaoConningSlot NameDisplayable=Conning Tower Mount Type=NULL AcceptedTypes=GatoConningTower ;Only UnitParts of this type could be placed here IDLinkUnitPartIntervalDefault1= NULL, 1944-04-01, BalaoConningMs9 IDLinkUnitPartIntervalDefault2= 1944-04-02, NULL, BalaoConningMs32 ExternalNodeName3D= Z01 to [UserPlayerUnit 1.UnitPartSlot 1] ID=BalaoConningSlot NameDisplayable=Conning Tower Mount Type=NULL AcceptedTypes=GatoConningTower ;Only UnitParts of this type could be placed here IDLinkUnitPartIntervalDefault1= NULL, 1944-04-01, 688_tower_1 IDLinkUnitPartIntervalDefault2= 1944-04-02, NULL, 688_tower_1 ExternalNodeName3D= Z01 but didn't you clone the sub and the tower using Mikhayl's excellent tutorial in the first place ? well here it is : http://www.subsim.com/radioroom/showthread.php?t=134575 keltos |
06-20-09, 10:06 AM | #4 |
Ocean Warrior
Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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Problem solved! It was as simple as changing a file name. The conflict was in UnitParts1Gato.upc and UnitParts10688i.upc. By changing the 10 to an 8 the problem was erased and the Gato boats can have their conning towers back. Uploading the fix soon.
EDIT: Fix is up, renamed V 4.1
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. Last edited by ETR3(SS); 06-20-09 at 10:35 AM. |
06-21-09, 12:08 AM | #5 |
Frogman
Join Date: Apr 2008
Posts: 308
Downloads: 71
Uploads: 0
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I keep getting CTD whenever I click on the quick mission and american career in the main main. I've not tried the rest, but I'm pretty sure they will be the same. This might be a result of some of the meddling I've done trying to work out the VLS system, but thats not active right now, so I'm left wondering if maybe this is not compatable with 1.5 just yet? Or is there something else I might be doing wrong?
Thanks, Greg |
06-21-09, 10:01 AM | #6 |
Ocean Warrior
Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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Are you running RFB and/or RSRDC? So far I've only made this compatible for stock SH4 V 1.5. What, if any, other mods are you running with this mod?
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
06-22-09, 05:51 PM | #7 | |
Frogman
Join Date: Apr 2008
Posts: 308
Downloads: 71
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Quote:
Thanks, Greg |
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04-17-12, 06:14 AM | #8 |
Nub
Join Date: Apr 2012
Posts: 4
Downloads: 10
Uploads: 0
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hello new to forum well not really, been on a SH4 hiatus for few years. Installed SH4+ patch 1.4 then installed 1.5 uboats
no other mods I downloaded 688i mod, unzipped. installed JSGME in SH4 root directory, and pointed MODS folder to be in there as well. Loaded the 688i mod strange enough the model is there in game, periscope rises. but Everything else is vanilla inside the sub, TDC, torpedo load out..etc Well it shows proper sub/torps in crew management. my game is completely stock with 1.5 Patch what gives? thanks for any help |
04-17-12, 06:18 AM | #9 |
Nub
Join Date: Apr 2012
Posts: 4
Downloads: 10
Uploads: 0
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also just to note. Since the model was playable (awesome looking btw) I went ahead and played even though all interior functions were stock.
speed and turning are great just like the Ohio should be took her to 850 feet at 4kts...no crush, no problem just wonder why i'm having this clitch after installing with nothing but the model and physics installed... |
06-21-09, 04:26 PM | #10 | |
Medic
Join Date: Apr 2005
Location: Centre
Posts: 161
Downloads: 32
Uploads: 0
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06-21-09, 08:33 PM | #11 |
Ocean Warrior
Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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Good to hear! Keep the feedback coming guys.
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
10-11-15, 04:04 PM | #12 |
Sailor man
Join Date: Dec 2012
Location: Wish I was at sea commanding a sailboat.
Posts: 48
Downloads: 89
Uploads: 0
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I love all of your mods! Ohio SSGN/SSBN! That sucker is awesome big but awesome. Skipjack SSN is amazing its a nice small boat perfect for the Asaitic Fleet. The Los Angles or 688 as it is known, I do read Tom Clancy. Is to be frank Amazing! Now if you could only do Sturgeon, Seawolf, and the Natulis SSNs. For 1.5 and 1.4, I am one of those guys who uses 1.4 go figure. It would be amazing! Give Natulis Mark 37s or at least Mark 46s for torpedoes, while Seawolf and Sturgeon get Mk 48s.
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Always check your 180 and give them hell!! |
10-12-15, 09:05 AM | #13 | |
Ocean Warrior
Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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Quote:
So I guess it's official then. I won't be modding for SH4 anymore unless something sparks my interest again. I'll still hang around the forum to share what I've learned though.
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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